• TF2 Emporium XXI
    5,003 replies, posted
Is it just me of guitar's hit effect is a bit blurry?
so what you mean is "I think there should be a hit effect all around the end of it" why phrase it like his PSD magically gonna add it with out him noticing?
[QUOTE=AkujiTheSniper;23589165]I don't think that would make much sense, judging how the Soldier actually hits people with it.[/QUOTE] I mean around the end that the soldier hits people with.
[QUOTE=Omolong;23589266]I mean around the end that the soldier hits people with.[/QUOTE] Oh, I see what you mean. Now when I think about it, I agree.
[QUOTE=Jamsponge;23570391]I'm sorry, but did you team-colour a [B]prop[/B]? AND THE AWARD FOR MOST POINTLESS (yet quite attractive) TEAM COLOUR GOES TO...[/QUOTE] I apologise sincerely for this comment, it was a really dumb thing to say. I wasn't actually stating I disliked it (I actually like it), simply stating it was a relatively odd team-colour. The leaf could've easily been yellow. But still, I apologise. Please don't kick me out of the Emporium :ohdear: On-topic, has anyone ever tried to make the Backburner use separate models? Neo made Natascha do it, so why couldn't it work for the Backburner?
[QUOTE=UberMunchkin;23589566]Working on 2 personal skins. [img]http://www.cubeupload.com/files/d9c7ebfj.png[/img] [img]http://www.cubeupload.com/files/365967shotty.png[/img] notes: Golden Frontier Justice isn't all that golden Army-tinted shotgun has strange reflect in model viewer[/QUOTE] once again, if they're personal, why bother posting them here?
Engineer's cross-peen hammer from the trailer for the wrench? [IMG_thumb]http://i271.photobucket.com/albums/jj142/pizzaman500/EngiHammer.png[/IMG_thumb] [IMG_thumb]http://upload.wikimedia.org/wikipedia/commons/3/35/Hammer-1.jpg[/img_thumb]
[QUOTE=UberMunchkin;23589686]In case someone wants them. only a tiny chance though.[/QUOTE] you keep saying THAT too. if you KNOW there's a very small chance anyone wants them, WHY BOTHER POSTING THEM HERE? post them on fpsb or something
[QUOTE=FatalTomato;23589622]Engineer's cross-peen hammer from the trailer for the wrench? [IMG_thumb]http://i271.photobucket.com/albums/jj142/pizzaman500/EngiHammer.png[/IMG_thumb] [IMG_thumb]http://upload.wikimedia.org/wikipedia/commons/3/35/Hammer-1.jpg[/img_thumb][/QUOTE] Reposting for new page.
So I compiled the grenade launcher and.... [IMG]http://img837.imageshack.us/img837/422/drunkdemobreakslauncher.png[/IMG] I have no idea whats wrong. How would I fix this?
[QUOTE=The_Broker;23572785]I've got a quick request: could somebody set the sergeant hat to use red/blu colors? (IE have it point to soldier_sargehat_red.vmt/soldier_sargehat_blue.vmt) EDIT: And yes, I am aware that Gerre released a teamcolored one already, but his collision model is different from the one in-game.[/QUOTE] Reposting this request and my other one: could someone take the default flamethrower and attach the Wrath of Wan Hu to it?
[QUOTE=Communist Cake;23589905]So I compiled the grenade launcher and.... [IMG_thumb]http://img837.imageshack.us/img837/422/drunkdemobreakslauncher.png[/IMG_thumb] I have no idea whats wrong. How would I fix this?[/QUOTE] The bones I assume.
[QUOTE=Communist Cake;23589905]So I compiled the grenade launcher and.... [IMG_thumb]http://img837.imageshack.us/img837/422/drunkdemobreakslauncher.png[/IMG_thumb] I have no idea whats wrong. How would I fix this?[/QUOTE] Your bone placements are wrong. I suggest looking at how the original launcher is setup and see how yours look compared to it.
