Unlockable Ideas Megathread - Post unlockable ideas only in here
1,215 replies, posted
[QUOTE=NitronikALT;24819704]Smoke Trail
Level 5 flare gun
PRO:
+The shot leaves a big smoke trail that inflicts visual disturb to the enemies making them semi-blind
+Afterburn lasts 3 seconds longer
+When enemies are blind, they create a chanche for enemies to get random mini-crits on them
CONS
-45% less damage dealt
-Afterburn does only 2 damage
-Longer reload speed ( +25%)[/QUOTE]
Interesting but people hate vision obscuring effects and might lag the game.
Random Minicrits is too much when you can just get normal crits
Can I suggest improvements to existing unlocks, or should I just post unlock ideas?
i think just unlock ideas
but feel free to post the improvements
[editline]04:33PM[/editline]
[QUOTE=MRTW113;24874566]Interesting but people hate vision obscuring effects and might lag the game.
Random Minicrits is too much when you can just get normal crits[/QUOTE]
Fix'd. Thank you
I want the old ambassador back. Minicrits and cool-down headshots make it much more dynamic
[b]The energy bar[/b] (Shotgun replacement for Heavy)
+
50% faster movement speed for 20 seconds.
25% resistance vs bullets and explosions while in use.
-
20% slower movement speed after use (Like the old bonk)
25% less resistance vs bullets and explosions after use
[b]Ze Unter Maschine[/b] (or similar) Medigun replacement for Medic
+
Drains 1 hp/sec on enemy target
15% slower movement speed on enemy target
-
No ubercharge
The Eternal Reward
+Backstab removes insta-kill, and replaces it with a small area slowdown + healthloss
+Target backstabbed will drain the health and movement speed of all other players (excluding the backstabber's team)
-longer backstab animation
-10% cloak regen speed
[QUOTE=Chekko;24909027][b]The energy bar[/b] (Shotgun replacement for Heavy)
+
50% faster movement speed for 20 seconds.
25% resistance vs bullets and explosions while in use.
-
20% slower movement speed after use (Like the old bonk)
25% less resistance vs bullets and explosions after use[/QUOTE]
Hmm demoman speed
Another Eternal Reward idea
+ Backstab doesn't remove disguise
+ Backstab doesn't alert enemy when he's hit
- No facestab damage
- Backstab damage is replaced by poison(insta kill 5 seconds after backstab)
[QUOTE=Oblivious1;24914244]Another Eternal Reward idea
+ Backstab doesn't remove disguise
+ Backstab doesn't alert enemy when he's hit
- No facestab damage
- Backstab damage is replaced by poison(insta kill 5 seconds after backstab)[/QUOTE]
That's really overpowered.
The Lupara
level 15 italian scattergun
+50% damage done
+70% reload speed
+Huge knockback, the third jump will be much more higher
-Only one shot in the clip
-20% slower speed
-Very loud shooting noise
-Can just get random minicrits
-Knockback on victims reduced by 75%
[QUOTE=Ian;24909907]The Eternal Reward
-longer backstab animation[/QUOTE]
This con is completely unnoticeable to spies who never deal with the animation anyways.
Does anyone else think jarate should do some damage on a direct hit? Like the sandman ball, that makes around 30.
I mean it's getting hit by a freaking mason jar.
[editline]03:12PM[/editline]
[QUOTE=NitronikALT;24917361]The Lupara
level 15 italian scattergun
+50% damage done
+70% reload speed
+Huge knockback, the third jump will be much more higher
-Only one shot in the clip
-20% slower speed
-Very loud shooting noise
-Can just get random minicrits[/QUOTE]
So it's the poke-evolution of the FaN?
[editline]03:13PM[/editline]
[QUOTE=Chekko;24909027]
[b]Ze Unter Maschine[/b] (or similar) Medigun replacement for Medic
+
Drains 1 hp/sec on enemy target
15% slower movement speed on enemy target
[/QUOTE]
So you have to go around healing enemies? that's too risky.
[QUOTE=AeroSinthetic;24920525]This con is completely unnoticeable to spies who never deal with the animation anyways.[/QUOTE]
It means you have to wait to line up a backstab, so facestabs are near-impossible
[editline]02:18PM[/editline]
So it would have to have a hidden trait that the backstab range would be larger so lining it up wouldn't make the spy stand out.
