• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
[QUOTE=Smashman;47397969]Can you jigglebone it so that it stays upright? Admittedly I'm not even sure if that's possible, but thought I'd suggest it.[/QUOTE] I managed to make the jigglebones work w/ gravity. [t]http://puu.sh/gQtzX.png[/t] As can be seen, the item stands upright, regardless of character pose.
[QUOTE=kingkiller;47397176] [IMG]http://i.imgur.com/nOtCFhg.png[/IMG] [/QUOTE] While I do agree with most that this would not fit in TF2 what so ever, I do like the design of that shotgun from a purely aesthetic standpoint.
[QUOTE=kibbleknight;47399921]Some heart-shaped hand grenades for the American idiot: [img]http://puu.sh/gQrgZ.png[/img][img]http://puu.sh/gQrqa.png[/img] intended as a mod, not for submission. Up for grabs.[/QUOTE] As a die hard Green Day fan I'd love to make this, but because of school I don't have time. Fun concept tho.
[QUOTE=OverPovered;47400155]I managed to make the jigglebones work w/ gravity. [t]http://puu.sh/gQtzX.png[/t] As can be seen, the item stands upright, regardless of character pose.[/QUOTE] This is really good work, but again, still a little unnatural-looking. I think the problem is that coulds very rarely have such perfect spherical bits on them. No part of them is that prefectly rounded.
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[QUOTE=TheLonelyDonu;47401593]This is really good work, but again, still a little unnatural-looking. I think the problem is that coulds very rarely have such perfect spherical bits on them. No part of them is that prefectly rounded.[/QUOTE] I'm no 3D modeller but I'm pretty sure clouds are a pretty hard thing to replicate in 3D space. Why do you think any cloud ever has been 2D in a skybox, or a collection of cloudy effects put together? You'd probably need to use a shitload of polys to get the perfect 3D cloud
[QUOTE=kingkiller;47397176][IMG]http://i.imgur.com/oFvnGV7.png[/IMG] [IMG]http://i.imgur.com/nOtCFhg.png[/IMG] :)[/QUOTE] At this point you should really just stop posting here. You aren't making any leaps to actually fit your concepts into TF2's simplistic but noticeable artstyle, and it seems like you're doing it more for "my lulz" than anything. It's annoying. [QUOTE=OverPovered;47400155]I managed to make the jigglebones work w/ gravity. [t]http://puu.sh/gQtzX.png[/t] As can be seen, the item stands upright, regardless of character pose.[/QUOTE] I have two suggestions: one, make it an unusual effect. At most, this would require possibly scaling the model down and/or turning it into a graphic, but it could really work as an alternative to the Stormy/Blizzardy Storm effects, and following off that idea: 2. Look at the Stormy and Blizzardy unusual effects to get a good idea of what your cloud should look like.
[QUOTE=Rajikaru;47402003]At this point you should really just stop posting here. You aren't making any leaps to actually fit your concepts into TF2's simplistic but noticeable artstyle, and it seems like you're doing it more for "my lulz" than anything. It's annoying.[/QUOTE] he doesnt need to stop posting he needs to listen to advice this is told to nearly every new poster here
[QUOTE=OverPovered;47400155]I managed to make the jigglebones work w/ gravity. [t]http://puu.sh/gQtzX.png[/t] As can be seen, the item stands upright, regardless of character pose.[/QUOTE] If you're using 3ds max, try using the relax modifier to smoothen out the cloud.
[QUOTE=Punchy;47402013]he doesnt need to stop posting he needs to listen to advice this is told to nearly every new poster here[/QUOTE] question is, does he understand what we said
Did this as a quick idea. a 2 hour blockout for a soldier taunt: [img]http://i.imgur.com/RIktQzd.gif[/img]
[QUOTE=blaholtzen;47398936]Added some perspective shots to the "Flare" gun [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/BuckShotFlareGun3S.jpg[/img][/QUOTE] How would an over-under setup look for the double barreled version?
[QUOTE=Harpo;47402922]Did this as a quick idea. a 2 hour blockout for a soldier taunt: [img]http://i.imgur.com/RIktQzd.gif[/img][/QUOTE] Please keep working on this. It's already looking incredible.
