[QUOTE=Communist Cake;23665749]
[IMG]http://a.imageshack.us/img525/3277/waaaagh.jpg[/IMG]
I think he needs some kind of helmet. Can anyone give me any suggestions?
[/QUOTE]
[IMG]http://www.freewebs.com/tazok/Ork%20brute%20warboss%202.JPG[/IMG]
that's a cool little axe
[QUOTE=pureparanoid;23666917][/QUOTE]
He made one for his Polycount pack.
This is different.
As much as I like the Bulldog, (which I do, as it's really well done), is it possible for the w_model to just replace the engie's shotgun?
I like seeing the Czech Cannon outside of the v_model.
Just a simple request.
[QUOTE=Communist Cake;23665749][B][I]WAAAAAAAAAAAAAAAAAAAAAAGH![/I][/B]
[IMG]http://a.imageshack.us/img525/3277/waaaagh.jpg[/IMG]
I think he needs some kind of helmet. Can anyone give me any suggestions?
Also, now that I've got your attention, I need an animator who can make good animations and can compile them. I need you to help me fix the Cycloptic Bomber.[/QUOTE]
needz moar daka! neva enuf daka!
how about someone gets hold of these and make half naked models, with underpants... and then hex them in gmod... and give them to me...
though i'd do with the nude ones, as long as they're for gmod...
please? * puppy eyes*
(lol at "optimistic")
its for comic purposes i promise...
[QUOTE=DwarfRed;23663259]Kinda simple, but that's what I was aiming for since Minecraft is made of blocks afterall, I'll probably replace bills hat with it since a billion and one hats already replace the gibbus.
Click for full size.
[img_thumb]http://a.imageshack.us/img715/1909/minecraftspymask.png[/img_thumb]
Done textures for the creatures and enemies too, making for a total of nine, one for each class.
Any ideas which class should get what texture? Or if I should just have all classes get the same one and let the user pick the texture themselves?
[IMG]http://a.imageshack.us/img688/2493/minecraftskeletonmask.png[/IMG][IMG]http://img829.imageshack.us/img829/6135/minecraftzombiemask.png[/IMG][IMG]http://a.imageshack.us/img819/7298/minecraftsheepmask.png[/IMG][IMG]http://a.imageshack.us/img717/3559/minecraftcreepermask.png[/IMG]
[IMG]http://img842.imageshack.us/img842/7190/minecraftcowmask.png[/IMG][IMG]http://a.imageshack.us/img705/3862/minecraftpigmask.png[/IMG][IMG]http://img830.imageshack.us/img830/4310/minecraftspidermask.png[/IMG][IMG]http://a.imageshack.us/img705/4878/minecraftslimemask.png[/IMG]
[IMG]http://a.imageshack.us/img705/7860/minecraftplayermask.png[/IMG]
For now I'm thinking Creeper for Spy, Player for Engineer, Skeleton for Sniper, Cow for Heavy, Pig for Soldier, Spider for Scout, Slime for Pyro, Sheep for Medic and Zombie for Demo.
Gonna compile one as a test in a bit see how it looks ingame.[/QUOTE]
Creeper should be demo. Because of the explosion.
[QUOTE=Asrue2;23668167]Creeper should be demo. Because of the explosion.[/QUOTE]
While that's true, creeper also fits the spy because they're both sneaky sons of bitches.
[QUOTE=Skunkrocker;23661439]I could have probably done a better job on the UV map.
[img]http://img413.imageshack.us/img413/6650/pyrounmasked.png[/img]
[editline]06:38AM[/editline]
I'm actually about to attempt a compile and test to see if I set the bones up correctly.[/QUOTE]
I went to compile the alien head and this happened.
[quote]
WARNING: AppFramework : Unable to load module mdllib.dll!
WARNING: Unable to load interface VMDLLIB001 from mdllib.dll
[/quote]
What's wrong now?
[QUOTE=Skunkrocker;23668800]I went to compile the alien head and this happened.
What's wrong now?[/QUOTE]
The hell kind of compiler are you using?
Yet to look at them in-game though.
[img]http://img830.imageshack.us/img830/3406/mcteamview.png[/img]
[QUOTE=Tylizzle;23668895]The hell kind of compiler are you using?[/QUOTE]
GUIstudioMDL 2.2
Hey.. i didn't now that group. Can i join in? ^___^
[QUOTE=Skunkrocker;23669547]GUIstudioMDL 2.2[/QUOTE]
I'm using that too, but I've never gotten that before. You are just full of weird ass stuff.
well i found some of them nude ones....
[url]http://www.megaupload.com/?d=3703H44K[/url]
for medic, scout, sniper and spy...
now can i get someone to hex this to gmod?
and possibly remove the man parts and give them underpants?
