[QUOTE=ThndrShk2k;23525966]Looks great and is an awesome idea; however, the only thing I don't like about it is that the front end seems too bland.
It looks overall too cartoony (in the effect that it's ridiculously huge). It's like something Bugs Bunny would whip out and shoot someone with[/QUOTE]
[media]http://www.youtube.com/watch?v=55G7T8VdWEs&feature=related[/media]
Go to 6:18
good point, I never really understood why sparkwire kept posting those here.
They were too pretty to criticize though...:downs:
[IMG]http://imgur.com/AEKlJ.png[/IMG]
but your fruit saves lives!
I know for a fact that Royzo poisoned that apple Neo, so don't eat it...
[QUOTE=Mister Royzo;23527203]FYI: the point I'm making is that the alien walk animation, although kind of nice, has nothing to do with TF2 Mods or the Emporium whatsoever.
It's about as relevant as a drawing of fruit and it doesn't belong here.[/QUOTE]
i've said that before, and i'm glad someone agrees. it's true, they're nice animations, but they have no relevancy to tf2 mods whatsoever.
however, that fruit is everything about tf2. i can't find a damn thing about it that doesn't fit in the game at all :v:
[IMG_thumb]http://imgur.com/rU1wh.jpg[/IMG_thumb]
Now it has everything to do with TF2
How do you make a skin for one hat, work on a different hat?
Mmm, Fruit Fortress 2.
Here's a request for Spy Misc, 50's style glasses. Matt Damon wore a pair of these in The Good Shepherd, and after I saw that I think spies. A good name would be Shepherd's Sight or The Good Sight. Have some ref pics. I might try to shop a pair on to Spy to see how they look, too.
[img_thumb]http://serbs.free.fr/Kevin%20Costner%20JFK%2001.jpg[/img_thumb]
[img_thumb]http://i242.photobucket.com/albums/ff149/bushtimcushti/gs5.jpg[/img_thumb]
[QUOTE=Diva;23518194]I prefer my HUDs to not be crammed into the center of my screen; it keeps my eyes out of my peripheral vision and is doubly confusing since my habit is to look to the corners for my health/ammo info.
And you still haven't gotten rid of the damage notifiers being next to the health. I recall seeing people request this be removed many times.[/QUOTE]Maybe I'll do a corner-placement version if I have spare time. Which, considering uni just restarted, I most likely won't.
As for the HUD damage placement, I've honestly only heard a couple of requests for that, and for all I know (away from my TF2 comp right now) they were probably from the one guy! But I'll probably add that option because it'll be really easy to do.
[QUOTE=Mister Royzo;23527203]FYI: the point I'm making is that the alien walk animation, although kind of nice, has nothing to do with TF2 Mods or the Emporium whatsoever.
It's about as relevant as a drawing of fruit and it doesn't belong here.[/QUOTE]
I was wondering when this would be established.
next time i make heavy ride the alien then will you be happy?
[QUOTE=The Kins;23528278]Maybe I'll do a corner-placement version if I have spare time. Which, considering uni just restarted, I most likely won't.
As for the HUD damage placement, I've honestly only heard a couple of requests for that, and for all I know (away from my TF2 comp right now) they were probably from the one guy! But I'll probably add that option because it'll be really easy to do.[/QUOTE]
I have a dumb, amateur suggestion about the Arena Timer...
Maybe if you actually DID add some kind of customization to it, it would appear?
[editline]09:58PM[/editline]
[QUOTE=Sparkwire;23528336]next time i make heavy ride the alien then will you be happy?[/QUOTE]
Very happy.
[editline]10:02PM[/editline]
[IMG]http://i28.tinypic.com/311qc2d.png[/IMG]
Unless it will be put into TF2, no...
Well I like seeing the stuff, but agree it's not really TF2 related. However with the number of new people coming in on each thread, they all can't automatically know that sparkwire is a bitching animator.
And make the heavy ride it like a cowboy.
[QUOTE=Euphorium;23527922]Mmm, Fruit Fortress 2.[/QUOTE]
Man, you just reminded me of that fucking awesome Fruit-Life mod and how it's dead now. :smith:
[QUOTE=Shugo;23528431]Man, you just reminded me of that fucking awesome Fruit-Life mod and how it's dead now. :smith:[/QUOTE]
And now [I]you[/I] reminded [I]me[/I] of it. :smith::irony:
[QUOTE=NanoSquid;23529911]And now [I]you[/I] reminded [I]me[/I] of it. :smith::irony:[/QUOTE]
And now [I]YOU[/I] reminded [I]ME[/I] of it. :smith: :irony: :irony:
[QUOTE=Chickens!;23530020]And now [I]YOU[/I] reminded [I]ME[/I] of it. :smith: :irony: :irony:[/QUOTE]
And now [I]I[/I] have to google it! :smith: :irony: :irony: :irony:
[IMG]http://boards.fightingamphibians.org/tf2/src/127916769031.jpg[/IMG]
Can someone make this beard for the Whiskered Gentlemen?
[IMG]http://i164.photobucket.com/albums/u27/foxymccloud/Modeling/headcrabwip.png[/IMG]
being done as a favor for me by nugget.
[QUOTE=Sparkwire;23531266]pic[/IMG]
being done as a favor for me by nugget.[/QUOTE]
Really nice
[QUOTE=Sparkwire;23531266][IMG_thumb]http://i164.photobucket.com/albums/u27/foxymccloud/Modeling/headcrabwip.png[/IMG_thumb]
being done as a favor for me by nugget.[/QUOTE]
It looks snuggly. Keep it like that. :3:
was that walking alien a Voltigore?
[QUOTE=Dracon;23532419]was that walking alien a Voltigore?[/QUOTE]
:golfclap:
Almost done with the model.
[IMG]http://i164.photobucket.com/albums/u27/foxymccloud/Modeling/headcrabwip-1.png[/IMG]
based on:
[IMG]http://eatourbrains.com/EoB/wp-content/uploads/2008/01/headcrabhat.jpg[/IMG]
[IMG]http://farm1.static.flickr.com/48/136576443_f18faa6e98.jpg[/IMG]
do want.
[QUOTE=NuggetWarmer;23533217]
[IMG]http://farm1.static.flickr.com/48/136576443_f18faa6e98.jpg[/IMG][/QUOTE]
Who knew that headcrabs were so hairy...
[QUOTE=The Kins;23514044]Miss me?
[url=http://kinsie.helloiaminter.net/frankenhud/][img_thumb]http://img341.imageshack.us/img341/6062/promor10.png[/img_thumb][/url]
- Revamped the "You Did Better At This Than Your Personal Best" window.
- Fixed various placement errors in Non-Widescreen mode.
- Fixed the missing health in the Disguise HUD.
- Updated the Payload HUD to support the hills in the new maps.
- Updated the scoreboard to support really long team names, as ESEA players apparently tend to use. Winpanels still look pug-ugly, though.
- Tweaked the Arena Winpanel to better fit the "Capture By:" caption.
- Barring some major issue cropping up, this is probably going to be the last release for a while. At least, until the Polycount pack breaks everything.[/QUOTE]
[img]http://dl.dropbox.com/u/99594/hudsuggestion.png[/img]
hnnnnng you still didn't do this
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