• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
[QUOTE=blueNES;47506059]That will spawn a load of FNAF fanatics in the comments "IZ DIS A REFERENCE 2 BONNIE FROM FNAF?!? XDXDXD"[/QUOTE] This is when i would say "Fucking shite, do you guys even Payday 2?" and then i delete all of the completely idiotic comments.
So is the importer not showing paint for anyone else? Or is my game haunted by evil anti-paint ghosts?
Moaning Minnie
[QUOTE=FiveEyes;47506392]So is the importer not showing paint for anyone else? Or is my game haunted by evil anti-paint ghosts?[/QUOTE] Same here. It'll apply the default paint but nothing else. Doesnt work in hlmv either.
the importer is seriously bugged at the moment. It breaks compiled zips for Sniper (afaik), paint is broken, flexes don't show properly in the laugh taunt and lods sometimes bug out...
[QUOTE=JPRAS;47506551]It breaks compiled zips for Sniper (afaik)[/QUOTE] Breaks them how?
[QUOTE=blueNES;47506059]That will spawn a load of FNAF fanatics in the comments "IZ DIS A REFERENCE 2 BONNIE FROM FNAF?!? XDXDXD"[/QUOTE] It isn't the first time either. People thought that Mooses Suuri's Botlegger was a reference to Foxy [IMG]http://cloud-4.steamusercontent.com/ugc/548639565680291957/C650829D9A53BA87CB259B2D01BFEA8A6958B984/268x268.resizedimage[/IMG] I mean, come on!
That thumbnail's border really bothers me
Does this look any better? [IMG]http://puu.sh/hah0q/c6d6ad35ba.png[/IMG] Also, sorry for the constant posting of this thing, but I don't want something like this to ever happen again: [IMG]http://puu.sh/haheG/bdbad97c93.png[/IMG] [IMG]http://puu.sh/hahgz/2c52315605.png[/IMG] I wanna make something that will satisfy you all
[QUOTE=blueNES;47506822]Does this look any better? [IMG]http://puu.sh/hah0q/c6d6ad35ba.png[/IMG][/QUOTE] Nah, you're going about it all wrong, you're just making a semi-realistic-looking halberd look much more battered and beaten. You have to ADD SHARP EDGES near the blade area of the halberd. If you already have them there, try to make them more apparent in screenshots. Also, I'd say increase the size of the blade area of the halberd. And go lighter on all those chips in the head.
[QUOTE=Kaymon;47506854]Nah, you're going about it all wrong, you're just making a semi-realistic-looking halberd look much more battered and beaten. You have to ADD SHARP EDGES near the blade area of the halberd. If you already have them there, try to make them more apparent in screenshots. Also, I'd say increase the size of the blade area of the halberd. And go lighter on all those chips in the head.[/QUOTE] I did add sharp edges around the blade part, they're just quite hard to see, no matter what angle I try to screenshot them in
-snip dumb, but not racist-
Not sure where you're getting basketball from, is it because Demo is black? Man that's raaacist But really they're trying to reference a type of spring mine called a Bouncing Betty [url]http://en.wikipedia.org/wiki/S-mine[/url]
[QUOTE=Blackavar;47506912]Springfield Subjugator (Springfield, Massachusetts was where the first game of basketball was played, and where it was invented)[/QUOTE] lol what does basketball have to do with any of this
[QUOTE=Punchy;47507169]lol what does basketball have to do with any of this[/QUOTE] black people
Michael Jordanator
Watermelon Launcher Fried Chickenator
Here's some wacky stuff on a Sniper set based on [url=https://dl.dropboxusercontent.com/u/6526556/07%20-%20RFkyVQq.png]a concept by Retro[/url]. Everything's pretty heavily wip still. Want to hear some thought about color schemes and design things here and there. [img]http://puu.sh/hamDx/74d40c6a64.png[/img] [img]http://puu.sh/hamGB/abebad5aa8.png[/img] [img]http://puu.sh/hamHD/c6d6005c24.png[/img] [img]http://puu.sh/hamJl/91cd5a13a5.png[/img] Rifle variants [img]http://puu.sh/hamLn/82fafcf659.png[/img] smg, maybe should have more sci-fi looking battery/magazine?
