[QUOTE=EDDY TT;23709779]Test the mace ingame, jigglebones on firstperson view don't tend to work well.[/QUOTE]
I'll probably find someone to animate it to be honest.
... valve should add "nice hat" to voice commands...
[QUOTE=blaholtzen;23712747]... valve should add "nice hat" to voice commands...[/QUOTE] That would be awesome, but to re-hire all those VAs just for one line?
Not before they add "Sniper!"
or "Sorry"
Or "You're welcome."
[QUOTE=pureparanoid;23712881]Or "You're welcome."[/QUOTE]
Use "Yes"
[QUOTE=bigbadbarron;23712779]That would be awesome, but to re-hire all those VAs just for one line?[/QUOTE]
or do some pro sentence mixing...
sentry ahead + sniper is spy = sniper ahead!
and they already say enough to be able to say anything with sentence mixing
On the topic of voice commands, when you look at a Pyro as a Huntsman Sniper and use "Help", you should tell the Pyro to light your arrow.
[QUOTE=AllOriginals;23713054]On the topic of voice commands, when you look at a Pyro as a Huntsman Sniper and use "Help", you should tell the Pyro to light your arrow.[/QUOTE]
"Light this arrow, mate."
[QUOTE=devon_wargod;23713094]"Could ya light me up mate?"[/QUOTE]
fixed.
Requesting a mod that makes the alien swarm parasite hat invisible.
[QUOTE=Lemonator;23713244]Requesting a mod that makes the alien swarm parasite hat invisible.[/QUOTE]
Change vmf to do $NoDraw ="1"
Done
"New Rule - No skins unless generally accepted by the community"
?
Also, I'm working on a rocket launcher for the direct hit :D
[QUOTE=Lemonator;23713244]Requesting a mod that makes the alien swarm parasite hat invisible.[/QUOTE]
[url]http://dl.dropbox.com/u/3430278/parasite_skin.vmt[/url]
Just PM me from now on I have tons of these
[QUOTE=Lemonator;23713244]Requesting a mod that makes the alien swarm parasite hat invisible.[/QUOTE]
here we go again
For some strange reason i set the bulldog to be for the standard shotgun bet there are no veiwmodels for the other classes.
[editline]09:46PM[/editline]
And for the record, but this is my opinion, id like it if it loaded the shells in the top.
[img]http://dl.dropbox.com/u/49917/models/TF2_1911_02.png[/img]
This frame is proving to be quite the challenge.
[QUOTE=Lemonator;23713244]Requesting a mod that makes the alien swarm parasite hat invisible.[/QUOTE]
ITT: person who is bitching about not having a parasite hat because their computer is too shitty to run Alien Swarm
[QUOTE=fullmetalninja;23713857]ITT: person who is bitching about not having a parasite hat because their computer is too shitty to run Alien Swarm[/QUOTE]
Yep, even though it runs better than TF2, for me at least.
Ah screw it. I'm not even gonna try releasing anything anymore. :Dawkins102:
[QUOTE=fullmetalninja;23713857]ITT: person who is bitching about not having a parasite hat because their computer is too shitty to run Alien Swarm[/QUOTE]
I have the parasite hat and it looks like shit, so I might just use this to get rid of it from my game.
Unlike bill's hat and max's severed head, this looks pretty out of place.
[QUOTE=OH-SNAP!;23713995]Ah screw it. I'm not even gonna try releasing anything anymore. :Dawkins102:[/QUOTE]
Nah man, you shouldn't totally give up, just try something a little more complicated, noone is awesome on the first or second try.
Look up some modeling tutorials for blender or 3ds Max ;P
[QUOTE=OH-SNAP!;23713995]Ah screw it. I'm not even gonna try releasing anything anymore. :Dawkins102:[/QUOTE]
Keep working at it, even Dement probably started off with pretty shitty skins.
Sorry to spam the thread up, but I am having trouble with Steam, I'd been having trouble with download speeds, so I decided to restart my router, I did so, and nothing happened. After a 15 or so minutes, SMOD finished and I put it in the Source Mods folder, when I tried to launch it after restart Steam, it worked, but I forgot to add my Launch options to it, when I added them to it, it said the Steam Servers are to busy to handle your request, I removed the launch options thinking that was the problem, but it still didn't work, and so I decided to restart it, now it won't connect to Steam at all.
[QUOTE=AshtonArdoin;23714201]Sorry to spam the thread up, but I am having trouble with Steam, I'd been having trouble with download speeds, so I decided to restart my router, I did so, and nothing happened. After a 15 or so minutes, SMOD finished and I put it in the Source Mods folder, when I tried to launch it after restart Steam, it worked, but I forgot to add my Launch options to it, when I added them to it, it said the Steam Servers are to busy to handle your request, I removed the launch options thinking that was the problem, but it still didn't work, and so I decided to restart it, now it won't connect to Steam at all.[/QUOTE]
This is the TF2 Mod Emporium not the Steam Help Desk
[QUOTE=uzikus;23712000]Hell, I'll open up photoshop just to check it out.
[img]http://img409.imageshack.us/img409/8515/zzzzzzj.jpg[/img]
I think it has correct size now. Looks squished.[/QUOTE]
I might I might redo it, with more space between the person and flames.
[QUOTE=JoshuaC;23713715][img_thumb]http://dl.dropbox.com/u/49917/models/TF2_1911_02.png[/img_thumb]
This frame is proving to be quite the challenge.[/QUOTE]
It looks too curved on the slide, a M1911 slide is a lot more boxy.
[QUOTE=fullmetalninja;23714220]This is the TF2 Mod Emporium not the Steam Help Desk[/QUOTE]
Don't have to be such a dick, I was just thinking that if people are experienced enough to make mods, they would know how to fix a few steam errors. I'll make a thread, I'm sorry.
[QUOTE=AshtonArdoin;23714353]Don't have to be such a dick, I was just thinking that if people are experienced enough to make mods, they would know how to fix a few steam errors. I'll make a thread, I'm sorry.[/QUOTE]
By that logic there are alot of things I could do.
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