So the Vaccinator allows you to safely deploy resistant bubbles on multiple targets. That's cool.
Equalizer and Escape Plan no longer block healing.
No more destruction of all buildings from changing wrenches.
And the Bazaar Bargain can now be used by non-pros without it punishing the fuck out of us.
[QUOTE=Barbarossa_5;48098983]Marks things for full crits now.[/QUOTE]
No, the fan itself crits mini crit targets, it doesn't mark for full crits
[QUOTE=Barbarossa_5;48098983]Marks things for full crits now.[/QUOTE]
It only says the fan o'war does a crit attack like the bushwhack, not that the marking itself becomes crits.
I'm glad i'm stuck using DirectX 8 if it means I don't have to look at bright violet Sticky Launchers.
[QUOTE=Barbarossa_5;48098983]Marks things for full crits now.[/QUOTE]
no, it still marks for minicrits but the fan o war will crit the marked for death targets
So does anyone else think they recreated the strange counter, but kept the two versions because they can make more money this way, they could've just made the old stranges have the counters too but didn't.
[QUOTE=Trilby Harlow;48098730]
[T]http://puu.sh/iK7Jj/3cd202c2ff.jpg[/T]
they just put a brick texture on the minigun, why.[/QUOTE]
That's what most of them are when you look at them.
[t]http://i.imgur.com/mDP67Iu.jpg[/t]
The Teufort Collection is textures from the 2Fort assets and remixing them: the cow, the screens in the basement background, the corn sign.
heavy got some pretty decent buffs this time around
[QUOTE=Ace of Butts;48098915]Borneo is a great map, but I only played Suijin in VSH/FF2 servers.
The description for Power House makes it sound like a reskinned Hydro..[/QUOTE]
What if Powerhouse is just that Hydro V2 map on the workshop?
Instead of tacky neon colors for one of the skin series, I think it'd be cool if Valve had come up with their own fictional subordinate corporations to SpyTech and made series of weapon skins for different companies owned by SpyTech that were more tasteful.
[QUOTE=Hell-met;48098947]how does doing 30 damage a hit is any more useful than before? it's for marking...[/QUOTE]
the critical hits part is what i'm talking about.
[QUOTE]Dalokoh's Bar
Can now overheal up to 400hp
Can be thrown (alt-fire) as a small medkit for other players to use[/QUOTE]
Yessss.
[QUOTE]Now has 10 second cool down on use[/QUOTE]
Noooo.
all u need is Fan O War and Back Scatter to work together
oops, did I made a loadout suggestion?
[QUOTE=Sexy Robot;48098999][IMG]http://sexyrobot.co.uk/gallery/2015-07-02_02-34-42.png[/IMG]
Valve [B]pls.[/B][/QUOTE]
new weapons with this update maybe?
[QUOTE=Cosmic feel;48099050]new weapons with this update maybe?[/QUOTE]
well they did say Stay Tuned, so i wouldn't rule it out, but i wouldn't expect anything either
[QUOTE=Scruffel;48098932][IMG]http://i.imgur.com/8UshBN0.png[/IMG]
So you can get Unusual weapons in this update apparently[/QUOTE]
Unusual Strange Professional Killstreak Rocket Launcher | Asiimov
[QUOTE=Drury;48098927]Stabbing
on the edge[/QUOTE]
[IMG]http://i.imgur.com/e2W1RWp.jpg[/IMG]
Deep inside the overpowered watch
[QUOTE=Trilby Harlow;48099056]well they did say Stay Tuned, so i wouldn't rule it out, but i wouldn't expect anything either[/QUOTE]
Oh I expect 0 from valve anymore, but a hint is still a hint
[QUOTE=Sexy Robot;48098999][IMG]http://sexyrobot.co.uk/gallery/2015-07-02_02-34-42.png[/IMG]
Valve [B]pls.[/B][/QUOTE]
Maybe there is hope yet for something other than more stock reskins.
EDIT: Who am I kidding, it took us 6 months to get this which could have probably been given to us over the 6 month drought of updates. I'm expecting to much.
[QUOTE=r_S;48099035]all u need is Fan O War and Back Scatter to work together
oops, did I made a loadout suggestion?[/QUOTE]
No, you didn't. Fan O War deals crits whenever it should minicrit.
to be honest, i could care less about the skins except for a few such as
[t]http://puu.sh/iK7Jj/3cd202c2ff.jpg[/t]
[QUOTE=Cosmic feel;48099050]new weapons with this update maybe?[/QUOTE]
They could be teasing for Spy Vs Engie. Testinglol did share there were unused stats for a flamethrower where using it gave you a speed boost, which I think was doscovered around the time of either Two Cities or Love and War?
[QUOTE=Cosmic feel;48099050]new weapons with this update maybe?[/QUOTE]
Well, the code for what is assumed to be flame thrower spin-up time has been in game for awhile, AND this item IS being used in promotional SFM, so yeah. Valve, and the TF2 by extension usually doesn't go out of their way to tease something that won't come.
those engineer changes look really interesting
everything builds faster, but turtling just eats up your metal
and the buffed jag takes that up to eleven by building things three times as fast but making repairs eat up your metal even faster since they're divided between more wrench hits
it's gonna be a fun day to be an offensive engie
I can't wait for sick-ass spies going for facestabs when they run at 420 hammer units
I wonder if there are any bug fixes no mentioned. Since they were making new animations anyway...
Oh my god so much fucking money
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