Major Update Speculation XXVI: Much Ado About Nothing
5,023 replies, posted
[QUOTE=PSI Guy;47919254]the blogpost for Ring of Fired way back said "At least one person dies in it!"
sniper might be dead [I]for realsies[/I]
[/QUOTE]
Technically, we've seen a whole city drowning in "Blood in the Water", so it counts as multiple deaths.
And in "A Cold Day in Hell" only a bear died. Which doesn't count as a person.
also Tom Jones.
[QUOTE=wickedplayer494;47920006]June 10th is (probably) the day folks.[/QUOTE]
I'm starting to get less optimistic that June 10th will be a major update since every other summer major update has been a multiday update.
Honestly I'm starting to get the feeling that we may get at Winter 2014 situation and get the update several days after the summer sale starts but of course I hope I'm wrong.
Any chances of changing the thread logo ?
Kinda disturbing having two "majors" thread with the same logo
[IMG]http://i.imgur.com/LzA0Son.jpg[/IMG]
[QUOTE=facepunched8;47920199][URL="https://twitter.com/jaypinkerton/status/608480416979222528"]https://twitter.com/jaypinkerton/status/608480416979222528[/URL][/QUOTE]
can anyone quote on one of the blogpost where they mentioned about 'bi-monthly'?
[QUOTE=r_S;47920720]can anyone quote on one of the blogpost where they mentioned about 'bi-monthly'?[/QUOTE]
[url]http://www.teamfortress.com/post.php?id=11332[/url]
[QUOTE=Rumia;47914438]Summer 2015 patchnotes
- Introducing competitive* matchmaking!
- Added 3 new Soldier weapons
- Added 1 new Medigun that won't be ever used
- Added 1 Scout melee reskin
- Nerfed the Stickybomb launcher
- Demoman shields now make the user impervious to fire damage
- Half-Zatoichi now has a 100% crit chance by default, but gets no random critical hits
- Buffed Rocket Launcher damage
- Buffed Shotgun damage
- Fused the Escape Plan and Equalizer again
- Buffed Fire Axe, Bonesaw, Bat, Shovel and Kukri clipsize
- Added 5 new taunts available only at the Mann.co store for 10€ a piece
* 12v12, CTF/KOTH/PL only[/QUOTE]
Shotgun and Rocket Launcher needs no nerf....one crocket and your done
Nerfing the Stickybomb launcher makes no sense as it's been nerf at least 2 time last year
Dude 100% crit chance and your saying no random crit?! watafak?!
Equalizer and Escape Plan will never be fused again
Clip Size for melee..really?
[QUOTE=r_S;47920720]can anyone quote on one of the blogpost where they mentioned about 'bi-monthly'?[/QUOTE]
That little debate MUS had about whether bi-monthly meant every two months or two times a month is a joke that has only gotten funnier with age
[QUOTE=Flubbman;47919556]Can't say I was expecting them to actually post a teaser. It almost makes them look like they care.[/QUOTE]
It's clearly damage control. They've realised that people are expecting an update tomorrow, yet they've got nothing to ship.
[QUOTE=Zannabluke;47917682]have these non-canon names been discussed yet?[/QUOTE]
Cant remember well but medic's name was Claude Huggins, Dr. Huggins or something like that, according to sfm leak files Max dumped long time ago
Its obvious stupidity preserves people. Soldier got his hand cut off, but its working just fine. Scout's heart stopped after he got torn by a bear, and it probably was like that for a bit cause heavy was fighting a bear. Now sniper takes to shots to the abdomen and its all like "call the morgue, he aint gonna make it!"
Sniper was hit, but medic revived him because he was a double-agent all the time and they both escaped and killed some old mercs in the process, than freed other team members and went straight on to find australium, engineer and fight Gray Mann.
[QUOTE=Metaru;47922288]Sniper aint dying. Cant dissapoint heavy's sisters[/QUOTE]
Eh, no big deal, Spy can take over
50 + 50 = 100 out of a 125 default health pool.
He's fine
[QUOTE=omegasupreme1;47922317]Eh, no big deal, Spy can take over[/QUOTE]
But the only person he wants to seduce him is scout
[QUOTE=Cosmic feel;47922757]But the only person he wants to seduce him is scout[/QUOTE]
Now [B][I]THAT[/I][/B] was a update. A short video, some cosmetics, a couple taunts, new weapons, a few crates! Wasn't much, but it added some serious gameplay changes.
[sp2] also obligatory 'new page smell' or whatever.[/sp2]
Would you people stop bringing the game's logic into assuring Sniper's survival? It's obvious he'll live because he has plot armor surrounding him because he's a main character.
[QUOTE=Doctor_Lazlo;47922886]Would you people stop bringing the game's logic into assuring Sniper's survival?[/QUOTE]
you heard the man, no jokes allowed
[QUOTE=Mort Stroodle;47922896]you heard the man, no jokes allowed[/QUOTE]only plot armor can save a man of his magnitude.
[QUOTE=Jboby1;47922857]Now [B][I]THAT[/I][/B] was a update. A short video, some cosmetics, a couple taunts, new weapons, a few crates! Wasn't much, but it added some serious gameplay changes.
[sp2] also obligatory 'new page smell' or whatever.[/sp2][/QUOTE]
Ya, a totally unnecessary minigun nerf.
I'm at least glad that the Axtinguisher got nerfed in a way that doesn't make it crap.
I can now drink the tears of every Degreastinguisher user out there.
[QUOTE=Brobattington;47922976]I'm at least glad that the Axtinguisher got nerfed in a way that doesn't make it crap.
I can now drink the tears of every Degreastinguisher user out there.[/QUOTE]
Powerjack was better anyways
[QUOTE=Brobattington;47922976]I'm at least glad that the Axtinguisher got nerfed in a way that doesn't make it crap.
I can now drink the tears of every Degreastinguisher user out there.[/QUOTE]
I wish it had been nerfed in a way that didn't hurt using it with the normal flamethrower, it's pretty bad if you use it with anything other than the Degreaser now.
[QUOTE=_charon;47923101]I wish it had been nerfed in a way that didn't hurt using it with the normal flamethrower, it's pretty bad if you use it with anything other than the Degreaser now.[/QUOTE]
yeah the degreaser was the weapon that needed the nerf, not the axtinguisher.
Is today the day? [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]
[QUOTE=VeLlix;47921496]Cant remember well but medic's name was Claude Huggins, Dr. Huggins or something like that, according to sfm leak files Max dumped long time ago[/QUOTE]To be fair, that name was IIRC a reference to a Valve animator who I don't think works there anymore, so don't consider it absolutely certain.
As for a non-jokey reason for all the comic delays...
[IMG]http://i.imgur.com/j3uWMgu.png[/IMG]
(Before you ask "what other stuff?", Jay's a writer - the head writer on TF, sure, but I wouldn't be shocked if he kept getting pulled into other things like that Portal VR tech demo - and according to the Meet Your Makers stuff Makani does 2D artwork anywhere it needs doing - Steam Sales, concept art, Dota comics...)
[QUOTE=Rummy.SM;47923423]Is today the day? [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG][/QUOTE]Looking at the blog right now, today is definitely not the day. Maybe. Probably. I DON'T KNOW ANYMORE.
Well, as long as we're talking about it, if they want to nerf the degreas-tinguisher combo without utterly fucking over other flamethrowers and be able to rebuff the axtinguisher, they could add a short delay between bringing out the axtinguisher and when it is capable of delivering crits. Say you'd have to wait a half second before the axtinguisher could deliver critical damage. Long enough to prevent [B]instant[/B] death when used with the Degreaser, but short enough to not affect other flamethrowers.
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