• The Official TF2B (Shugo) Icon Thread • "It's here!"
    418 replies, posted
[QUOTE=Tiitaniume;39931378]Now that i know how to make icons, i feel like i can help for this project. Just 2 questions: 1- Can you help me erasing the background? When i erase it Paint.net AND Gimp, there are annoying borders around the item, so i have to waste my time erasing those borders. 2- How do i get the mannequins?[/QUOTE] 1) Let me tell you as a guy who tried making icons with Paint.NET and GIMP, try to upgrade to Photoshop, it is miles easier to make icons with. (Translation: I don't know, sorry.) 2) [url]http://dl.dropbox.com/u/32066954/shugo_heads.rar[/url]
[QUOTE=Tiitaniume;39931378] Now that i know how to make icons, i feel like i can help for this project. Can you help me erasing the background? When i erase it Paint.net AND Gimp, there are annoying borders around the item, so i have to waste my time erasing those borders. [/QUOTE] I use paint.net. Really easy. I used to use coloured backgrounds, but I had the same problem and it took 20 minutes of my time to make it look decent. If you use a completely white background in model viewer, paint.net'll remove it right away and your model is still there. Tada.
[QUOTE=Ceiling Man;39937789]1) Let me tell you as a guy who tried making icons with Paint.NET and GIMP, try to upgrade to Photoshop, it is miles easier to make icons with. (Translation: I don't know, sorry.) 2) [url]http://dl.dropbox.com/u/32066954/shugo_heads.rar[/url][/QUOTE] Ok thank you. Gonna download the mannequins and Photoshop.
[QUOTE=Cheezy :3;39941813]I use paint.net. Really easy. I used to use coloured backgrounds, but I had the same problem and it took 20 minutes of my time to make it look decent. If you use a completely white background in model viewer, paint.net'll remove it right away and your model is still there. Tada.[/QUOTE] The problem with this is it doesn't work with items that have transparency, such as the Scotch Bonnet, or the Spectre's Spectacles.
I made the Dapper Disguise icon, any thoughts? [IMG]http://i.cubeupload.com/tpb5sy.png[/IMG] And yes, i did use Photoshop for that one, its 10x better than GIMP and Paint.net [editline]19th March 2013[/editline] Wait a minute, i opened the picture in VTFedit and... [t]http://i.cubeupload.com/gTFxQW.png[/t] [I]What in the actually shitty fuck[/I] Help me, is there something i am doing wrong?
[QUOTE=Tiitaniume;39968131]Help me, is there something i am doing wrong?[/QUOTE] That's fine, go to "View" and click "Mask" and your transparency will still be there. Or press CTRL+M to see your mask.
[QUOTE=Snowshoe;39968419]That's fine, go to "View" and click "Mask" and your transparency will still be there. Or press CTRL+M to see your mask.[/QUOTE] Oh cool, thanks. [editline]19th March 2013[/editline] So, i loaded the icon in-game, and it has visible lime borders. Ceiling man, how do YOU even remove borders? I used the Magic eraser tool.
[QUOTE=Tiitaniume;39968131]I made the Dapper Disguise icon, any thoughts? [IMG]http://i.cubeupload.com/tpb5sy.png[/IMG] And yes, i did use Photoshop for that one, its 10x better than GIMP and Paint.net[/QUOTE] [t]http://dl.dropbox.com/u/32066954/handsome_jacque.png[/t] Just a few problems I noticed on yours: 1) Your mannequin has no rimlighting, I assume you didn't turn on Normal Maps, do that. 2) Lighting. As Shugo once said, "I personally usually tilt it so that the ‘light source’ is coming from the top right of the area...", experiment with lighting, see what looks good. Right now, it looks flat. 3) Your mannequin seems to be angled wrong, did you use (25.276474 -38.199379 -18.572231)? (don't use (20.509777 -36.658028 -14.614809)) 4) I see a green outline on your icon, the Shugo Team™ no longer uses that technique, we now use alpha channels and the "Difference" blend. If you need me to elaborate on that, I could. 5) Your .vtf doesn't have "No Level Of Detail" and "No Minimum Mipmap" chcked, follow Step 7 of the Shugo guide. [editline]19th March 2013[/editline] [QUOTE=Tiitaniume;39968935]Oh cool, thanks. [editline]19th March 2013[/editline] So, i loaded the icon in-game, and it has visible lime borders. Ceiling man, how do YOU even remove borders? I used the Magic eraser tool.[/QUOTE] #4 on my list. Also it doesn't seem your icon has a height of 328.
[QUOTE=Ceiling Man;39971096][t]http://dl.dropbox.com/u/32066954/handsome_jacque.png[/t] Just a few problems I noticed on yours: 1) Your mannequin has no rimlighting, I assume you didn't turn on Normal Maps, do that. 2) Lighting. As Shugo once said, "I personally usually tilt it so that the ‘light source’ is coming from the top right of the area...", experiment with lighting, see what looks good. Right now, it looks flat. 3) Your mannequin seems to be angled wrong, did you use (25.276474 -38.199379 -18.572231)? (don't use (20.509777 -36.658028 -14.614809)) 4) I see a green outline on your icon, the Shugo Team™ no longer uses that technique, we now use alpha channels and the "Difference" blend. If you need me to elaborate on that, I could. 5) Your .vtf doesn't have "No Level Of Detail" and "No Minimum Mipmap" chcked, follow Step 7 of the Shugo guide. [/QUOTE] 1) Yeah, i forgot to turn on the rimlighting. 2) I did tilt it, but maybe i did it wrong. 3) I did use (25.276474 -38.199379 -18.572231). 4) Elaborate please. 5) I forgot that too.