[QUOTE=Hufterkruk;23588786]Got a small question, I recently started modeling, and my right-click menu in 3ds Max (64 bit) keeps disappearing. I'm on Windows 7 64-bit. Anyone have a fix for this? Perhaps a more accurate description would be that my right-click menu shows for about half a second, then disappears. Some options appear when I mouse over them, only to disappear again.[/QUOTE] Reposting for this page, as it's pretty annoying, and I figured you guys would be the ones to ask.
Also, where is that sexy, triple barreled shotgun for the FJ? I loved that thing
[QUOTE=UberMunchkin;23590270]Hey tony! :D I think you remember me[/QUOTE] Just stop posting already, every post of yours is inane, unrelated, or just plain stupid.
[QUOTE=NeoDement;23588807][img]http://dl.dropbox.com/u/900111/progress2.png[/img] [/QUOTE] Maybe I'm going mad, but are some of the hit effects darker than others? Should they all be the same colour?
Am I the only one here that thinks UberMunckin is trolling and/or extremely idiotic? Either way, I think he needs to be banned or get a warning from a mod to STOP posting in here unless he can do something other than shitpost.
[QUOTE=EDDY TT;23590077]Your bone placements are wrong. I suggest looking at how the original launcher is setup and see how yours look compared to it.[/QUOTE] Yeah, I tried changing it a few times, and it just made it worse.
[QUOTE=AshtonArdoin;23590475]Am I the only one here that thinks UberMunckin is trolling and/or extremely idiotic? Either way, I think he needs to be banned or get a warning from a mod to STOP posting in here unless he can do something other than shitpost. [/QUOTE] No
[QUOTE=Goldenboy;23590429]Maybe I'm going mad, but are some of the hit effects darker than others? Should they all be the same colour?[/QUOTE] After you said that, I'm thinking the colour of the hit on the wrench and the minigun is darker than the rest. Checking that now. I do believe most of the guns' hits are darker than the melee weapon's hits.
[QUOTE=AshtonArdoin;23590475]Am I the only one here that thinks UberMunckin is trolling and/or extremely idiotic? Either way, I think he needs to be banned or get a warning from a mod to STOP posting in here unless he can do something other than shitpost.[/QUOTE] Nah... he's probably just pretty young and used to standards from other forums. I must say I miss the spelling system facepunch used to have though. It helped both keeping us, and shaping us, into sophisticated posters. Although as sophisticated assholes, based on how most other forums view facepunch users :v:
[QUOTE=FatalTomato;23589761]Reposting for new page.[/QUOTE] Might as well, pretty easy thing to do. I'll have it done hopefully sometime today.
Anyone has a good tutorial on how to make a viewmodel with blender?
I use Milkshape to make everything ready for compiling, mostly becasue blender messes with scaling on import and rigging is unnecessarily complicated.
So I got a reflected flaming arrow kill last night but even though Dement's icon is officially in, it didn't show up. what's up with valve
[QUOTE=NeoDement;23588807]Pretty much the same, but... [img_thumb]http://dl.dropbox.com/u/900111/progress2.png[/img_thumb] [/QUOTE] It looks good, but I think the fist-related melee weapons are a bit inconsistant. The Gunslinger has the fist turned sideways, where as the KGB icon has the fist level. I don't know about the regular Fists, but either way, there's some disparity between at least the Gunslinger and KGB. In my personal opinion, I think your icons just look a little too busy with all the little details, and I think a more simple, level icon for the Gunslinger would fit a little better.
[QUOTE=Hell-met;23591538]So I got a reflected flaming arrow kill last night but even though Dement's icon is officially in, it didn't show up. what's up with valve[/QUOTE] saw flaming arrow headshot today, showed normal arrow headshot icon. :frog:SILLY VALVE
[url=http://imgur.com/eiDXY.jpg]Ten Minutes of work[/url] Now to fix a few things and uv it.
Well shit Drax-Quin got banned, guess the TFC hat pack is suspended... AGAIN. :(
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