[QUOTE=blaholtzen;23669811]well i found some of them nude ones....
[url]http://www.megaupload.com/?d=3703H44K[/url]
for medic, scout, sniper and spy...
now can i get someone to hex this to gmod?
and possibly remove the man parts and give them underpants?[/QUOTE]
ask in Gmod section. :v:
[QUOTE=Tylizzle;23669893]ask in Gmod section. :v:[/QUOTE]
tired, link please? :D
oh, think i found it xD
[QUOTE=NeoDement;23667184]that's a cool little axe[/QUOTE]
I actually wouldnt mind it as a skullcutter replacement.
[QUOTE=Hecates;23664744]Added Mico27's Yagatarasu Key in 2 position (chose better)
[IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/preview-1.png[/IMG][/QUOTE]
I like that, but I have a request, if that's all possible? Could I possibly get a kill icon for this weapon? I think it's pretty unique as a wrench replacement; hopefully unique enough to get a lot of downloads.
[url]http://www.fpsbanana.com/skins/96556[/url]
A little bored today, decided to try and do something with modeling. I gotta say, figuring out bone movement to get something to look good is difficult.
[img_thumb]http://img341.imageshack.us/img341/4048/pizzleyro.png[/img_thumb]
Arms will be around the mask as well. Either going to have his legs up around the back of the mask, or leave them dangling and maybe figure out how to do some Jigglebones.
But first, anyone actually want this? I might import the masked spy instead.
screw it! i'm going to try to hex it myself...
also, is neo happy over me finding nude sniper?
I feel like i helped out :3
i'm also interested in seeing this sitcom...
[QUOTE=masterem243;23670129]I like that, but I have a request, if that's all possible? Could I possibly get a kill icon for this weapon? I think it's pretty unique as a wrench replacement; hopefully unique enough to get a lot of downloads.
[url]http://www.fpsbanana.com/skins/96556[/url][/QUOTE]
O yeah! A fist punch!
I think I can do it ^^
[QUOTE=blaholtzen;23670461]screw it! i'm going to try to hex it myself...
also, is neo happy over me finding nude sniper?
I feel like i helped out :3
i'm also interested in seeing this sitcom...[/QUOTE]
i believe his statement about a nude sniper and a sitcom lays within the vicinity of...a joke...
Partially but not entirely, thanks for the link.
[editline]12:09AM[/editline]
Oh, is that the fake one that shows up as purple and black penis' in Gmod? I think I found that before :|
[editline]12:10AM[/editline]
Fuck, I have to go to bed so I can't make good on my promise of releasing it tonight. There's a tiny amount of stuff left to do though, so I'll show one last WIP screenshot and DEFINITELY have it done by tomorrow.
[editline]12:15AM[/editline]
Here's one last pic and a changelog
[img]http://dl.dropbox.com/u/900111/progress2.png[/img]
* Added an unbroken bottle
* Added the stabby knife (Patriotic Antibiotic)
* Added some compression blast kill icon for no real reason (air blast + falling damage)
Here's what needs to happen.
[quote]Redraw bat handle
//Maybe redraw shovel/axe
Thicker shotgun trigger guard, less apparent thing at front?
Unbroken bottle variant
Work on the Gunslinger wrist + upper arm
Work on the Gunslinger taunt impact
Make a compression blast killicon for the hell of it
Uber/Bonesaw impacts
Clean up Shiv teeth
Make Toolbox impacts less symmetrical
Fix red point cap/defend again
Draw Cycloptic Bomber reflect
Finish knife
Check how BONK! looks in-game
//Maybe add an impact to the saw icon
Fix cut-off top pixel of Skullcutter
KGB possible line thickness change
SMG might need refining, muzzleflash especially
Telefrag test in-game, maybe change impact
Refine Targe impact
Smooth bottom of guitar impact
Fiddle with impact/muzzleflash brightnesses to make them match better[/quote]
[QUOTE=extremist18;23666979][IMG_thumb]http://www.freewebs.com/tazok/Ork%20brute%20warboss%202.JPG[/IMG_thumb][/QUOTE]
[IMG]http://a.imageshack.us/img231/1551/needsmoredaka.jpg[/IMG]
Better? Should I make more parts of the armor?
:aaaaa:
Why does that thing look so fucking badass.
[QUOTE=Dr.Scrake;23671076]:aaaaa:
Why does that thing look so fucking badass.[/QUOTE]
Because of light directed down to up. :eng101:
And the fact that it is indeed fucking badass.
[IMG_thumb]http://i244.photobucket.com/albums/gg18/gorays/DoW2_Warboss02.jpg[/IMG_thumb]
Seeing as people want more armor on the heavy, will this be a good reference?
Sorry, you need to Log In to post a reply to this thread.