[QUOTE=Svdl;47507380] [img]http://puu.sh/hamLn/82fafcf659.png[/img] smg, maybe should have more sci-fi looking battery/magazine?[/QUOTE] There's something about the SMG that makes it look too much like a primary weapon. I think it's because it has both a red dot and a big front sight.
It's small enough for there not to be an issue, though, I hope. Edit: Oh hey I'm a huge stupid idiot and made him stand in the primary weapon pose with the smg. Looks like he's got a little bit of clipping on when he's holding it correctly, so that's one thing to be fixed. [IMG]http://puu.sh/hankr/b54bc2ea80.png[/IMG]
[QUOTE=Svdl;47507426]It's small enough for there not to be an issue, though, I hope. Edit: Oh hey I'm a hude stupid idiot and made him stand in the primary weapon pose with the smg. Looks like he's got a little bit of clipping on when he's holding it correctly, so that's one thing to be fixed. [IMG]http://puu.sh/hankr/b54bc2ea80.png[/IMG][/QUOTE] feel like the sights could be bigger imo, other than that id say using the same greys on the smg as the sniper w/ red wood, feels like the main grey you used there is a bit lighter and doesnt feel as consistent gotta say tho the sets epic
[QUOTE=Svdl;47507426]It's small enough for there not to be an issue, though, I hope. Edit: Oh hey I'm a huge stupid idiot and made him stand in the primary weapon pose with the smg. Looks like he's got a little bit of clipping on when he's holding it correctly, so that's one thing to be fixed. [IMG]http://puu.sh/hankr/b54bc2ea80.png[/IMG][/QUOTE] Perhaps the barrel could be shortened by a decent margin?
maybe like this? [img]http://i.imgur.com/fvEZAXi.jpg[/img]
hows this looking [T]http://puu.sh/hara9/aa05f60b33.jpg[/T] [T]http://puu.sh/harf3/e5f612b748.jpg[/T] [T]http://puu.sh/hardD/f7e54ce77a.jpg[/T] THE ONE TRUE KING
One thing I'd love to see done with an SMG is to have the barrel hooked up to the slide so it goes back after each shot.
[QUOTE=ZombiPlastiClok;47457732]Looking for someone to texture this: [t]http://i.imgur.com/UzB4vlM.png[/t] Send a PM if interested[/QUOTE] No takers yet. Anyone interested in texturing this?
[QUOTE=ikes;47507706]hows this looking [IMG]http://puu.sh/hara9/aa05f60b33.jpg[/IMG] THE ONE TRUE KING[/QUOTE] Can we see how big it is when used by a class? or a class holding it? I want to know if its as big as the Necro Smasher, Homewrecker or otherwise.
[QUOTE=Svdl;47507380] [img]http://puu.sh/hamGB/abebad5aa8.png[/img][/QUOTE] Will the cape in the second item be paintable? also, could you please show it with the Dread Riding Hood? I need it for reasons that include to fulfill my desire to have my waifu in more than one game via cosmetics
I'll try out things with the SMG, though probably won't remove the front sight, for first person view reasons. [QUOTE=Rajikaru;47507803]Will the cape in the second item be paintable? also, could you please show it with the Dread Riding Hood? I need it for reasons that include to fulfill my desire to have my waifu in more than one game via cosmetics[/QUOTE] Seems like an obvious choice for paint, but it might not work out since it covers such a large, prominent area. With the hood [img]http://puu.sh/has6d/24d3c1e5da.png[/img]
[QUOTE=ZombiPlastiClok;47507782]No takers yet. Anyone interested in texturing this?[/QUOTE] i'm already doing the texture for another pyro shotty, but i'd love to do this if no one shows up.
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