[QUOTE=Kinglah Crab;23474814]why[/QUOTE]
Because revolvers typically have 6 slots. Who said, if this grenade launcher got through, that it wouldn't have 6 slots?
[QUOTE=Kinglah Crab;23474814]why[/QUOTE]
cos the original has 6 slots.
[QUOTE=vander97;23472861][url=http://www.mediafire.com/?5wdico7nnwand13][img]http://img826.imageshack.us/img826/3097/botpromo.png[/img][/url]
That took quite enough time. At least I only have to wait one more hour for the Alien Swarm Game :v:. Also I will be doing custom map requests.[/QUOTE]
Awesome, I'm gonna try them out right now.
[QUOTE=vander97;23472861][url=http://www.mediafire.com/?5wdico7nnwand13][img]http://img826.imageshack.us/img826/3097/botpromo.png[/img][/url]
That took quite enough time. At least I only have to wait one more hour for the Alien Swarm Game :v:. Also I will be doing custom map requests.[/QUOTE]
So they'll work on maps like 2fort and goldrush now, without just standing around?
[QUOTE=vander97;23472861][URL="http://www.mediafire.com/?5wdico7nnwand13"][IMG]http://img826.imageshack.us/img826/3097/botpromo.png[/IMG][/URL]
That took quite enough time. At least I only have to wait one more hour for the Alien Swarm Game :v:. Also I will be doing custom map requests.[/QUOTE]
How did you create those nav-meshes?
[QUOTE=Campin Carl;23474084]Make a 6 slot version too and contribute it :buddy:[/QUOTE]
Six slots makes no sense either way, it only shoots 4 grenades regardless.
In addition, I hope the barrel rotates when you're firing, and rotates in the opposite direction when you're reloading. The 4 slot grenade launcher had that problem, where you'd basically load into a "full" slot after firing less than 4.
[QUOTE=imaguy;23475162]So they'll work on maps like 2fort and goldrush now, without just standing around?[/QUOTE]
It won't work on CTF and Payload maps.
[QUOTE=DatWut?;23475193]How did you create those nav-meshes?[/QUOTE]
Miracles.
[img]http://cdn4.mattters.com/photos/photos/1498151/YouTube-Insane-Clown-Posse-Miracles.jpg[/img]
Update on spy's mask:
[img_thumb]http://img837.imageshack.us/img837/6285/doshdoshdoshdoshdoshdos.jpg[/img_thumb]
It looks a little more like Foster's mask now.
It looks awesome. Fits TF2 quite well. If I may make a suggestion, I'd say make a version for the Pyro, if at all possible.
snip
Goddamn Violent J is still fat as fuck.
Oh, the skateboard was sent to Sparkwire. Eventually he'll animate it. I told him to take his time, I can wait until the Polycount update actually drops. Stupid fish.
[QUOTE=Dr.Scrake;23475417]Update on spy's mask:
[img_thumb]http://img837.imageshack.us/img837/6285/doshdoshdoshdoshdoshdos.jpg[/img_thumb]
It looks a little more like Foster's mask now.[/QUOTE]
The mask looks awesome.
EDIT: Nice file name.
[QUOTE=swampie;23474741]does anyone know how to make part of my model semi transparent, and leave the rest solid?[/QUOTE]
Stop me if I'm wrong, but I'm pretty sure you do that in the texturing. Add an alpha channel and all that. Model as usual, though.
I don't think I'll ever understand why Valve accepted a goddam fish...
[QUOTE=Supacasey;23476423]I don't think I'll ever understand why Valve accepted a goddam fish...[/QUOTE]
Because it's awesome.
You all hate the fish because you are all jealous of the fish, and what you [b]don't[/b] know is that the fish is watching, always watching.
[QUOTE=Zebus;23476904]You all hate the fish because you are all jealous of the fish, and what you [b]don't[/b] know is that the fish is watching, always watching.[/QUOTE]
that's got to be one of the stupidest things i've ever heard (regarding the fish)...
[QUOTE=Dr.Scrake;23472414][img]http://img826.imageshack.us/img826/9392/fostersexy.png[/img][/QUOTE]
Oh. My. God.
Awesome.
its raining money!
[editline]08:40PM[/editline]
dosh dosh dosh
[QUOTE=NotUrAvgAzn;23477005]that's got to be one of the stupidest things i've ever heard (regarding the fish)...[/QUOTE]
[img]http://i.imgur.com/K4jie.jpg[/img]
guys i love the fish.
Stupid fish.
I hate that fish.
I like the fish in that it looks amazing. I don't like it in that it's a fish.
Can't wait to try out the milk.
Wtf kind of stats will milk have? Thoughts?
[QUOTE=TizzYcho;23477452]Can't wait to try out the milk.
Wtf kind of stats will milk have? Thoughts?[/QUOTE]
Something that will finally increase Scout's speed temporarily. Like how everyone thought Bonk! was going to do.
[QUOTE=Keychain;23477537]Something that will finally increase Scout's speed temporarily. Like how everyone thought Bonk! was going to do.[/QUOTE]
Increased speed or an extra jump on top of the double jump for as long as you stay alive.
It would probably raise his defense. Something like the CT.
Strong bones...get it?
[QUOTE=TizzYcho;23477803]It would probably raise his defense. Something like the CT.
Strong bones...get it?[/QUOTE]
Bullet resistance then.
However I can see that being dwarfed by Bonk.
[QUOTE=Populus89;23455621]I've decided to base class colors on Marine chapters:
Demo is Grey Knight, Heavy is Iron Fist and Soldier is from Cluckin' Bell.
Epic Manliness
[/QUOTE]
Looks awesome.
To be honest, I say stick with red/Blu. But this is awesome too.
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