[QUOTE=The Inzuki;23483748]Opinion time:
[url]http://i31.tinypic.com/35l811g.png[/url]
Alright, so this is my current progression on the Jester hat (yet to be named). I'm at the point where I need to pretty the texture, but it's incredibly frustrating. Reason being is because I'm not sure if I should add brush strokes like any good texture set in the Team Fortress universe. But since this is a cloth texture, I'm not entirely sure if this requires a brush stroke texture with dodge and burn. Any ideas?[/QUOTE]
Solid colours are better for cloth.
/IMO
[QUOTE=pedrus24;23483999]Solid colours are better for cloth.
/IMO[/QUOTE]
That's what I was leaning towards. I guess leaving it like it is now would be best.
[editline]08:26PM[/editline]
Also incoming "parasite remake" requests incoming.
Well a headcrab remake will be excellent, that is what I most require
Wait for Ep3. :ninja:
[url]http://www.fpsbanana.com/skins/76648[/url]
although thats for the gibus
[QUOTE=blaholtzen;23484221][url]http://www.fpsbanana.com/skins/76648[/url]
although thats for the gibus[/QUOTE]
That's just a port though, a TF2 styled headcrab would be amazing.
like a direct copy of this
[img]http://application.denofgeek.com/images/gb/headcrab.hat.jpg[/img]
i mean this is an actual hat that valve sells :p
Hey, anyone know how to do jigglebones in Milkshape? Or if it is even possible?
[QUOTE=blaholtzen;23484357]like a direct copy of this
[img]http://application.denofgeek.com/images/gb/headcrab.hat.jpg[/img]
i mean this is an actual hat that valve sells :p[/QUOTE]
wore one of those once. they're surprisingly snug and comfy :3:
Is someone going to make a fix for the parasite hat that centers the Parasites on the head?
Having it on the side of their face is annoying me.
[QUOTE=NotUrAvgAzn;23484433]wore one of those once. they're surprisingly snug and comfy :3:[/QUOTE]
I have one. It's true.
[QUOTE=Leather Belt;23484252]That's just a port though, a TF2 styled headcrab would be amazing.[/QUOTE]
It has a tf2-shaded version if you're interested.
[QUOTE=Handsome Pete;23484760]It has a tf2-shaded version if you're interested.[/QUOTE]
shading doesn't make it completely tf2 styled (it does help tho). a new model might be nice.
[QUOTE=blaholtzen;23484357]like a direct copy of this
[img]http://application.denofgeek.com/images/gb/headcrab.hat.jpg[/img]
i mean this is an actual hat that valve sells :p[/QUOTE]
I want one of those very badly. It'd be awesome for TF2.
Sparkwire made that hat. Ask him to recompile it
some work on kgb icon
[img]http://i25.tinypic.com/2nm2hxu.png[/img]
[QUOTE=OxIGeZ;23485727]some work on kgb icon
[img]http://i25.tinypic.com/2nm2hxu.png[/img][/QUOTE]
too much detail D:
maybe make it black like valve did. and vice versa.
[QUOTE=Shounic;23485767]too much detail D:
maybe make it black like valve did. and vice versa.[/QUOTE]
what do you mean black? there will be 2 versions - for d_ and dneg_images
[QUOTE=OxIGeZ;23485727]some work on kgb icon
[img]http://i25.tinypic.com/2nm2hxu.png[/img][/QUOTE]
love it. dont listen to shounic.
[editline]03:07AM[/editline]
[QUOTE=NotUrAvgAzn;23484907]shading doesn't make it completely tf2 styled (it does help tho). a new model might be nice.[/QUOTE]
you'd be surprised how much it fits with the shading.
The inevitable update.
[IMG]http://img833.imageshack.us/img833/1034/parasitetest.png[/IMG]
[url]http://www.fpsbanana.com/guis/23908[/url]
Don't know if this is the place to ask but, can someone link me the Frankenstein HUD or whatever it's called
[QUOTE=TehSpah;23486832]Don't know if this is the place to ask but, can someone link me the Frankenstein HUD or whatever it's called[/QUOTE]
It should be in the previous emporium's OP.
Somebody has to make this for the fish when it comes out
[img]http://2.bp.blogspot.com/_6CHDYqoDyu0/TAL_I3je9MI/AAAAAAAAADg/zX0s9nwt3K0/s400/three-eyed-fish-simpsons.gif[/img]
[QUOTE=TehSpah;23486832]Don't know if this is the place to ask but, can someone link me the Frankenstein HUD or whatever it's called[/QUOTE]
[url]http://kinsie.helloiaminter.net/frankenhud/[/url]
I saw on a video where the damage you did, it showed over the targets head, anyone know how to do that?
isn't that like a default tf2 setting?
[QUOTE=bepassley;23487335]isn't that like a default tf2 setting?[/QUOTE]
It is. Should be an option in the Multiplayer tab.
Multiplayer - Advanced settings - Show the amount of damage you do over a players head.
Thanks
[img]http://i32.tinypic.com/5luder.png[/img]
PSD: [url]http://www.mediafire.com/?fl8fw18w8k4y8c6[/url]
any improvements needed?
also: photoshop do not want to save it as vtf
[QUOTE=OxIGeZ;23487577][img]http://i32.tinypic.com/5luder.png[/img]
PSD: [url]http://www.mediafire.com/?fl8fw18w8k4y8c6[/url]
any improvements needed?
also: photoshop do not want to save it as vtf[/QUOTE]
VTF plugin for Photoshop, you see? [url]http://nemesis.thewavelength.net/index.php?c=154[/url]
[editline]10:07PM[/editline]
GRR SUCH A DUMB POST FOR PAGE KING
[/caps]
[editline]10:10PM[/editline]
[QUOTE=Mister Royzo;23369089]
[URL="http://www.mediafire.com/?9vt2kolkj2g3gev"][IMG_thumb]http://img704.imageshack.us/img704/4389/promowinger.png[/IMG_thumb][/URL]
[URL="http://www.mediafire.com/?fr9wvdqw9otczip"][IMG_thumb]http://img37.imageshack.us/img37/9892/promoapunch.png[/IMG_thumb][/URL]
[/QUOTE]
Re-re-requesting because I don't know what restraint is.
WINGER for Scout's pistol and ATOMIC PUNCH for default bat.
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