[QUOTE=Tiitaniume;39971382]1) Yeah, i forgot to turn on the rimlighting. 2) I did tilt it, but maybe i did it wrong. 3) I did use (25.276474 -38.199379 -18.572231). [I]4) Elaborate please.[/I] 5) I forgot that too.[/QUOTE] I tried explaining through here, but I think it would be better if you friended me through Steam. (I tried friending you, but it couldn't find your profile.)
[QUOTE=Ceiling Man;40000080]I tried explaining through here, but I think it would be better if you friended me through Steam. (I tried friending you, but it couldn't find your profile.)[/QUOTE] I just set up my FP profile to have my Steam account linked, it's under my avatar. We'll talk tomorrow since i have to go sleep in a few minutes.
When...? :(
[QUOTE=1112e;40140822]When...? :([/QUOTE] Soon, there's many different things delaying us at the moment.
Is this currently up to date?
[QUOTE=Smashman;40324455]Is this currently up to date?[/QUOTE] A few icons aren't made, it was last updated at Christmas 2012 And Ceilingman, what happened to that tutorial you promised me?
I invented the Difference method. What do you need to know?
[QUOTE=Smashman;40324778]I invented the Difference method. What do you need to know?[/QUOTE] I know everything, but i need to learn how to make an icon transparent without leaving borders.
[QUOTE=Tiitaniume;40324765]A few icons aren't made, it was last updated at Christmas 2012 And Ceilingman, what happened to that tutorial you promised me?[/QUOTE] Crap, sorry about that. [editline]18th April 2013[/editline] [QUOTE=Smashman;40324778]I invented the Difference method. What do you need to know?[/QUOTE] Might as well ask the guy who made it. :p
[QUOTE=Tiitaniume;40324789]I know everything, but i need to learn how to make an icon transparent without leaving borders.[/QUOTE] That was exactly what I just asked you about. Do you need me to tell you everything? I did a tutorial AGES ago. Let me see if I can find it. [editline]18th April 2013[/editline] Can't find it, but I have the images. Essentially, you take 2 images of the same item but with a pure black and pure white background. Then you paste both into the same PS document. Change the blending mode of the top layer to Difference. [t]https://dl.dropboxusercontent.com/u/897064/cutout%20tut/DifferenceMode.png[/t] You'll see this [t]https://dl.dropboxusercontent.com/u/897064/cutout%20tut/BlackGlasses.png[/t] Switch to channels mode [t]https://dl.dropboxusercontent.com/u/897064/cutout%20tut/Channels.png[/t] Ctrl click on any layer, and then return to the default layers delete the content that you selected from one of the layers. Delete the other layer and then you have a perfect cut out! [img]https://dl.dropboxusercontent.com/u/897064/cutout%20tut/PerfectCutout.png[/img] Note that the glass is also semi-transparent.
Yup, you got it right, but I remember you telling me to have a 3rd brown (52 47 41) layer, which I still use. I should really talk to Athernar about updating the old Shugo tutorial page.
Cool, thanks Smashman! <3 I'll start doing icons this weekend, cause i can't open my computer on school days anymore. :/
[QUOTE=Ceiling Man;40325781]Yup, you got it right, but I remember you telling me to have a 3rd brown (52 47 41) layer, which I still use. I should really talk to Athernar about updating the old Shugo tutorial page.[/QUOTE] Ah yes, the brown layer, quite right. That's the default backpack color, which means that translucent stuff will look best against it.
I made the Conspiracy Cap icon: [img]http://i.cubeupload.com/1V6UW4.png[/img] Well, sounds like it turned out well, but when i try to put it in-game, it doesn't want to work, isn't the Conspiracy Cap's file [i]all_class_reddit[/i]?
you gotta turn normal mapping on
[QUOTE=NeoDement;40343259]you gotta turn normal mapping on[/QUOTE] What the fuck Why do i always forget to do that :suicide:
[QUOTE=NeoDement;40343259]you gotta turn normal mapping on[/QUOTE] Also, the angle seems a bit off. But my eyes could just be playing tricks on me.
[QUOTE=Ceiling Man;40345417]Also, the angle seems a bit off. But my eyes could just be playing tricks on me.[/QUOTE] I used (25.276474 -38.199379 -18.572231) Also i need a list of the items that still doesn't have an icon if you want me to speed up the project.
[QUOTE=Tiitaniume;40352681]I used (25.276474 -38.199379 -18.572231) Also i need a list of the items that still doesn't have an icon if you want me to speed up the project.[/QUOTE] Did you make sure to set the FOV to 15?
[QUOTE=Ceiling Man;40352744]Did you make sure to set the FOV to 15?[/QUOTE] Oh damn, forgot that :V I just can't forget everything like that. And let's not spam this thread a lot, we'll discuss on Steam.
[QUOTE=Tiitaniume;40343212]I made the Conspiracy Cap icon: [img]http://i.cubeupload.com/1V6UW4.png[/img] Well, sounds like it turned out well, but when i try to put it in-game, it doesn't want to work, isn't the Conspiracy Cap's file [i]all_class_reddit[/i]?[/QUOTE] I don't think a manequin is needed for this one.
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