• Major Update Speculation XXVI: Much Ado About Nothing
    5,023 replies, posted
What is Engineer vs Spy? is it a Spy vs Spy spin off with engineer instead of the other spy?
-snip-
stop
This is just shitposting at this point
[QUOTE=_Pai;47925413]This is just shitposting at this point[/QUOTE] How else we we cope?
[QUOTE=Jboby1;47925420]How else we we cope?[/QUOTE] doing something else
[QUOTE=Jboby1;47925420]How else we we cope?[/QUOTE] Nothing will happen if this thread dies for a few days or even a month, I would rather have this thread around to discuss when an update is actually in the works, we have something to discuss or Valve is leaving obvious hints to an upcoming update.
It's nice of them to finally update us on the status of the next chapter of the comic...
Hype dead?
[QUOTE=Acksor;47926185]Hype dead?[/QUOTE] It's been dead since 2012.
[QUOTE=Lord Exor;47926191]It's been dead since 2012.[/QUOTE] Somewhere in Seattle, the Machina penetration killsound plays...
[QUOTE=Acksor;47926185]Hype dead?[/QUOTE] Yeah I imagine if there was going to be an update today they probably would of sent an email about it by now.
[QUOTE=anon191a;47926241]Somewhere in Seattle, the Machina penetration killsound plays...[/QUOTE]And echoes up the hills...
why would the update even be today? tomorrow is the very earliest it could be tbh
[QUOTE=Colteh;47926334]why would the update even be today? tomorrow is the very earliest it could be tbh[/QUOTE] The last 2 major summer updates were released the day before the Steam Summer Sale.
If we're getting anything before the Steam Sale's over, it's going to be small enough to not have a multi-day update page. There's no way they'd send out a page on thurdsay then launch on friday, or launch in the meat of the sale.
You guys do this to yourselves
If it's not coming out tomorrow than its next week possibly, I find it odd how they didn't release it today, unless there's only one update page? Oh well I am still happy we got that sneak peek yesterday of the 5th comic.
when did love and war come out? I dunno' I remember playing around with the weapons pretty late when they came out...where i am, because im in EST, it was around 12'o'clock then were i am it (sadly) doubt anything will come out today/tonight but i don't know, there is a 0.1% chance something might
[QUOTE=ryanisawesome;47926845]when did love and war come out? I dunno' I remember playing around with the weapons pretty late when they came out...where i am, because im in EST, it was around 12'o'clock then were i am it (sadly) doubt anything will come out today/tonight but i don't know, there is a 0.1% chance something might[/QUOTE] Love and War came out june 18th, and now realized that's on thursday of next week so maybe an update next week ?
This is kind of off-topic but why doesnt Valve add Arena or Arena Respawn as an "official" gamemode? They made a news post about it a while back. [URL="http://www.teamfortress.com/post.php?id=14487"]http://www.teamfortress.com/post.php?id=14487[/URL]
[QUOTE=sethcaron;47926969]Love and War came out june 18th, and now realized that's on thursday of next week so maybe an update next week ?[/QUOTE] i more less meant time of day, valve time i could have worded that better but you might be on to something
Early warning for: - Possible prerelease update - TEAM FORTRESS 2 - 6/10/15 8:59 PM CDT - [url]https://steamdb.info/app/232250/history/[/url] This one's odd since this particular update went straight to the public prerelease branch instead of the usual dev prerelease > pubprerelease > public sequence. Looks like the TF Team figured out how to use branches again for the first time in two years since the SteamPipe conversion.
Should we panic?
[QUOTE=wickedplayer494;47927066]. Looks like the TF Team figured out how to use branches again for the first time in two years since the SteamPipe conversion.[/QUOTE] This... could mean something big?
[QUOTE=JackRedPlayer;47927106]Should we panic?[/QUOTE] Get hyped for those map workshop fixes!
The prerelease update is now out on the prerelease branch for the client: [url]https://steamdb.info/app/440/history/[/url] To opt in to the branch, go to the betas tab of TF2's properties in Steam, then select "prerelease". Don't confuse this with the branch named "beta" - that branch is just SteamVR additions [url=https://steamcommunity.com/gid/103582791435040972/announcements/detail/153467800148965683]based on the latest SteamVR beta update[/url]. This is the first time in over a year that the prerelease branch specifically has been updated. That most recent update however was ultimately ported over to the public branch around a few minutes later, so not counting that, you're going back as far as two years, which ironically enough was during the SteamPipe conversion beta testing for TF2 and other Source engine games (it's been a while since I've last said those specific words).
[I]it's beginning to look a lot like nothing[/I]
We don't panic then.
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