• TF2 Emporium XXI
    5,003 replies, posted
[QUOTE=vander97;23829895]Convert a couple hats from Daimaos emporium to the latest hats[/QUOTE] Well I'd need the author's approval to release them publicly. Unless you just want me to PM them to you.
[QUOTE=The_Broker;23829989]Well I'd need the author's approval to release them publicly. Unless you just want me to PM them to you.[/QUOTE] That would exellent
[QUOTE=vander97;23830052]That would exellent[/QUOTE] Name a few hats and what you want them to replace and I'll get right on it sir.
[QUOTE=The_Broker;23830071]Name a few hats and what you want them to replace and I'll get right on it sir.[/QUOTE] PM'd them to you
Finally done! Click [url=http://www.mediafire.com/?om4l1vtda5zdxz0]here[/url] to get the New Killicons Pack! I'll make better promo later, and add a list of the icons with there proper names on it too...
[QUOTE=Hecates;23830329]Finally done! Click [url=http://www.mediafire.com/?om4l1vtda5zdxz0]here[/url] to get the New Killicons Pack! I'll make better promo later, and add a list of the icons with there proper names on it too...[/QUOTE] awesome! But will it make mah other killicons just dissapear, just like almost every killicon replacement? :o nice Avatar btw.
Sweet. [editline]09:04PM[/editline] [QUOTE=kolipoki7;23830604]awesome! But will it make mah other killicons just dissapear, just like almost every killicon replacement? :o nice Avatar btw.[/QUOTE] Not if you install it right.
So do these custom kill icons replace certain things or can you pick what they replace?
hecates i saw the full pic of your avatar just this day
has anyone seen the full pic of my avatar?
[QUOTE=kolipoki7;23830604]awesome! But will it make mah other killicons just dissapear, just like almost every killicon replacement? :o nice Avatar btw.[/QUOTE] [QUOTE=The_Broker;23830745]So do these custom kill icons replace certain things or can you pick what they replace?[/QUOTE] You can choose which icon it ill replace, it does not overwrite anything. You just have to follow the instructions and do it wright. [editline]08:21PM[/editline] [QUOTE=klawneed;23830939]hecates i saw the full pic of your avatar just this day[/QUOTE] You did? Where? Did you liked it? I did myself. ^^ [QUOTE=NeoDement;23830956]has anyone seen the full pic of my avatar?[/QUOTE] If your avatar is part of one of D.Tiberius's artworks I may have seen. ^^
Damn, I thought it was obscure enough to last longer than that. :v:
[QUOTE=klawneed;23830939]hecates i saw the full pic of your avatar just this day[/QUOTE] [QUOTE=NeoDement;23830956]has anyone seen the full pic of my avatar?[/QUOTE] PMs people. and also no, but unless she is an engineer skin, not relevant. Bionicle skins are more relevant. *cough*Drex*cough*
[QUOTE=Hecates;23830329]Finally done! Click [url=http://www.mediafire.com/?om4l1vtda5zdxz0]here[/url] to get the New Killicons Pack! I'll make better promo later, and add a list of the icons with there proper names on it too...[/QUOTE] 404 forbidden :saddowns:
[QUOTE=NeoDement;23830631]Sweet. [editline]09:04PM[/editline] Not if you install it right.[/QUOTE] Do tell how, please.
Just to clear this up, after I paste in the "d_revolver" line for the tranquilizer, I just gotta rename it to d_ambassador to get it to replace the ambassador's kill icon right?
[QUOTE=The_Broker;23831489]Just to clear this up, after I paste in the "d_revolver" line for the tranquilizer, I just gotta rename it to d_ambassador to get it to replace the ambassador's kill icon right?[/QUOTE] Yeap. You can do that. Is the tranquilizer replacement for Ambassador too? [QUOTE=vander97;23831434]404 forbidden :saddowns:[/QUOTE] Humm... It's working correctly here.
[QUOTE=LegndNikko;23831461]Do tell how, please.[/QUOTE] Uhh the instructions?
Hey Neo, do you mind on making a promo to the icons pack for me?
[QUOTE=Hecates;23831665]Yeap. You can do that. Is the tranquilizer replacement for Ambassador too?[/QUOTE] I hexed the Tranquilizer Gun to the Ambassador for my personal use. It's perfect on the world model, but the view model's thumb clips through it slightly. EDIT: Upon looking through your tutorial, it seems your icons are pointing to the destination of "HUD/NewKillIcons/d_NewKillIcons" but shouldn't it be HUD/RevampedKillIcons/d_NewKillIcons?
[QUOTE=Hecates;23831711]Hey Neo, do you mind on making a promo to the icons pack for me?[/QUOTE] Sure, any specific layout in mind?
Guys, I'm having modeler's block, anything specific you want me to work on?
[QUOTE=NeoDement;23831679]Uhh the instructions?[/QUOTE] Uh... Isn't that obvious?
How about you turn the whole Engineer into a robot based off his arm? [editline]10:12PM[/editline] [QUOTE=LegndNikko;23832240]Uh... Isn't that obvious?[/QUOTE] That's what I'm implying, why did you ask me?
wasn't that already done mockingly and he had a sentry head
Where do I find the hat textures, the Hound Dog's texture to be more precise?
team fortress 2 materials.gcf/models/player/items/heavy/hounddog.vtf cmon you're not even trying also PLEASE don't base your texture style off that hat
I'm just going to see how he did the shades.
[QUOTE=NeoDement;23832247]How about you turn the whole Engineer into a robot based off his arm? [editline]10:12PM[/editline] That's what I'm implying, why did you ask me?[/QUOTE] Maybe if I reword it, we'll both be less confused: How do you properly install kill icons so that you can have the ones you want installed without overwriting others?
And why is it that when i follow the tutorial for the New Killicons pack, I ether get my game having the same killicons, or a blank space where the icon should be?
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