Major Update Speculation XXVI: Much Ado About Nothing
5,023 replies, posted
[QUOTE=ned_ballad;48108091]I was hoping the hotfix fixed Snowplow crashing to desktop
It doesn't. Oh well.[/QUOTE]
Does it crash consistently in one place? If it's crashing, I need to know where so I can see if it's an issue I can fix, an issue Valve needs to fix, or if you're just out of luck and it's on your end.
(Sorry, late, been busy)
I would like the inspect animations more if you didn't need a skin to use it.
[video=youtube;c5zEeIy0LdE]http://www.youtube.com/watch?v=c5zEeIy0LdE[/video]
They were so close. L'etranger still doesn't reload bullets. Everything else does now.
[t]http://i.imgur.com/bg5pWGe.jpg[/t]
[t]http://i.imgur.com/OBb0qHR.jpg[/t]
[t]http://i.imgur.com/gXYtSwo.jpg[/t]
[t]http://i.imgur.com/MskcWJS.jpg[/t]
Looking through the patterns (materials/patterns) that the guns are part of, I think the thing that makes them so jarring to look at is the way they're wrapped around the gun (electric neon Powerhouse guns not withstanding).
[QUOTE=Fr0z3n;48108414]Does it crash consistently in one place? If it's crashing, I need to know where so I can see if it's an issue I can fix, an issue Valve needs to fix, or if you're just out of luck and it's on your end.
(Sorry, late, been busy)[/QUOTE]
It seems to be related to the device at the point, but it only happened twice and I didn't really notice a pattern. It just happened both times when the train was at the point.
Not only can Scorch Shot jump as high as the Detonator, but because it doesn't have the self-damage penalty you can also jump more times with it.
Why'd did they make the Detonator weaker and less useful for detjumping while also buffing the Scorch Shot?
Scorch Shot still pretty much holds the title of 'like the Detonator, but better' it seems.
[QUOTE=Steel & Iron;48108445][t]http://i.imgur.com/bg5pWGe.jpg[/t]
[t]http://i.imgur.com/OBb0qHR.jpg[/t]
[t]http://i.imgur.com/gXYtSwo.jpg[/t]
[t]http://i.imgur.com/MskcWJS.jpg[/t]
Looking through the patterns (materials/patterns) that the guns are part of, I think the thing that makes them so jarring to look at is the way they're wrapped around the gun (electric neon Powerhouse guns not withstanding).[/QUOTE]
That Spycrab is not hidden at all in the texture :v:
Why do I get the feeling they just made a silhouette and slapped it on in?
Nor the robo-frog.
[QUOTE=1112e;48108354][vid]http://files.catbox.moe/acb38ac9e8e.mp4[/vid]
Not bad[/QUOTE]
Nevermind it like the lowest tier
[QUOTE=Keychain;48108434]
They were so close. L'etranger still doesn't reload bullets. Everything else does now.[/QUOTE]
the big kill doesn't
[QUOTE=ned_ballad;48108469]the big kill doesn't[/QUOTE]
What about Festive Ambassador?
So how exactly does the texture wrapping work?
[QUOTE=ned_ballad;48108469]the big kill doesn't[/QUOTE]
Coming from a Sam and Max fan who owns one, I think that weapon is too obscure for them to touch so I'm not surprised. :/
[QUOTE=ned_ballad;48108453]It seems to be related to the device at the point, but it only happened twice and I didn't really notice a pattern. It just happened both times when the train was at the point.[/QUOTE]
Mmmm, doesn't help too much. I'll keep an eye out and see if it's something I can fix and submit to Valve.
[QUOTE=Fr0z3n;48108522]Mmmm, doesn't help too much. I'll keep an eye out and see if it's something I can fix and submit to Valve.[/QUOTE]
I've been seeing people on a bunch of forums talking about crashes on the three community maps, so it might be an issue with how they imported them from the workshop.
Oh man, looking at the market, all the subtle, good-looking, battle-scarred weapons are the cheapest, and they're only going to go down in price. It's a good day to be a cheap bastard.
[QUOTE=ned_ballad;48108547]I've been seeing people on a bunch of forums talking about crashes on the three community maps, so it might be an issue with how they imported them from the workshop.[/QUOTE]
It's entirely possible. They compiled them all again on their end, so might be something with that, but I doubt it. If it's all 3 community maps, I wonder if it's because of the weapon drops. Sometimes spawning ents can cause issues.
It's really dumb that they made 2 contracts [I]weekly[/I]
[QUOTE=ned_ballad;48108392]So are the chests just super duper rare, or is there a bug with their drop frequency?
None are on the market. [B]The items in the chest aren't even on the market.[/B][/QUOTE]
knowing Valve, the items from the cases won't be tradable or marketable for a week just like the crate items, so I wouldn't expect to see them anyways
[QUOTE=Blackavar;48108615]knowing Valve, the items from the cases won't be tradable or marketable for a week just like the crate items, so I wouldn't expect to see them anyways[/QUOTE]
No, upon further research, the chests simply do not drop. They forgot to implement them into the system.
[QUOTE=Fr0z3n;48108578]It's entirely possible. They compiled them all again on their end, so might be something with that, but I doubt it. If it's all 3 community maps, I wonder if it's because of the weapon drops. Sometimes spawning ents can cause issues.[/QUOTE]
Am I the only one that doesn't see cubemaps at all on the new maps? Particularly Powerhouse and Suijin. The water is all black and ugly.
[QUOTE=1112e;48108675][vid]http://files.catbox.moe/fe14bc60259.mp4[/vid]
Nice[/QUOTE]
Basically my console if I play on any server when the map switches to Snowplow, and only if it wasn't the original map. Fucks up rendering on every other map.
Looks like the Shortstop is back to the old reloading speed :dance:
[QUOTE=Zeos;48108690]Basically my console if I play on any server when the map switches to Snowplow, and only if it wasn't the original map. Fucks up rendering on every other map.[/QUOTE]
Well, my game hard crashes every time on cp_snowplow randomly.
Couldn't finish a single round without a crash.
which one is Citizen Pain?
also i got the two worst skins in the game IMHO
fucking Mayor and Civil Servant
Appearrently every single thing related to the "StatClock" kill counters are listed and named "StatTrack" in the code. It's almost like they didn't try.
[QUOTE=Snowshoe;48108645]Am I the only one that doesn't see cubemaps at all on the new maps? Particularly Powerhouse and Suijin. The water is all black and ugly.[/QUOTE]
This was a bug that I pointed out a few weeks ago with snowplow, I was under the impression that it was going to be fixed, but I guess it wasn't.
so uh
have any weapon crates dropped for anyone?
[QUOTE=Judas;48108845]so uh
have any weapon crates dropped for anyone?[/QUOTE]
Appearrently the drop system hasn't been updated to include them.
[QUOTE=Judas;48108845]so uh
have any weapon crates dropped for anyone?[/QUOTE]
they forgot to make them drop.
Hopefully they do something for the people who already did their challenges for the week when they fix it :/
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