[QUOTE=BaronVonFail;23802544]A tad late of a reply but yes i am trying to compile the axe n flare gun for him I just don't fully know how to but its all a learning curve, the tie how ever is a no go due to clipping on the napalm they made that items with no real idea on how it was gonna work.[/QUOTE]
Thats great! And hey, it's better late than never.
[QUOTE=NeoDement;23799654]Screaming Eagle should clearly function like jarate, a "one use" throwable secondary. I have no idea what it would do though. apart from flap about and scream that is.[/QUOTE]
Attack targeted player for a few seconds, each with a different response, and sending them into the "run away" state.
[QUOTE=Skizot;23801702][img]http://files.turbosquid.com/Preview/Content_2009_09_21__18_33_13/eagle_wire2.jpgd31e2d7b-e270-4fa0-b2bf-f0e85c939ae9Large.jpg[/img]
maybe it will help you with your poly layout some. also the tail should be a one sided polygon not a box.[/QUOTE]
Can rockets be animated the same way people found a way to animate hats?
I just had a dreamy idea of seeing that thing shot out of a rocket... first with it's wings pulled back to fit in the launcher, and then flapping until it hits the target.
(I do realize that even if this was possible, it would probably take effort like a motherfucker)
If the rocket idea came true i would love it to have a little stunt man helmet on like a human cannon OR just a silly rocket replacement no animations needed but soldier with the stuntman helmet from FvN pack :v:
[QUOTE=Simski;23803335]Can rockets be animated the same way people found a way to animate hats?
I just had a dreamy idea of seeing that thing shot out of a rocket... first with it's wings pulled back to fit in the launcher, and then flapping until it hits the target.
(I do realize that even if this was possible, it would probably take effort like a motherfucker)[/QUOTE]
Oh god yes
And when it his someone it keeps slashing at them doing DOT :buddy:
[editline]12:15PM[/editline]
Better yet they should start off going really fast with a smoke trail behind them and their tails on fire, with an eagle's scream as part of the shoot sound :buddy:
How about a crossbow with an eagle as the projectile?
It would be for the Soldier and be held like he holds his shotgun I suppose, but it replaces the rocket launcher.
:911:
[QUOTE=CrazyBaconLegs;23801222][media]http://www.youtube.com/watch?v=Wg8NzRCNwUo&NR=1[/media]
I'll start fiddling right away.[/QUOTE]
Hooray! Got Hecates on the killicon, and the sounds are getting fiddled. Thanks so much for this everyone. :) Also, love your new avatar Neo. :)
[QUOTE=Stizzles;23803917]How about a crossbow with an eagle as the projectile?
It would be for the Soldier and be held like he holds his shotgun I suppose, but it replaces the rocket launcher.
:911:[/QUOTE]
I personally do never want to see the Soldier have anything other than a Rocket Launcher as his primary.
whoop. there we go. no more ducks. Now we will eagle-ise all of the solly's weapons.
[QUOTE=Simski;23804093]I personally do never want to see the Soldier have anything other than a Rocket Launcher as his primary.[/QUOTE]
What if the eagle is rocket-powered (e.g. has a rocket in its ass)?
Eagle for secondary that can carry the soldier in the air with the force of a good rocket jump.
[QUOTE=uzikus;23804538]What if the eagle is rocket-powered (e.g. has a rocket in its ass)?[/QUOTE]
Then it would still look stupid.
Having him fire it from a rocket launcher implies that he is batshit insane, having him throw an eagle with a rockets in its ass implies that he's the kind of person that would stick things up an animals ass.
simski man you're so limited
let tf2 expand
-snip-
guys, mind if i ask something? im looking for a good grenade launcher skin, that is not the scotish reserve... any sugestions?
[QUOTE=Mexican;23804786]Eagle for secondary that can carry the soldier in the air with the force of a good rocket jump.[/QUOTE]
It would looks kinda great. Maybe not an entire eagle, but just eagle wings attached to the Soldier's back. And when do he rocket-jump the wings would make him float on the air making him fall slowly...
[QUOTE=NeoDement;23799654]Screaming Eagle should clearly function like jarate, a "one use" throwable secondary. I have no idea what it would do though. apart from flap about and scream that is.[/QUOTE]
See sentry, take out penguin get behind wall, throw penguin, divert sentry fire and blast it.
:smug:
Isn't soldier batshit insane anyway? I mean, read his comics and watch the Meet the Soldier all over again!
Welp, the hl2.exe glitch has returned, and my Internet goes down today, so my week should be pretty drab...
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On topic, has there been any further progress on Engi's BoomBox?
Quick thing on Neo's comment replying to me of removing the bagpipes:
I didn't mean that he should remove them. Maybe this gives a clearer image of what I mean: It looks like a boat paddle with pipes stuck on it.
So maybe add a bit of detail to the bag to make it look like the bag, similar to how Neo did the Ambassador?
Im still waiting for my headcrab replacement for the alien swarm hat.
[QUOTE=minilandstan;23806839]Im still waiting for my headcrab replacement for the alien swarm hat.[/QUOTE]
I found something from Emporium III. I only know how to install skins, but I think I've heard you can change around some filenames and then your skin replaces something else. This here replaces the Gibus.
It's better than nothing I suppose, sorry I can't help you any better.
[url=http://www.fpsbanana.com/skins/76648][img]http://i111.photobucket.com/albums/n123/sparkwire/lamarrr.png[/img][/url]
Needs to be recompiled or it will be invisible
No it needs to be [B]hexed[/B]
Forget what I said then.
doesn't alien swarm parasite hat have entirely different bones than others?
[QUOTE=NeoDement;23807760]No it needs to be hexed[/QUOTE]
:colbert:
what
[QUOTE=NeoDement;23807891]what[/QUOTE]
who
[QUOTE=minilandstan;23806839]Im still waiting for my headcrab replacement for the alien swarm hat.[/QUOTE]
You're not going to get one if you address people like that.
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