ooh.
also, is a reflect sentryrockets considered as a unique weapon in the console, or is it a "soldier rocket"
because if it's unique, it could use an icon too :science:
Wound up starting on it afterall.
[IMG]http://img405.imageshack.us/img405/5874/preview01.jpg[/IMG]
It hasn't broke 2000 polys yet, so i have plenty of room to model in extra details
[QUOTE=Hell-met;23644277]ooh.
also, is a reflect sentryrockets considered as a unique weapon in the console, or is it a "soldier rocket"
because if it's unique, it could use an icon too :science:[/QUOTE]
If you have any suggestions for how that icon could look, go for it.
[QUOTE=NeoDement;23644061]Aaaalright. Oh I didn't give it an impact because the Ubersaw doesn't have one. I can give them both an impact if you want?[/QUOTE]
Oh totally up to you - is it the only weapon without one now?
EDIT: Now that the knife & bottle have it, the Bonesaw is the only one without an impact - adding one would be much appreciated :)
-snip-
Missed a Step
The only melee one, yeah. I'll DO IT.
Dammit, Decompling the Ushanka still not working
Ok, the winning name is the Patriotic Antibiotic
Look next to the butterfly knife, neo made an icon
Neo suggested Sam's Stabber
(Uncle Same, geddit?)
Sam's Stabber is better in my opinion.
Sounds catchy.
[QUOTE=devon_wargod;23644008](Thumb'd for hugeness)
[img_thumb]http://img827.imageshack.us/img827/6632/achievementturbov120000.png[/img_thumb]
This tells me two things:
1. Devon ya dun gufed
2. It did not compile the team textures correctly[/QUOTE]
The ''Ya dun goof'd'' joke is starting to get boring, and what am I supposed to look at?
Well I got it working but it crashes before I get to the 2nd window of the Decompiler, anyone know whats wrong?
[QUOTE=Andru91;23644687]The ''Ya dun goof'd'' joke is starting to get boring, and what am I supposed to look at?[/QUOTE]
[img]http://img819.imageshack.us/img819/6632/achievementturbov120000.png[/img]
[QUOTE=NeoDement;23644316]If you have any suggestions for how that icon could look, go for it.[/QUOTE]
Hmm...how about something like this?
[img]http://i27.tinypic.com/105xnb8.png[/img]
[quote=BadAssFreakinOverlord]
It hasn't broke 2000 polys yet, so i have plenty of room to model in extra details [/quote]
Very cool design. Blue for BLU too?
[QUOTE=bigbadbarron;23643511]Got the Blue wire working.
[img_thumb]http://img193.imageshack.us/img193/6586/cpdustbowl0000n.jpg[/img_thumb][/QUOTE]
It looks like the bastard child of the Direct Hit and the UT2004 rocket launcher.
And it's beyond awesome.
[QUOTE=Andru91;23644687]The ''Ya dun goof'd'' joke is starting to get boring, and what am I supposed to look at?[/QUOTE]
[url=http://i477.photobucket.com/albums/rr135/DrStrangest/cp_granary0001.jpg]A Space Pirate[/url].
[QUOTE=Goldenboy;23644879]Hmm...how about something like this?
[img]http://i27.tinypic.com/105xnb8.png[/img][/QUOTE]
Those can be used to kill people too.
[QUOTE=Hell-met;23644970]Those can be used to kill people too.[/QUOTE]
Yeah, but there's no special sentry rocket, so you I think have to show the sentry to have a killicon that is easily understood by players. Unless someone has an idea I haven't thought of.
[QUOTE=Marik Bentusi;23645025]Yeah, but there's no special sentry rocket, so you I think have to show the sentry to have a killicon that is easily understood by players. Unless someone has an idea I haven't thought of.[/QUOTE]
Sentries do have different rockets than the RL and DH.
[QUOTE=Omolong;23645055]Sentries do have different rockets than the RL and DH.[/QUOTE]
The model used is the same for all 3 though...
[QUOTE=Omolong;23645055]Sentries do have different rockets than the RL and DH.[/QUOTE]
Is that visible in the killicons? If so, sorry.
I just looked at the rockets the level 3 sentry fires in the SDK, and the are animated so each rocketed moves around.
It is awesome.
[QUOTE=Omolong;23645180]I just looked at the rockets the level 3 sentry fires in the SDK, and the are animated so each rocketed moves around.
It is awesome.[/QUOTE]
Wait, you did not notice it while playing?
[QUOTE=bigbadbarron;23643511]Got the Blue wire working.
[IMG_thumb]http://img193.imageshack.us/img193/6586/cpdustbowl0000n.jpg[/IMG_thumb][/QUOTE]
I just realized that the HUD has a sword in it. Yet this item doesn't actually exist in TF2. I think someone should make a real sword for the Soldier, like them civil ones. Not medieval.
Can someone give me a download of a decompiled Ushanka? I just can't get past the last part without a crash.
[QUOTE=Zanpa;23645213]Wait, you did not notice it while playing?[/QUOTE]
I generally just pay attention to the direction the rockets are going in, not what they look like.
[QUOTE=BadAssFreakinOverlord;23644293]Wound up starting on it afterall.
[IMG]http://img405.imageshack.us/img405/5874/preview01.jpg[/IMG]
It hasn't broke 2000 polys yet, so i have plenty of room to model in extra details[/QUOTE]
That's the second biggest wrench I've ever seen.
Any news on the cycloptic bomber?
I think this is the right place to ask.
Does anyone have a guide or a tutorial to make a GUI? You know the place where the character appears, the face near the health points.
-snip-
That bionicle mask is awesome, I want more of em
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