Major Update Speculation XXVI: Much Ado About Nothing
5,023 replies, posted
Bought the 5.99 thing, then the item server crashed and I didn't get it. They took my money though, so I'd better get it when it goes back up or I'll be miffed
NM got it
[QUOTE=Doom64hunter;48106889]So after testing it with VSH, it appears that you can only switch out weapons if you actually have one of that type. If you don't have a grenade launcher as demo for example, you won't be able to pick up any grenade launchers on the field.
The same thing might happen with shields equipped, I didn't check.
And yes, you can switch out weapons as hale in that gamemode, provided you already have a slot open for one.[/QUOTE]
Can you pick up Hale's fistshovel?
[editline]2nd July 2015[/editline]
[QUOTE=Bynine;48106893]Bought the 5.99 thing, then the item server crashed and I didn't get it. They took my money though, so I'd better get it when it goes back up or I'll be miffed[/QUOTE]
Happened to me too, you'll get it in a bit.
[QUOTE=_charon;48106898]Can you pick up Hale's fistshovel?[/QUOTE]
Hale's weapons don't drop I think, but even if you could they'd be removed upon restart anyways.
Did anybody test MvM yet? Normal bot players seem to drop their weapons, do the robots too?
wow
the default hud is ugly as sin
[QUOTE=Druidlyclean;48106658][IMG]http://i.imgur.com/DmBXZU7.jpg[/IMG]
New board.[/QUOTE]
Is it just me, or does the man at top right have similar stance as pyro?
[QUOTE=HL_Tentacle;48106930]Is it just me, or does the man at top right have similar stance as pyro?[/QUOTE]
I'm pretty sure that man is a monkey.
[QUOTE=HL_Tentacle;48106930]Is it just me, or does the man at top right have similar stance as pyro?[/QUOTE]
That is a monkey
It's a monkeynaut most likely, could be Poopy Joe as the collection of poopy Joe references grows it seems...
[QUOTE=Druidlyclean;48106658][t]http://i.imgur.com/DmBXZU7.jpg[/t]
New board.[/QUOTE]
[QUOTE][t]http://i.imgur.com/w5siPAx.jpg[/t][/QUOTE]
[QUOTE][t]http://i.imgur.com/hqcbRSE.png[/t][/QUOTE]
(He's also referenced in scouts dream in the comic series part 3#, the post was a bit big so I sniped the image out.)
Might mean that he will make a appearance in a form of space update. I'm also thinking that the blue prints on the 2013 billboard are for the ship on the new one.
[QUOTE=Judas;48106962]-skin-[/QUOTE]
that one doesn't look too bad
How do you turn contracts in? I finished two but nothing happens after I press F2
[QUOTE=Judas;48106962][img]http://i.imgur.com/uH4kcaP.png[/img]
[/QUOTE]
Is blood a part of exterior?
-snip-
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
oh god.
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
-pic-[/QUOTE]
Well hot damn.
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
It's the Afterburner, oh boy.
I am having issues, I complete contracts... But they reset on me
Apperently they are done, But F2 does nothing.
what the fuck.
so there's just 25 unused guns just [I]sitting[/I] there?
imagine they actually do it. update 500/501 is just another massive update. i'm definitely not expecting it but just [I]imagine[/I] it. it would explain why they released those two updates yesterday separately.
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
That's my machete, the first wep I made... :suicide:
I don't know why, but the contracts aren't working for me. I have a medic contract, and when I do the objective (get a assist kill with heavy while ubered), I don't receive any contract points, even at the end of the match. Do I do something wrong?
So CP just isnt working atm?
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
oh fuck I recognize a lot of things from that picture. BANG's Demoman demolition set, that engineer shotgun and that medigun which name I can't remember but goes likes "Kralle" comes to mind first.
I used the shit out of that Medigun back in the day. Hope they make it official.
Powerhouse has a box in it, that contains the metal cube crystals in the pit on rd_asteroid. Don't have pictures right now, I'll grab some if someone doesn't beat me to it.
[QUOTE=Trilby Harlow;48106713]Ok i deleted all my TF_Misc_Dir VPK's, verified integrity of game cache and it still says everything's fine, still stuck downloading 0 bytes over and over again, even after i restart steam
can someone tell me what's going on, google fu isn't showing anything at all[/QUOTE]
[url]http://www.theouthousers.com/images/jce/drimprobable/2015/06/Doc/this_is_fine.jpg[/url]
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
What is this ? The Advanced Weaponizer Update? Half of these I've seen in it!
Dude if fucking Medic gets three Mediguns in a new update I'll come running back to this damn game.
[QUOTE=kibbleknight;48106987]I looked further into this, and i found at least 25.
All of them are set up with the c_name system, and i don't even recognize a few of them.
Of what I found, there are 3 flamethrowers, 3 mediguns, 2 needle guns, 5 shotguns, 2 snipers, 1 sticky launcher, 2 pistols, 1 minigun, 1 sapper, and 4 melee weapons:
[img]http://puu.sh/iLf1A.png[/img][/QUOTE]
Does anyone else find it insulting that they add these to the files but not the game itself?
Obviously I'll have a change of heart if they add them soon but if you add them to the game (knowing players will find them) you should make them useable
Oh baby, I pray it to be true.
Megalomaniac Medic weapons here we come!
Are you sure those aren't just from the Advanced Weaponiser, because [U][B]none[/B][/U] of those are in my files.
Check your VPKs, not HLMV.
Are you guys sure those weapons aren't from a custom server?
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