[QUOTE=Rajikaru;47402003]At this point you should really just stop posting here. You aren't making any leaps to actually fit your concepts into TF2's simplistic but noticeable artstyle, and it seems like you're doing it more for "my lulz" than anything. It's annoying. ok...
[QUOTE=kingkiller;47403704]ok...[/QUOTE] Don't mind him, he just misunderstands your intentions.
[QUOTE=kingkiller;47403704][QUOTE=Rajikaru;47402003]At this point you should really just stop posting here. You aren't making any leaps to actually fit your concepts into TF2's simplistic but noticeable artstyle, and it seems like you're doing it more for "my lulz" than anything. It's annoying. ok...[/QUOTE] You're artistic and you have potential.
[QUOTE=KOS-MOS;47404077][QUOTE=kingkiller;47403704] You're artistic and you have potential.[/QUOTE] Excuse me. forwardly I once to making I know the advice and how?
[QUOTE=Mr. Jelly;47402950]How would an over-under setup look for the double barreled version?[/QUOTE] very very tall and weird however i have a different idea for a two barreled one so this one will probably be single barrel only
[QUOTE=kingkiller;47404501] Excuse me. forwardly I once to making I know the advice and how?[/QUOTE] dont use naver translate
[QUOTE=blaholtzen;47404603]however i have a different idea for a two barreled one[/QUOTE] A mini-FaN scout primary [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/MiniFaN.jpg[/img]
[QUOTE=Harpo;47402922]Did this as a quick idea. a 2 hour blockout for a soldier taunt: [img]http://i.imgur.com/RIktQzd.gif[/img][/QUOTE] It'd be better with a grenade.
[QUOTE=blaholtzen;47404746][img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/MiniFaN.jpg[/img][/QUOTE] What an adorable little killing machine
[QUOTE=blaholtzen;47404746][img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/MiniFaN.jpg[/img][/QUOTE] Flare a Nature. Puns aside, you might want to tweak those proportions or add in size reference of the original flare. It's intended as a mini FaN but you might pushed the proportions too far by grabbing the gun and scaling it down to this size.
[QUOTE=Frying Dutchman;47404929]Flare a Nature. Puns aside, you might want to tweak those proportions or add in size reference of the original flare. It's intended as a mini FaN but you might pushed the proportions too far by grabbing the gun and scaling it down to this size.[/QUOTE] flare? this would use the shortstop animations, no flares would be involved
I did a dumbe then. Assumed from last post with the flares and all you went ahead and made a doublebarreled one :v:
[QUOTE=Frying Dutchman;47404960]I did a dumbe then. Assumed from last post with the flares and all you went ahead and made a doublebarreled one :v:[/QUOTE] ah, well to claify the "flare" gun would also use shortsto animations and be a scout weapon, hence the buckshot, having a buckshot-flare gun for pyro would just be confusing
[QUOTE=blaholtzen;47404746][img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/MiniFaN.jpg[/img][/QUOTE] Well Adjust the trigger it's like a pistol rather than a flare gun For me it's kindda like a buck shot thingy for Pyro Has a lot of bullets Reloads and fires fast deals less damage can ignite enemies at point blank
[QUOTE=JohnMegaman72;47404987]Well Adjust the trigger it's like a pistol rather than a flare gun For me it's kindda like a buck shot thingy for Pyro Has a lot of bullets Reloads and fires fast deals less damage can ignite enemies at point blank[/QUOTE] Right, but this is for scout, not pyro. What your thinking of has been made however: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=18000][img]http://cloud-4.steamusercontent.com/ugc/939248806926574474/FE8687D26A9FAE5D28754F9A69B49D7C1F451385/268x268.resizedimage[/img][/url]
[IMG]http://i.imgur.com/HMZnxlU.png[/IMG] Reworked the concept
[QUOTE=blaholtzen;47404746]A mini-FaN scout primary [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/MiniFaN.jpg[/img][/QUOTE] Could i claim this? or the other one? I promise ill make it good
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