• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
Out of curiousity, what did sepirion's model look like? [editline]9th April 2015[/editline] I have a question actually. How do you guys get your guns to look all sleek and nice and grey, looking like clay? Edit: dang. Sep's model actually looked pretty great.
Doing things in the particle editor, noticed this entry. New weapon confirmed. [IMG]http://puu.sh/h6Vyo/2c5123b03d.png[/IMG]
I thought I'm reading bonesaw, cannot unsee
I kinda want to see a bonersaw mod
-snip-
[QUOTE=TheJukebox;47486885] [IMG]http://puu.sh/h6Vyo/2c5123b03d.png[/IMG][/QUOTE] that's cool, i needed help erecting my stuff anyway :quagmire:
[IMG]http://puu.sh/h74yf/ea4ce89b58.jpg[/IMG] ive been playing a lot of smash this is also the first thing ill be working on with my brother, whose done texturing for toribash since 2008 and most of his stuff was in a very similar style to TF2 [editline]8th April 2015[/editline] yes itll just be a mod though, obviously not gonna post to the workshop
[IMG]http://i.imgur.com/ljixkag.png[/IMG] [IMG]http://i.imgur.com/ECotnXz.png[/IMG] "You are mean to me, you insult me, and you don't appreciate anything that I do" It's a plush donkey hat, any critique on the model? Not sure on how to model the hair, any suggestions are welcome.
Getting back into modeling, starting with resurrecting this thing. [IMG]http://puu.sh/h78H9/daee19e0a3.jpg[/IMG] [IMG]http://puu.sh/h78I6/0594787498.jpg[/IMG] Reworked the [URL="http://i.imgur.com/g7rfeRD.png"]original concept[/URL] a bit with the creator's permission. Metaru was up for texturing this back when I was posting about it, dunno if he is now. I'll leave it open for texturing if he doesn't want to do it anymore.
Can anyone help me finding that high res sandvich retexture? I'm scrolling through the previous emporiums and I can't locate it.
[QUOTE=Sexy Robot;47486544]Got bored, made HD lead pipe. [img]http://sexyrobot.co.uk/gallery/2015-04-09_03-20-32.png[/img][/QUOTE] You should show that to the TF2C team.
[QUOTE=Flubbman;47487903]Getting back into modeling, starting with resurrecting this thing. [IMG]http://puu.sh/h78H9/daee19e0a3.jpg[/IMG] [IMG]http://puu.sh/h78I6/0594787498.jpg[/IMG] Reworked the [URL="http://i.imgur.com/g7rfeRD.png"]original concept[/URL] a bit with the creator's permission. Metaru was up for texturing this back when I was posting about it, dunno if he is now. I'll leave it open for texturing if he doesn't want to do it anymore.[/QUOTE] you should untuck the jacket from his belt, seems really wierd to tuck a jacket into your trousers
[QUOTE=MilesPyrower;47488607]you should untuck the jacket from his belt, seems really wierd to tuck a jacket into your trousers[/QUOTE] Engie has quite a bit of clutter on his belt, might not go well trying to model around that.
[QUOTE=SlickBlade;47488665]Engie has quite a bit of clutter on his belt, might not go well trying to model around that.[/QUOTE] It's possible to do it and not look wierd, Sparkwire did it with his underminer jacket item and it works well EDIT: actually sparkwire or snipa, it doesn't specify who modelled it
[QUOTE=Vincentor;47488076]Can anyone help me finding that high res sandvich retexture? I'm scrolling through the previous emporiums and I can't locate it.[/QUOTE] and also the festive sandvich variant, I can't seem to find that one either
[QUOTE=MilesPyrower;47488607]you should untuck the jacket from his belt, seems really wierd to tuck a jacket into your trousers[/QUOTE]I'll give it a shot and see if the polycount allows it.
[QUOTE=Vincentor;47488076]Can anyone help me finding that high res sandvich retexture? I'm scrolling through the previous emporiums and I can't locate it.[/QUOTE] If its the TIP one you're on about, its here: [url]https://dl.dropboxusercontent.com/u/31115055/TF2/tip_sandvich.rar[/url]
Couldn't sleep after last night, so i made a nail bat... [IMG]http://i.imgur.com/k5txcws.png[/IMG]
[QUOTE=S3pirion;47489965]Couldn't sleep after last night, so i made a nail bat... [IMG]http://i.imgur.com/k5txcws.png[/IMG][/QUOTE] Fun fact, this bat was originally going to be part of the milkman set but was replaced by the Holy Mackerel: [t]http://www.spetch.me/images/breakdown/tf5.jpg[/t]
[QUOTE=Scruffel;47477729][B]Zapp [/B]Therapy [I]which is zap[/I][/QUOTE] Fixed it for ya!
Concept up for grabs [img]http://i.imgur.com/QUTTDG6.png[/img]
[QUOTE=S3pirion;47489965]Couldn't sleep after last night, so i made a nail bat...[/QUOTE] I usually don't post on FP, but this time I have to ask something, do you do what you do on purpose, or is it really the best you can do? I mean it's incredibly obvious that you took the concept of the shotty from someone else, that you took the texture from some other in-game weapon, slapped it on your Scatterstrike and called it a day, you still haven't used any of the colors from the tf2 color palette, (which is amazing because I don't understand why anyone would avoid them) and now as an "apology" for what you did yesterday, you are doing something that looks exactly like something that has been in the game for years? WHY?
[IMG]http://i.imgur.com/BeGiqVn.png[/IMG] [I]The Tolstyy Officer [/I]
happy 100 pages guys :^)
I added some more details to the halberd Just noticed an issue with the UV, here's a fix: [url]http://p3d.in/IfIBY[/url]
[img]https://dl.dropboxusercontent.com/u/586461/Models/2015/TF2/heavy-bulldozer_of_siberia-concept.png[/img] ¯\_(ツ)_/¯
I can't say this without rhyming... Has anyone already thought to do a sai for the spy? [IMG]http://www.karatedepot.com/s3images_y/wp-si-07/product/full/wp-si-07.jpg[/IMG]
[QUOTE=Tundra Boy;47491945]I can't say this without rhyming... Has anyone already thought to do a sai for the spy? [IMG]http://www.karatedepot.com/s3images_y/wp-si-07/product/full/wp-si-07.jpg[/IMG][/QUOTE] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=311629926&searchtext=spai"]yes[/URL] (i'll be honest, i only remembered it because of that name)
[QUOTE=TwoYearLurker;47492154][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=311629926&searchtext=spai"]yes[/URL] (i'll be honest, i only remembered it because of that name)[/QUOTE] Would it be alright if I tried to make one as well assuming I made it different enough? It's not like I'm not going to try to recreate his sai and pitch it as my own. I'm imagining a fairly different looking sai.
[QUOTE=gigazelle;47490127]Fun fact, this bat was originally going to be part of the milkman set but was replaced by the Holy Mackerel: [t]http://www.spetch.me/images/breakdown/tf5.jpg[/t][/QUOTE] Do you know why it was replaced?
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