They seem really bad at Nucleus. When I played none of the enemy team went for the control point, even though they were almost out of time.
[QUOTE=TheCombine;19023350]On the new update, bots for KOTH maps were added.
[b]Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)[/b]
I just knew the Ro-Bot page wasn't for nothing.
I've always wanted bots in TF2 seeing as I'm more of a singleplayer person. The update just came out but did anyone try them out yet? Opinions?[/QUOTE]
The fucking bots [i]stare[/i] at disguised spy's, then they fucking light them on fire\shoot them\kill them
:Dawkins102:
[QUOTE=PivotDJ;19056574]The fucking bots [i]stare[/i] at disguised spy's, then they fucking light them on fire\shoot them\kill them
:Dawkins102:[/QUOTE]
They're noticing that your eyes follow them instead of staring straight ahead.
It's damn sophisticated AI.
:ohdear:
Does anyone know how to make a server allow unbalanced teams?
I want to keep adding players to the other team to see how many i can beat.
[QUOTE=laserpanda;19057908]Does anyone know how to make a server allow unbalanced teams?
I want to keep adding players to the other team to see how many i can beat.[/QUOTE]
mp_autoembalance 0
I tried nav_generate on cp_dustbowl. Crashed me, but the navigation got generated. I have a demo that i'm going to make into a video now, but I have some screenshots.
[media]http://files.uploadffs.com/a/c/4ae8ce11/cp_dustbowl0138.jpg[/media]
[media]http://files.uploadffs.com/a/a/fab0a263/cp_dustbowl0139.jpg[/media]
[media]http://files.uploadffs.com/a/9/979d9717/cp_dustbowl0143.jpg[/media]
[media]http://files.uploadffs.com/a/b/01b4b481/cp_dustbowl0144.jpg[/media]
Is it just me or tf2 bot pyros have a longer fire range? Also, i got camped by bots, thats embarassing
[QUOTE=Reg;19058707]Is it just me or tf2 bot pyros have a longer fire range?[/QUOTE]
It's not just you,i think their airblast is longer too.
[QUOTE=ConTron123;19058304]I tried nav_generate on cp_dustbowl. Crashed me, but the navigation got generated. I have a demo that i'm going to make into a video now, but I have some screenshots.
[media]http://files.uploadffs.com/a/c/4ae8ce11/cp_dustbowl0138.jpg[/media]
[media]http://files.uploadffs.com/a/a/fab0a263/cp_dustbowl0139.jpg[/media]
[media]http://files.uploadffs.com/a/9/979d9717/cp_dustbowl0143.jpg[/media]
[media]http://files.uploadffs.com/a/b/01b4b481/cp_dustbowl0144.jpg[/media][/QUOTE]
Why didn't you just downloaded the NAV?
[QUOTE=john_frohman;19058780]It's not just you,i think their airblast is longer too.[/QUOTE]
or maybe they have a more accurate distance treshold, which human players don't have because they can't know the right distance, they just fire when it's near.. bots probably just fire when the objective comes just over the max range
I've noticed that on every map, excluding koth_viaduct, bot's are standing still, the only exception is when they spot you and they attack you.
Will nav_generate help me?
Ok... I got an idea.. the bots should randomly start with unlockables or no unlockables....
Found out that only medics and pyros work on ctf maps.
So you either get healed with no action at all, or you get burnt to a crisp.
Just tried on cp_dustbowl, worked flawlessly
I also tried it on cp_glacier_r5, it worked well, i got steam rolled.
[QUOTE=supertoaster;19060335][img]https://dl.dropbox.com/u/1758462/TF2%20screenshots/cp_glacier_rc60001.jpg[/img]
hehe[/QUOTE]
That would make a good wallpaper. :v:
[editline]12:51AM[/editline]
Media tags didn't work. :(
My sentries never stand a chance against these bots.
I love the way how bots look at you when you play as Spy.
They're bastards with the shotgun.
They are cooperating even better than humans:
[img]http://screenshot.xfire.com/screenshot/natural/690295d6c1b802c2bcb7919a93d2e98a937d6024.png[/img]
OH! LOOK! 1000TH POST!
The way they look at your when you're spy makes it impossible to backstab. Seriously.
[QUOTE=Takkun10;19025142]Excellent, Now I can play even when my internet goes down due to snow, rain, trees, anything.[/QUOTE]
If it's anything like CS:S's, it's boring for anything longer than 10 minutes.
It's so quiet when playing with bots.
TF2 isn't the same without some nerd with a sinus infection yelling at you because you're not spy checking.
:frown:
[QUOTE=Neckbeard;19072325]It's so quiet when playing with bots.
TF2 isn't the same without some nerd with a sinus infection yelling at you because you're not spy checking.
:frown:[/QUOTE]
or the voice command spam :(
These bots really are something.
I'd Like to see some kind of flag that says if the server has bots or not allowing you to choose servers with/without bots.
These bots are better than me. :(
Bot's love to take lots of heavy's...
When I played today, there were 2 Snipers, 9 Heavies and me.
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