I was playing in a weaponmizer server and I used El matador (a custom rocketlauncher)
And I think that the black box must have this stats
+10% damage
+25% explosion radius
-25% projectile speed
No random crits
25% smaller clip size
Some weapons of weaponmizer would be good unlocks
[QUOTE=leonthefox;24925392]I was playing in a weaponmizer server and I used El matador (a custom rocketlauncher)
And I think that the black box must have this stats
+10% damage
+25% explosion radius
-25% projectile speed
No random crits
25% smaller clip size
Some weapons of weaponmizer would be good unlocks[/QUOTE]
Could you PM me the IP to said server? I remember playing on it a while ago but it disapeared off my favourites list. :saddowns:
Me too, I want dat server
[QUOTE=NitronikALT;24917361]The Lupara
level 15 italian scattergun
+50% damage done
+70% reload speed
+Huge knockback, the third jump will be much more higher
-Only one shot in the clip
-20% slower speed
-Very loud shooting noise
-Can just get random minicrits[/QUOTE]
No. Just no. The FaN is annoying as it is.
[B]Uncle SAM[/B]
+Missles home in on targeted enemies
-25% projectile speed
Works like the [URL="http://www.youtube.com/watch?v=FpqFBxzqpZ4&feature=related"]sonic adventure shooting levels[/URL]. Hold fire to paint targets with a laser and release to unload a volley.
[QUOTE=NanoSquid;24929411][B]Uncle SAM[/B]
+Missles home in on targeted enemies
-25% projectile speed
Works like the [URL="http://www.youtube.com/watch?v=FpqFBxzqpZ4&feature=related"]sonic adventure shooting levels[/URL]. Hold fire to paint targets with a laser and release to unload a volley.[/QUOTE]
What does it do if it's reflected :psyduck:
[QUOTE=Ian;24930113]What does it do if it's reflected :psyduck:[/QUOTE]
¯\(°_o)/¯
[editline]07:57PM[/editline]
I guess it would go in a straight line. Maybe if you don't target anything it'll shoot one that doesn't home in so you can still rocket jump.
[QUOTE=NanoSquid;24930201]¯\(°_o)/¯
[editline]07:57PM[/editline]
I guess it would go in a straight line. Maybe if you don't target anything it'll shoot one that doesn't home in so you can still rocket jump.[/QUOTE]
what if it homes on the soldier that shot it
:psyboom:
[QUOTE=Ian;24930248]what if it homes on the soldier that shot it
:psyboom:[/QUOTE]
It wouldn't home in when reflected, hence the straight line
[QUOTE=Rooflex;24926822]Could you PM me the IP to said server? I remember playing on it a while ago but it disapeared off my favourites list. :saddowns:[/QUOTE]
[QUOTE=Ian;24927664]Me too, I want dat server[/QUOTE]
Sorry,the server was open for one or two hours,they closed it because the plugin was crashing or something
Speed Demon, for scout.
+15% Running speed.
-10% Less damage done by scattergun.
-Replaces secondary weapon slot.
Fix'd the lupara. made a mistake with the knockback not explaining what part does get affected
[QUOTE=Jiggmin;24936986]Speed Demon, for scout.
+15% Running speed.
-10% Less damage done by scattergun.
-Replaces secondary weapon slot.[/QUOTE]
The last thing we need is Scout to be faster.
Meh,It's better give the scout a pair of shoes that let him sprint like in HL2
That would give the Scout so many bars, he would be more drunk than the demoman.
Fishing rod for spy with sappers on it, Grill for engi that may burn someone that come in range, Spy's T-Shirt with "Neth's the best" text on it
[b] Disturbing Murderer [/b]
Level 5 homemade disturbing club
FOR THE PYRO
+25% damage done
+Makes the victim slow down by 25% with a crit
+If the victim is on fire you have a change to get a 15% increment in damage
-15% slower speed when held, 5% when not
-Crit damage buff very low, only adds 20% damage
Shit, i am a poorly explainer.
The increment chanche stacks with the damage increment of the crit. It means that if the target is on fire and you get a crit, if you are lucky instead of 20% you get 20+15%
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