• TF2 Emporium XXI
    5,003 replies, posted
Because the path in the .mdl wasn't changed. Open the .mdl up in notepad or something like that (not word) and then edit the bit that says player/items/scout/whateverthegibusiscalled.mdl into player/items/scout/bonk_helmet.mdl
[QUOTE=Jamsponge;23610447]That works OK with textures, not so well with models. It [B][highlight]may[/highlight][/B] work if they have the [B][highlight]exact same[/highlight][/B] placement, but otherwise I think it goes stupid. Ask the maker to recompile it for the Bonk Helm if it doesn't work.[/QUOTE] You don't know nothing about this, do you...
[QUOTE=Omolong;23610648]Because the path in the .mdl wasn't changed. Open the .mdl up in notepad or something like that (not word) and then edit the bit that says player/items/scout/whateverthegibusiscalled.mdl into player/items/scout/bonk_helmet.mdl[/QUOTE] Hmm no sorry, but that doesn't work. Still crashes Model Viewer when I load the hat.
[QUOTE=Rong;23610744]Hmm no sorry, but that doesn't work. Still crashes Model Viewer when I load the hat.[/QUOTE] I'd do it if I wasn't in vacation in Algeria at the moment, still if you want you can send me a PM. So I don't forget
[QUOTE=Omolong;23610648]Because the path in the .mdl wasn't changed. Open the .mdl up in notepad or something like that (not word) and then edit the bit that says player/items/scout/whateverthegibusiscalled.mdl into player/items/scout/bonk_helmet.mdl[/QUOTE] I've been having this same problem with one of my models because I just renamed the files and have been asking for help for a while now. In other words, [B]where the fuck where you when I started having problems with the Punk Headband?![/B]
[QUOTE=Skunkrocker;23610813]the Punk Headband?![/B][/QUOTE] Speaking of this, your hat does not appear when I wear it.
Oh wow, you think? [B]I JUST FUCKING MENTIONED THAT![/B]
You used the past tense so I assumed it was fixed for you.
[URL="http://www.fpsbanana.com/skins/94925"]Rong, try downloading it now and testing it for me, bro.[/URL] [editline]04:13AM[/editline] Yeah it works on my end, but not on everyone elses. Dunno why. I'm trying Omolong's fix now. If it works let me know. [editline]04:14AM[/editline] If it doesn't work, let me know.
Congratulations for fixing it [url]http://i30.tinypic.com/29puro4.jpg[/url]
[QUOTE=Phil5991;23610783]I'd do it if I wasn't in vacation in Algeria at the moment, still if you want you can send me a PM. So I don't forget[/QUOTE] we know you're in algeria, you've said it like 10 times this thread
[QUOTE=DiscoDinosaur;23603663]depends, if your model has a lot of wasted polys multires can patch it right up. knocked my rocket launcher from 17k to 7k with no noticeable difference[/QUOTE] Bad edgeflow, hard to unwrap
[QUOTE=Populus89;23603160]Next up is engie, who's going to be a techmarine/priest sort of combination. The robotic arms on his back are animated. [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Suits/Marine/techengie1.jpg[/IMG] [/QUOTE] His crotch isn't armored, but it's still pretty good. I think Scout and Sniper should be Imperial Guard veterans. The Imperial Guard employs a wide variety of projectile weapons like the autogun, autopistol, shotgun and the sniper rifle. [IMG]http://www.forgeworld.co.uk/Images/Product/AlternativeFW/large/CadVet16.jpg[/IMG]
[QUOTE=Svdl;23451423] [IMG]http://img710.imageshack.us/img710/4923/muchobliged.jpg[/IMG][/QUOTE] was this ever released? [editline]11:57AM[/editline] Wow, king
Not yet, sadly!
[QUOTE=Sergeant Dornan;23611966] I think Scout and Sniper should be Imperial Guard veterans. The Imperial Guard employs a wide variety of projectile weapons like the autogun, autopistol, shotgun and the sniper rifle. [IMG_thumb]http://www.forgeworld.co.uk/Images/Product/AlternativeFW/large/CadVet16.jpg[/IMG_thumb][/QUOTE] Looks good, but I suggest using goggle-less engineer model with googles at his forehead, like on the picture.
[img]http://dl.dropbox.com/u/900111/progress2.png[/img] New attempt at the Gunslinger in the bottom left (the top one) Better/worse?
[img]http://img831.imageshack.us/img831/8418/bomberawesome.png[/img] I think it looks rather good for a 20 min job (including the eating of a sandwich) Now to fix up a few things
Good? Bad? Wat? TFC Goggles :v: [img]http://img155.imageshack.us/img155/6390/38981287.jpg[/img]
[QUOTE=Pie_Tony;23612648] I think it looks rather good for a 20 min job (including the eating of a sandwich) Now to fix up a few things[/QUOTE] Hey, nice job.
awwwww yeah [editline]12:44PM[/editline] let's see a pic without the bandana though, just in case
[QUOTE=NeoDement;23612690]awwwww yeah[/QUOTE] Neo, mind doing a fancy ass kill icon for the Cycloptic Bomber at a later date?
[QUOTE=Pie_Tony;23612648] I think it looks rather good for a 20 min job (including the eating of a [b]sandwich[/b]) *img* Now to fix up a few things[/QUOTE] holy crap yes a sandwich but really good job, now i cant wait for the release
[QUOTE=swampie;23612815]holy crap yes a sandwich[/QUOTE] It was some motherfucking chicken and some hell yeah brown sauce. But I am experimenting with a few ideas, such as making the part where the barrel gets bigger a bit darker and such.
[QUOTE=WidelecSzatana;23612680]Good? Bad? Wat? TFC Goggles :v: [img]http://img155.imageshack.us/img155/6390/38981287.jpg[/img][/QUOTE] OMG, yes! It looks just like him!
[QUOTE=Pie_Tony;23612875]It was some motherfucking chicken and some hell yeah brown sauce. But I am experimenting with a few ideas[/QUOTE] When you got that part I assumed you were still talking about sandwich fillings.
[QUOTE=Pie_Tony;23612648][img_thumb]http://img831.imageshack.us/img831/8418/bomberawesome.png[/img_thumb] I think it looks rather good for a 20 min job (including the eating of a sandwich) Now to fix up a few things[/QUOTE] That looks gorgeous. Nice job.
[QUOTE=Hellduck;23613017]When you got that part I assumed you were still talking about sandwich fillings.[/QUOTE] Who says I'm talking about the gun? I don't recommend using mustard for chicken.
[QUOTE=Pie_Tony;23612701]Neo, mind doing a fancy ass kill icon for the Cycloptic Bomber at a later date?[/QUOTE] Yeah just send it over, I don't need the texture to make the icon ;)
[QUOTE=NeoDement;23613148]Yeah just send it over, I don't need the texture to make the icon ;)[/QUOTE] I know that you don't, just don't want to add more to your pile o' icons. I'll ship them over now.
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