Major Update Speculation XXVI: Much Ado About Nothing
5,023 replies, posted
Interested to see how they'll implement the weapon cases now most of the early adopters would have completed their contracts for the week.
[QUOTE=wickedplayer494;48117243]Another update coming:
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric[/QUOTE]
Oh good! Maybe its a bug fix + crates!
Im still fine with just bug fixes, because eric said the crates would be next week
[QUOTE=Damoman;48117252]Interested to see how they'll implement the weapon cases now most of the early adopters would have completed their contracts for the week.[/QUOTE]
We have at least 11 weeks to go, maybe one or two more depending on how much Valve lets the deadline slip. I don't think that's a huge hit in the long run.
It's out, size is ~10 MB: [url]https://steamdb.info/app/440/history/[/url]
This is the record latest an update has been for the game.
Notes?
Man, I wan an unusual stat track shotgun for my engineer once they start dropping, but I know its going to cost $300.
Maybe isotope, with a killstreak effect on it, too. Can the new weapons have killstreak effects added?
Hope they put the cases in
Watch it be nothing
[QUOTE=Cosmic feel;48117300]Hope they put the cases in[/QUOTE]
Yeah, I wanna see how ludicrous the prices on the unusuals are before I decide on getting one.
Aaaaaaand still no cases
It's here:
[quote=Valve]- Temporarily limited OS X clients to medium texture quality to resolve random crashes while work is done on a permanent fix
- Fixed a random crash that affected OSX only
- Updated the collision geometry for the turbines in Powerhouse
- Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicide
- Valve official quickplay and matchmaking servers are no longer listed in the server browser
- Players no longer drop their weapons in MvM
- Pressing the action key will now try to pick up a dropped weapon before trying to use an item in the action slot
- Spies can no longer pick up weapons when disguised or cloaked
- Using the mouse to select enemy players on the scoreboard no longer improperly reveals their class
- Fixed players dropping multiple instances of the same weapon at once
- Fixed unintended changes to rocket and other explosive jumping behavior
- Fixed dropped weapons occasionally using an incorrect skin
- Fixed an issue that was causing the particle effects on Unusual hats to sometimes draw in first-person for the owner, or not draw at all to others
- Fixed an issue that prevented Huntsman arrows from damaging enemy Engineer buildings
- Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, and Botkillers) not rendering their attachments
- Fixed spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise
- Fixed Spy sometimes not being able to use the Disguise Kit after picking up a new Knife
- Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.
- Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.
- Fixed being able to craft some previously un-craftable items
- Fixed a client crash related to Killstreak Fabricators and Chemistry Kits
- Fixed a client crash related to particles
- Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
- Fixed issues related to picking up dropped weapons while zoomed in with a Sniper Rifle
- Fixed a bug that caused the Shortstop to reload faster than normal
- Fixed dropped energy weapons not being able to fire after being picked up
- Fixed some weapons not displaying their charge meters after being picked up
- Fixed the box used in the Box Trot taunt sometimes being the wrong color
- Steam Community Market
- Fixed skinned items appearing as "Decorated Item"
- Items that are temporarily un-tradable can now properly be listed on the market[/quote]
All of your old weapons fall off when you go to a resupply and get a new loadout. And everyone can pick them up and play with them.
I cannot actually get this to happen again. Huh. It happened right as the loadout server came back and everyone went to resupply and their old items fell out of them and they got their loadouts back.
+models/weapons/c_models/c_overhealer/c_overhealer.dx80.vtx CRC:0052353ead size:5073
+models/weapons/c_models/c_overhealer/c_overhealer.dx90.vtx CRC:00c4db63de size:5073
+models/weapons/c_models/c_overhealer/c_overhealer.mdl CRC:005474fc45 size:5328
+models/weapons/c_models/c_overhealer/c_overhealer.sw.vtx CRC:00f9f7faab size:5065
+models/weapons/c_models/c_overhealer/c_overhealer.vvd CRC:00e3c3f29a size:22336
Found in the schema update. This seems to have been here before but it was updated today.
Oh good, they didn't fix sticky launchers spawning 40HP damage crit grenades after a 2-3s period on some servers running Walkway! Back to having ceiling stickies create a waterfall of explosives.
Noooooo, the shortstop now reloads slowly again :(
ooo how nice, moving anything in my backpack causes me to crash now!
do the cases drop now?
[QUOTE=111112oo;48117240]We just need confirmation if the community maps are going to stay in the game, I have a bad feeling about it seeing that their assets aren't in the game.[/QUOTE]
Well I emailed Eric about it yesterday but he never responded, I guess letting the community know the status of the maps isn't nearly as important as the status of the crates.
[QUOTE=_Pai;48117328]+models/weapons/c_models/c_overhealer/c_overhealer.dx80.vtx CRC:0052353ead size:5073
+models/weapons/c_models/c_overhealer/c_overhealer.dx90.vtx CRC:00c4db63de size:5073
+models/weapons/c_models/c_overhealer/c_overhealer.mdl CRC:005474fc45 size:5328
+models/weapons/c_models/c_overhealer/c_overhealer.sw.vtx CRC:00f9f7faab size:5065
+models/weapons/c_models/c_overhealer/c_overhealer.vvd CRC:00e3c3f29a size:22336
Found in the schema update. This seems to have been here before but it was updated today.[/QUOTE]
I believe the Kritzkreig is called the Overhealer in the files. This is the fix to it not showing up.
jesus jones they better fix that backpack crash or i'm going to be livid; I was just in the middle of organizing my backpack
As a software engineer, releasing a patch extremely late on a Friday before a holiday is pretty crazy to me.
"Items that are temporarily un-tradable can now properly be listed on the market"
guys look
[QUOTE=ned_ballad;48117421]As a software engineer, releasing a patch extremely late on a Friday before a holiday is pretty crazy to me.[/QUOTE]
When they're dedicated they're dedicated, when they're not its 3 months of the previous loch n load
[QUOTE=Blackavar;48117443]"Items that are temporarily un-tradable can now properly be listed on the market"
guys look[/QUOTE]
i bought a 2nd campaign pass hoping to restart and get more contracts, but i couldnt delete my coin.
luckily due to this update i just sold it on the market for $6.00, so i made $1.00. neat
[QUOTE=wickedplayer494;48117317]- Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.[/QUOTE]
Wait a second, can somebody explain this? Is this related to the craft-vaganza or something about the contracts?
[QUOTE=ComodoreBluth;48117387]Well I emailed Eric about it yesterday but he never responded, I guess letting the community know the status of the maps isn't nearly as important as the status of the crates.[/QUOTE]
Frozen has emailed DRILLER who has been pretty good at answering questions. Expecting response on Monday.
[QUOTE]- Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicide[/QUOTE]
For the love of god if you see a medic dropping their uber TELL YOURS WHERE IT WAS DROPPED.
This is amazing. Best change to the game since launch.
[QUOTE=Blackavar;48117443]"Items that are temporarily un-tradable can now properly be listed on the market"
guys look[/QUOTE]
good
i can sell the shitty skin i bought on the market to test that turned out to be trash
So much for the 500th update, guys
Who here happens to be on Windows and crashing? Because I'm not.
The server I regularly go to started crashing only AFTER this update released
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