• TF2 Emporium XXI
    5,003 replies, posted
Facial hair on the chin is a giant no. Too much clipping. [editline]06:01PM[/editline] [QUOTE=FeartheMango;23390416]Why not do it in the style of the Scotsmans stash (or whatever it was called) Where he just holds them at his side and throws them at people. I'll try and find a video to show what I'm talking about. Edit: Here it is: [media]http://www.youtube.com/watch?v=B6uRUAt3UQ8&[/media][/QUOTE] I don't want to do something like that. It seems silly.
Woah, Josh, that shotgun thing looks really, really good now. I see at least five different other guns when I look at it. Do you plan on releasing it as a replacement?
[QUOTE=Communist Cake;23390603]Facial hair on the chin is a giant no. Too much clipping. [/QUOTE] unless the hair is so thick that it wouldn't matter. but if it's just like a bit of fuzz, then yeah, it's a no go
Damnit, I'd really like a beard for my Heavy, it's so badass.
The hat and the hair look awesome, though. Mind if I try the hat and hair part?
[QUOTE=TerabyteS;23390341]Thanks Communist Cake, that worked. Now I have my jigglebone but it's doing weird shit: And it looks like it follows the direction i'm looking, meaning i can't see the top of it it's like infinite. why is this? look: Should be like this: but that was when it had no jigglebone and i want it with jiggle[/QUOTE] You can't shoot a mortar board, stop trying
This mask for the spy? [IMG_thumb]http://www.yourprops.com/norm-485a8a6eea920-Dark+Knight,+The+(2008).jpeg[/IMG_thumb]
[QUOTE=Ekalektik_1;23390624]Woah, Josh, that shotgun thing looks really, really good now. I see at least five different other guns when I look at it. Do you plan on releasing it as a replacement?[/QUOTE] Possibly. I'm not sure if I feel like readying it up for a public release. It's for sure going to valve.
more shit happening: jigglebone moves by itself, and it loops, and i have no control whasoever. It does this: [IMG]http://dl.dropbox.com/u/2951174/hats/unihat/first.png[/IMG] then it goes up: [IMG]http://dl.dropbox.com/u/2951174/hats/unihat/goesup.png[/IMG] then it teleports back down and repeats. [IMG]http://dl.dropbox.com/u/2951174/hats/unihat/back.png[/IMG] code of the bone: [code]$jigglebone "jiggle1" { is_rigid { tip_mass 100 length 20 angle_constraint 180 } } [/code] help me please :saddowns:
TerabyteS, I've honestly never gotten any other jigglebone type working properly, other than the flexible ones. They all float up or act weird.
[QUOTE=JoshuaC;23390866]TerabyteS, I've honestly never gotten any other jigglebone type working properly, other than the flexible ones. They all float up or act weird.[/QUOTE] Oh, thought it was a problem with me. [editline]11:20PM[/editline] Lol, with this it just spins around itself and it teleports up and down [code]$jigglebone "jiggle1" { is_flexible { yaw_stiffness 0 yaw_damping 3 length 20 yaw_constraint 0 0 } }[/code] [IMG]http://dl.dropbox.com/u/2951174/hats/unihat/up.png[/IMG] [IMG]http://dl.dropbox.com/u/2951174/hats/unihat/down.png[/IMG]
[QUOTE=Communist Cake;23389997]I want ideas for Demoman weapons. No melee weapons, and it has to fit TF2. I want to submit it, becasue it seems like the Demoman isn't getting any love. All he's getting are melee weapons.[/QUOTE] A pipe launcher that launches 2 smaller pipes/balls that twist/twirl in air before hitting a surface and bouncing away.
Demo just simply needs an M79 or something of the sort. The original grenade launcher's upper design is based on one, but modified to hold more slots.
[QUOTE=Keychain;23391159]Demo just simply needs an M79 or something of the sort. The original grenade launcher's upper design is based on one, but modified to hold more slots.[/QUOTE] You mean like this one (more or less)? [url]http://www.fpsbanana.com/skins/91591[/url]
[QUOTE=Keychain;23391159]Demo just simply needs an M79 or something of the sort. The original grenade launcher's upper design is based on one, but modified to hold more slots.[/QUOTE] I'm not good at using my imagination. Can you show me what you think it should look like? Preferably with a shitty mspaint drawing.
Hey Kins, any progress on FrankenHUD? I really want to see how you've changed it now...
