[QUOTE=kmlkmljkl;23848599]Oh... :doh:
[editline]04:12PM[/editline]
Yeah, a skeleton becoming human all the sudden is quite scary[/QUOTE]
It's called role reversal. Little human kids dress up as skeletons, presumably skeletons dress up as humans. :colbert:
[QUOTE=kevlar jens;23847046]Well, progress.
Got to fix various seams, make the metal parts look less like ass and maybe add some detail like stitches and whatnot.
[img_thumb]http://i.imgur.com/usIGx.jpg[/img_thumb]
Keep in mind that I'm working on a 2048x2048 map, when I'm done I'll downsize it to 512x512.[/QUOTE]
Colors are much better now. Good job. ^^
[QUOTE=Jamsponge;23848694]It's called role reversal. Little human kids dress up as skeletons, presumably skeletons dress up as humans. :colbert:[/QUOTE]
Which is scary
[QUOTE=Sir Hobo;23845915]Helped out with the flaregun. I seperated the parts that corrospond to each bone. Just assign them and move them back to their original positions. And the bones go on the pivot points of each thing. Took me awhile, so I now feel smart.
[img]http://img707.imageshack.us/img707/8939/captureajh.png[/img]
[url]http://www.mediafire.com/?09nt008tmxsneps[/url][/QUOTE]
There are better (faster) ways (at least in 3ds max), but that's cool. It will have the same effect ingame.[QUOTE=kevlar jens;23847046]Well, progress.
Got to fix various seams, make the metal parts look less like ass and maybe add some detail like stitches and whatnot.
[img_thumb]http://i.imgur.com/usIGx.jpg[/img_thumb]
Keep in mind that I'm working on a 2048x2048 map, when I'm done I'll downsize it to 512x512.[/QUOTE]
Maybe we could get a more zoomed out shot to see how the colours look next to the rest of his clothes?
[QUOTE=vander97;23846520]I thought skins werent allowed on the emporium. :v:[/QUOTE]
I agree
[QUOTE=vander97;23847972]I agree it was a piece of shit. It does look good without the blood[/QUOTE]
no no no
[QUOTE=kevlar jens;23847046]Well, progress.
Got to fix various seams, make the metal parts look less like ass and maybe add some detail like stitches and whatnot.
Keep in mind that I'm working on a 2048x2048 map, when I'm done I'll downsize it to 512x512.[/QUOTE]
Really nice design - I like it a lot!
Are you using different team pallets for the goggles in addition to the earpieces?
[QUOTE=kmlkmljkl;23848875]Which is scary[/QUOTE]
Oh, you weren't being sarcastic. Sorry.
[QUOTE=NeoDement;23849053]Maybe we could get a more zoomed out shot to see how the colours look next to the rest of his clothes? [/QUOTE]
Certainly.
[img_thumb]http://i.imgur.com/mEvhE.jpg[/img_thumb]
Do ignore the nasty seams showing up, it's just the viewport shader I'm using.
[QUOTE=Goldenboy;23849287]Really nice design - I like it a lot!
Are you using different team pallets for the goggles in addition to the earpieces?[/QUOTE]
Thanks.
Yeah, everything except the tan and grey is using the official team color scheme.
Ah, I stand by what I said before about the tan being too bright then ;)
someone model this:
[IMG]http://sparkwire.thanez.net/SendPresents/uploads/gun03belt.jpg[/IMG]
[IMG]http://sparkwire.thanez.net/SendPresents/uploads/gun03final3.jpg[/IMG]
rate agree if this should be done.
I think Heavy has that but his is more lightweight
[QUOTE=Sparkwire;23850414][IMG_thumb]http://sparkwire.thanez.net/SendPresents/uploads/ballpistol.gif[/IMG_thumb][/QUOTE]
It's gonna look weird when Scout will have no ammo left, but he is gonna hold a fresh ball-mag in his hand. :colbert:
[QUOTE=uzikus;23850485]It's gonna look weird when Scout will have no ammo left, but he is gonna hold a fresh ball-mag in his hand. :colbert:[/QUOTE]
who ever runs out of ammo anyway?
that fucking ball pistol again what the fuck
also the scout pistol runs out of ammo very commonly
You'd be surprised how pistol ammo goes down quickly sometimes.
Left or right?
[img_thumb]http://i.imgur.com/hg85w.jpg[/img_thumb]
Right.
[QUOTE=Laurn;23847924]Uh, dude... we know that.[/QUOTE]
That killicon pack just earlier lists it under polycount.
Hrm I like the left better but now the goggles orange and the red look wrong. Are you going to make the goggles glass all reflective?
[editline]07:27PM[/editline]
Forget that, I just plain prefer the left.
Neo werent you going to release a better skullcutter a few emporiums back?
[QUOTE=kevlar jens;23850980]Left or right?
[img_thumb]http://i.imgur.com/hg85w.jpg[/img_thumb][/QUOTE]
Left fits with the pant, I think it's better.
Looking forward to seeing that flare gun in game, I wanna do some item editing with it to make a sexy looking small flamethrower with special attributes.
[QUOTE=vander97;23851169]Neo werent you going to release a better skullcutter a few emporiums back?[/QUOTE]
I suppose I was
[QUOTE=NeoDement;23851340]I suppose I was[/QUOTE]
Are you going to?