• TF2 Emporium XXI
    5,003 replies, posted
I prefer the first one. It's fine, don't touch it any more.
[QUOTE=Communist Cake;23455268]Is this better? [img_thumb]http://img832.imageshack.us/img832/4528/usemorehinge.jpg[/img_thumb][/QUOTE] How about [img]http://dl.dropbox.com/u/900111/overpaint.jpg[/img]
[QUOTE=Communist Cake;23455268]Is this better? [img_thumb]http://img832.imageshack.us/img832/4528/usemorehinge.jpg[/img_thumb][/QUOTE] No, just make the pins and the binder larger. It needs to look less flimsy, even the default grenade launchers isn't that small. However thinking now, the tri shape with larger pins could work well, it looks more secure.
I've decided to base class colors on Marine chapters: Demo is Grey Knight, Heavy is Iron Fist and Soldier is from Cluckin' Bell. [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/Full/clipboard02.jpg[/IMG] [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/Full/clipboard06.jpg[/IMG] [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/Full/clipboard05.jpg[/IMG] Good idea? No?
Team Fortress 40,000
[QUOTE=NanoSquid;23455704]Team Fortress 40,000[/QUOTE] Team Forty K :D
[QUOTE=NeoDement;23455462]How about [img_thumb]http://dl.dropbox.com/u/900111/overpaint.jpg[/img_thumb][/QUOTE] [IMG_thumb]http://img836.imageshack.us/img836/4066/sometimesuselesshinge.jpg[/IMG_thumb] Better?
[QUOTE=Populus89;23455621]I've decided to base class colors on Marine chapters: Demo is Grey Knight, Heavy is Iron Fist and Soldier is from Cluckin' Bell. [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/Full/clipboard05.jpg[/IMG] Good idea? No?[/QUOTE] I'm the Medic!
[QUOTE=Populus89;23455621]I've decided to base class colors on Marine chapters: Demo is Grey Knight, Heavy is Iron Fist and Soldier is from Cluckin' Bell. (images) Good idea? No?[/QUOTE] it kinda looks a little weird but its a good idea since it would be hard to recognize the classes otherwise i approve, but maybe it could be a bit more team-colored..? (I dunno) love the work so far, its going to be really interesting to see how it turns out :3
[QUOTE=Populus89;23455621]I've decided to base class colors on Marine chapters: Demo is Grey Knight, Heavy is Iron Fist and Soldier is from Cluckin' Bell. Good idea? No?[/QUOTE] Excellent.
Populus, I think the textures are too bright.
[QUOTE=Galago;23455913]I'm the Medic![/QUOTE] I'm the Heavy! :v:
[QUOTE=Communist Cake;23455830][IMG_thumb]http://img836.imageshack.us/img836/4066/sometimesuselesshinge.jpg[/IMG_thumb] Better?[/QUOTE] Better!
We are going to need 40k maps... but this should be a mod, separated from TF2, maybe you could get a team assembled to develop this mod..?
[QUOTE=blaholtzen;23456350]We are going to need 40k maps... but this should be a mod, separated from TF2, maybe you could get a team assembled to develop this mod..?[/QUOTE] I don't remember having a manager.
[QUOTE=Populus89;23456464]I don't remember having a manager.[/QUOTE] well... your work just makes me dream ><
Ah I know this is kind of OTT but I can't for the life of me remember the name of a really brilliant forum site filled with great texturing tutorials. The site was related to HL2 and was called Source something :S.
[QUOTE=Populus89;23455621]I've decided to base class colors on Marine chapters: Soldier is from Cluckin' Bell. [IMG_thumb]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/Full/clipboard02.jpg[/IMG_thumb] Good idea? No?[/QUOTE] Soldier is far too bright IMO.
[QUOTE=EDDY TT;23456067]I'm the Heavy! :v:[/QUOTE] I'm ze spy!
[QUOTE=NeoDement;23454961] And now, new WIP bottle (no hit effect): [img_thumb]http://dl.dropbox.com/u/900111/progress.png[/img_thumb][/QUOTE] Progress looks good, just be sure to make it a bit smaller when done to fit in.
[QUOTE=EDDY TT;23456067]I'm the Heavy! :v:[/QUOTE] No you're just heavy.
Populus Keep the Heavy the way he was before, the Medic looks brilliant as it is, go for a maroon on the soldier (very dark maroon) and make the Demomans armor darker so that you can more clearly see his logos and so it matches his....... you know what I mean. Im going to get backlashes so I'm watching what I type.
[QUOTE=Onirik;23454504]It's Ty (Nzdjh). He said he's going to rework on it, I don't think you should bother with compiling the current one. Anyway the killicon is pretty. :3:[/QUOTE] Aye. I'm going to try my hand at remaking the model. Possibly messing with the scale/proportions for a more reasonable size that'll actually work well in-game, as well as making it more visually interesting as a whole. The current model is a bit half-assed, so I want to take my time on it and make it a bit better. I'll keep you both updated on my progress. But I appreciate the kill icon you made, Neo. :3:
So, I thought of a replacement for the Gunslinger; something that is both practical in it's aspect of upgrading buildings (as opposed to flat out punching them) and lethal enough to be used as a weapon. Gentleman, I give you. . . [img]http://i51.photobucket.com/albums/f360/Pheonix1028/SwissArmyGunslinger.jpg[/img] :v:
Don't worry, I'll make a new one. I love that weapon. Do you still want me to compile the helmet stick thing/hat, or should I just leave those alone?
[QUOTE=NeoDement;23457134]Don't worry, I'll make a new one. I love that weapon. Do you still want me to compile the helmet stick thing/hat, or should I just leave those alone?[/QUOTE] I probably might end up tweaking those a bit too, so don't worry about it. I'll let you know when I'm finished and if I need help.
[QUOTE=NeoDement;23454961]5) Maybe. Doesn't really matter though, I can't see Valve adding support for it.[/QUOTE] I think he means like this, maybe? (obviously not square lights though) [img]http://img829.imageshack.us/img829/7443/minisentry.png[/img] Please correct me if I'm wrong, guy who requested the light thing. [editline]05:39PM[/editline] Also, I should let you know that I like the flaregun as you have it now, neo. I think all the fire weapons would do good to have orange in their icon for really quick identification. ("oh hey that guy died, there's orange in the icon, that means it's a pyro!" - not even having to look at the icon proper)
I knew what he meant :v:
Oh, ok. Didn't seem like it, my bad. :v:
By the way Neo, have you made any progress on that bigass hammer you posted last time? It's awesome.
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