[QUOTE=Communist Cake;23391297]I'm not good at using my imagination. Can you show me what you think it should look like? Preferably with a shitty mspaint drawing.[/QUOTE] [URL=http://i29.photobucket.com/albums/c288/TheRealHobie/Firearms/Military/m79-2.jpg][IMG]http://i29.photobucket.com/albums/c288/TheRealHobie/Firearms/Military/m79-2.jpg[/IMG][/URL]
Hey guys, I'm planning on releasing my polycount pack stuff for the emporium, should I make a promo pic and download for each of my items/weapons or put them all in the same promo+download?
[QUOTE=Mico27;23391357]Hey guys, I'm planning on releasing my polycount pack stuff for the emporium, should I make a promo pic and download for each of my items/weapons or put them all in the same promo+download?[/QUOTE] I would enjoy having it all in one banner...
[QUOTE=cerious;23389143]Just reposting for a new page.[/QUOTE] Nevermind, found me a modeler. I'll be back, though - maybe for criticism on it.
[QUOTE=Mico27;23391357]Hey guys, I'm planning on releasing my polycount pack stuff for the emporium, should I make a promo pic and download for each of my items/weapons or put them all in the same promo+download?[/QUOTE] Different promo for each would be a better choice. Include a note in the description of each saying they're all part of the same pack. Though, if we hit the image limit on the front page again, you should include a one-for-all promo & download. Just in case.
[QUOTE=Communist Cake;23391297]I'm not good at using my imagination. Can you show me what you think it should look like? Preferably with a shitty mspaint drawing.[/QUOTE] [img_thumb]http://www.airsoftpost.com/images/large/Glauncher_CAW_M79_W.jpg[/img_thumb][img_thumb]http://i45.photobucket.com/albums/f59/SVT98driver/Weapon%20reviews/CAW%20m79/IMG_1118.jpg[/img_thumb][img_thumb]http://rds.yahoo.com/_ylt=A9G_bDjNnD9MIj8AHLSjzbkF/SIG=14fl7khpi/EXP=1279323725/**http%3a//cfs3.tistory.com/upload_control/download.blog%3ffhandle=YmxvZzIwMDU3QGZzMy50aXN0b3J5LmNvbTovYXR0YWNoLzgvODQ0LkpQRw==[/img_thumb] Seriously, Demo would be badass with one of these.
Disregard this, I've found a source
Haha love what you wrote in the PSD promo Royzo! (I just noticed it...)
[QUOTE=Left4Meds;23391588]Anyone know how to get tf2's .mdl files into Blender? I've been looking for this for about half an hour[/QUOTE] Decompile them first.
[QUOTE=Keychain;23391435][img_thumb]http://www.airsoftpost.com/images/large/Glauncher_CAW_M79_W.jpg[/img_thumb][img_thumb]http://i45.photobucket.com/albums/f59/SVT98driver/Weapon%20reviews/CAW%20m79/IMG_1118.jpg[/img_thumb][img_thumb]http://rds.yahoo.com/_ylt=A9G_bDjNnD9MIj8AHLSjzbkF/SIG=14fl7khpi/EXP=1279323725/**http%3a//cfs3.tistory.com/upload_control/download.blog%3ffhandle=YmxvZzIwMDU3QGZzMy50aXN0b3J5LmNvbTovYXR0YWNoLzgvODQ0LkpQRw==[/img_thumb] Seriously, Demo would be badass with one of these.[/QUOTE] Aren't there already a few of these floating around?
[QUOTE=JoshuaC;23392132]Aren't there already a few of these floating around?[/QUOTE] Yeah I've been using it for awhile. :iia: It's up for download on ..... FPSBanana.
Some test screenshots for the promo image I'm throwing together. [img_thumb]http://dl.dropbox.com/u/49917/models/pl_upward0007.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/49917/models/pl_upward0017.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/49917/models/pl_upward0022.jpg[/img_thumb] Still not sure if It'll be for the soldier or not.
[QUOTE=JoshuaC;23392132]Aren't there already a few of these floating around?[/QUOTE] I don't necessarily mean a replacement skin, I mean something to submit to Valve to add into the game. The only skin I know is a pump-action grenade launcher that reloads like a shotgun, which I'm not very fond of.
For some reason 6 months ago i decompiled every tf2 character and now I cant even do one. any tutorials floating around? I haven't been able to find one. Better yet if someone could just give a me a download for all of them that would be the nicest ever. [editline]12:37AM[/editline] Also to Joshua. Make it for the HEAVY! please
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