[QUOTE=Sparkwire;23423705]can still beat your head in with it if it jams.[/QUOTE]
Well
My knife has a larger range
[QUOTE=KiMiK;23399633]Mico27 suggested me to post the items here =)
[URL="http://www.mediafire.com/?7deb7tb9g1ci6uz"][IMG]http://img375.imageshack.us/img375/5390/promopopper.png[/IMG][/URL]
[URL="http://www.mediafire.com/?9vt2kolkj2g3gev"][IMG]http://img704.imageshack.us/img704/4389/promowinger.png[/IMG][/URL]
[URL="http://www.mediafire.com/?fr9wvdqw9otczip"][IMG]http://img37.imageshack.us/img37/9892/promoapunch.png[/IMG][/URL]
[URL="http://www.mediafire.com/?ml58eqfwf4pf9c7"][IMG]http://img341.imageshack.us/img341/1205/promobonknflash.png[/IMG][/URL][/QUOTE]
Why the hell weren't these added to the OP?
Shut up both of you, now.
It worries me that 2 people are having an argument over who has the bigger "weapon".
[QUOTE=Terawattz;23423753]Why the hell weren't these added to the OP?[/QUOTE]
Because Royzo hasn't seen them yet? :downs:
[QUOTE=swampie;23420672]damn
when i uv map using unwrap pro 3d, i get this:
[IMG]http://filesmelt.com/dl/howtofix.PNG[/IMG]
and when i use any other settings, i get that or extreme smoothing errors[/QUOTE]
anyone?
this is getting really annoying
[url=http://www.mediafire.com/?e0i9a7g9gqg0r26][img]http://dl.dropbox.com/u/6448494/promo_new.png[/img][/url]
I made a promo for it.
Alright here's the new killicon sheet to watch. It will make more and more sense as time goes on. Ones with a big line scribbled through them means they still require work. The icons that don't seem to actually be for anything are icons made for Polycount packs that I haven't got around to removing.
[img]http://dl.dropbox.com/u/900111/progress.png[/img]
that looks great dude
That's incredibility sexy.
Hey, Neodement? When you make that program to pick which killicons you want in the dneg thing, can you include the old killicons and some alternate kill icons as options?
...what else would it be picking between?
[QUOTE=NeoDement;23424006]Alright here's the new killicon sheet to watch. It will make more and more sense as time goes on. Ones with a big line scribbled through them means they still require work. The icons that don't seem to actually be for anything are icons made for Polycount packs that I haven't got around to removing.
[img]http://dl.dropbox.com/u/900111/progress.png[/img][/QUOTE]
Regarding the idea of making the Hunstman include the bow and not just the projectile... did they use your Rocket launcher to replace the old rocket too :O?
Also, it would be neat if someone could do anything about the Shiv and Southern Hospitality.
If you're going to change the Hunstman to include the bow because it's the only weapon that uses a projectile as a kill-icon, I think it would also be very neat if you could make it so the Shiv and Southern that share the same bleed-out icon was somehow distinguishable as well.
They didn't.
What's wrong with the Shiv/Southern Hospitality?
Probably won't actually do the Huntsman changes.
Well the ideal solution for bleed out would be them both using the original killicon, but that isn't fixable. Not sure why they decided to do that, unlike fire-based weapons which use the icon of whatever fire-based weapon last hit them.
[QUOTE=swampie;23423816]anyone?
this is getting really annoying[/QUOTE]
[img]http://filesmelt.com/dl/Guessswampie.png[/img]
[QUOTE=NeoDement;23424442]Well the ideal solution for bleed out would be them both using the original killicon, but that isn't fixable. Not sure why they decided to do that, unlike fire-based weapons which use the icon of whatever fire-based weapon last hit them.[/QUOTE]
Ah, darn :(
I'm guessing that issue is all up to Valve to fix then.
I don't know, I like the consistency of having one universal bleed-out icon.
[sp]Because we're definitely getting more bleed weapons[/sp] :rolleyes:
[QUOTE=Terawattz;23423753]Why the hell weren't these added to the OP?[/QUOTE]
Sheesh. Show a little respect.
Either I rejected all of them at the same time or I just hadn't seen them yet.
Which seems more likely?
Can somebody make a background with this image?
[img_thumb]http://dl.dropbox.com/u/6448494/tf2titlefinal.jpg[/img_thumb]
[QUOTE=EDDY TT;23423390]I wasn't saying I was.
Whatever, its like trying to talk to sheep in here.[/QUOTE]
You're a terrible person.
[QUOTE=AkujiTheSniper;23424619]Can somebody make a background with this image?
[img_thumb]http://dl.dropbox.com/u/6448494/tf2titlefinal.jpg[/img_thumb][/QUOTE]
[url]http://www.fpsbanana.com/guis/24440[/url]
[QUOTE=Dr.Scrake;23424681][url]http://www.fpsbanana.com/guis/24440[/url][/QUOTE]
Does it work with widescreen computers?
Dunno.
Okay guys, so I finally got the new/different sounds working for the Frontier Justice (so, the Shotgun and the FJ use different sounds). But my problem is that the world-shoot (so when another player shoots the FJ) stays like the shotgun sound. I tried several things to "fix" this, but nothing works. Any help?
[QUOTE=AshtonArdoin;23423583]Because you're so much better than us right?
Where the fuck do you get the arrogance, I don't see any of your shit in-game.[/QUOTE]
Yes I'm clearly so much better than you, quit making false statements Ashton, I never even stated or hinted I was in any of those sentences.
And if you guys are getting so pissy over just a repost I wonder what you would do when you find out that there is a massive gold stockpile under your neighbours house.
Whatever that's the end of this.
[QUOTE=EDDY TT;23425209]
And if you guys are getting so pissy over just a repost I wonder what you would do when you find out that there is a massive gold stockpile under your neighbours house.
[/QUOTE]
What? Am I missing something here?
Shut up everyone :ohdear:
[QUOTE=EDDY TT;23425209]Yes I'm clearly so much better than you, quit making false statements Ashton, I never even stated or hinted I was in any of those sentences.
And if you guys are getting so pissy over just a repost I wonder what you would do when you find out that there is a massive gold stockpile under your neighbours house.
Whatever that's the end of this.[/QUOTE]
You called us sheep.
Sheep are idiots commanded by a master.
I'm not going to argue with you.
Oh fuck, see what happened, we wasted an entire page on this bullshit.
Exactly, stop clogging up the emporium with your shitpost competition.
BOTH OF YOU.
[QUOTE=ventnor;23421064]I tried with a heavy weave texture as suggested
[IMG]http://img193.imageshack.us/img193/4391/hatoe.png[/IMG][/QUOTE]
The heavy weave on it should have thicker, solid brush strokes. Almost every texture in TF2 looks like it was hand-painted.
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