• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
[QUOTE=Pastel;46968543]I usually get 15-20% honestly[/QUOTE] 15-20 is a bit steep for a promo pic, especially if there is more than one contributor. And given that concept artists usually charge around 10%.
[QUOTE=DustyShowbiz;46968575]15-20 is a bit steep for a promo pic, especially if there is more than one contributor. And given that concept artists usually charge around 10%.[/QUOTE] Yeah, i'd say above 15 is pretty generous. Usually for some standard promo shots 5-10% is fair, and i'd only really push higher if you're involving help on the item itself or extensive work on promos.
[QUOTE=DustyShowbiz;46968575]15-20 is a bit steep for a promo pic, especially if there is more than one contributor. And given that concept artists usually charge around 10%.[/QUOTE] I don't get the decision really, that is just what people tend to give. 20% would be more for 2 promos.
15-20 is crazy. 5% at most. This is why I make my own promo pics.
So Pastel insisted to do one final vote, on the saturation of the gold, and the coloration of the buckshot metal. [B]Vote by using stamps.[/B] [t]http://i.imgur.com/erGczHC.png[/t]
I wouldn't expect a lot out of promo work unless it's something really great and grand in scale like that one giant sniper set had some great promos but to each their own.
Alright, I made quite some progress, though I feel it's ready, I need your guy's thoughts on it. I also need a UV mapper [IMG]http://i.imgur.com/9edjT5b.png[/IMG] [IMG]http://i.imgur.com/eDMY5nI.png[/IMG] [IMG]http://i.imgur.com/EffMcQ9.png[/IMG] [IMG]http://i.imgur.com/ciem1J6.png[/IMG]
[QUOTE=DannyBoi;46969283]Alright, I made quite some progress, though I feel it's ready, I need your guy's thoughts on it. I also need a UV mapper [t]http://i.imgur.com/9edjT5b.png[/t] [/QUOTE] I think it sorta looks a little light and thin for a heavy weapon, like heavy could easily snap it right in half, might just be me though
[QUOTE=Hey I'm Grump;46969493]I think it sorta looks a little light and thin for a heavy weapon, like heavy could easily snap it right in half, might just be me though[/QUOTE] I wanna see it in Heavy's hands.
[QUOTE=DannyBoi;46969283]Alright, I made quite some progress, though I feel it's ready, I need your guy's thoughts on it. I also need a UV mapper [IMG]http://i.imgur.com/ciem1J6.png[/IMG][/QUOTE] Are you going to include somthing on the handle(the back grip) to have a trigger of any kind?
Spy revolver replacement, open to suggestions and claimable! [t]https://dl.dropboxusercontent.com/u/14944512/posts/15152_HANDBOW2.png[/t]
[QUOTE=ZombiPlastiClok from near end of previous thread]So trying to figure out normal maps for this thing, and I just can't get it to work [t]http://i.imgur.com/fFklPJ9.png[/t] Been following this tutorial trying to figure it out. Is it wrong in some way? [url]http://gamebanana.com/tuts/11230[/url][/QUOTE] Anyone?
[QUOTE=Zakkin;46969822]Anyone?[/QUOTE] Going to need some details on what exactly isn't working. A non-descriptive screenshot and a link to a tutorial tells us nothing. The tutorial itself is very basic and rushed but is essentially correct.
[QUOTE=DannyBoi;46969283]Alright, I made quite some progress, though I feel it's ready, I need your guy's thoughts on it. I also need a UV mapper [IMG]http://i.imgur.com/ciem1J6.png[/IMG][/QUOTE] Could you make the folding stock more accurate to the one on the MP40? Right now it looks meh.
An interesting design. Based off anything in particular? I don't think I've ever seen a drum magazine that tilts backwards - usually it's either straight up and down or slightly forwards, I believe for ease of locking it in place. Curious to see how this one develops. Edit : It seems I missed the previous post which said it's based of the MP40. Since that's the case, maybe consider making the drum fit a little more flush to the magazine well?
Suggestions or claimable! [t]https://dl.dropboxusercontent.com/u/14944512/posts/1_Shotty111155.png[/t]
Okay, I know I said the last voting was the last one, but I suddenly got a new idea for the texture. Once again, [B]vote using the stamps.[/B] [t]http://i.imgur.com/FWDX1dW.jpg[/t] [t]http://i.imgur.com/FnQc4GC.jpg[/t] [t]http://i.imgur.com/uETbZBS.png[/t] Edit: another candinate: [t]http://i.imgur.com/xBiZRyT.png[/t]
Took some of you guy's advice and go me this [IMG]http://i.imgur.com/IKnEDSA.png[/IMG] [IMG]http://i.imgur.com/3OOI1Bx.png[/IMG] [IMG]http://i.imgur.com/MozNw7O.png[/IMG] Brass beast for scale [IMG]http://i.imgur.com/Cmt6scL.png[/IMG]
It still looks... anorexic. i really don't know any other way to describe it.
you guys are knowledgable about tf2, does anyone know if something like [URL="http://facepunch.com/showthread.php?t=1445480&p=46970299&viewfull=1#post46970299"]this[/URL] is a possible mod in live tf2?
[b]Bunnyhopper's Ballistic Vest:[/b] [img]http://puu.sh/eLAXx.png[/img] I also had an idea for a winter camo build over his overcoat, but in most situations camo looks bad in TF2. Up for grabs. If you're interested in claiming it, add me on steam and I'll chat with you in the morning.
20th day of the new year and it's time for the 20th iteration* of cp_whitewash! *not actually the 20th iteration. [img_thumb]http://forums.tf2maps.net/geek/gars/images/1/0/9/0/5/2015-01-19_00003.jpg[/img_thumb] Changelog: [quote] Updated to Beta 9 -Pulled back BLU's first spawn, increasing the distance between Spawn and Cap A. -Added attacker-side Sniper window near Cap A, within the '#22' building. -Made left-side unlocking path from Cap A one-way. -Redesigned left-side unlocking path into an open shack to reduce door choke-points. -Redesigned support beams within the Cap B building. -Improved clipping within Cap B building. -Added more detailing in areas within Cap C. -Added some props from The TF2 Emporium Vehicle Prop Pack.[/quote] [img_thumb]http://cloud-4.steamusercontent.com/ugc/546393941994712886/E16BC199546740CD3DB8CFB762507867C59F152D/[/img_thumb] [img_thumb]http://cloud-4.steamusercontent.com/ugc/546393941994713034/CBFC8F50A129FF4E23C2FF98F44ED78BCBF6B983/[/img_thumb] [quote]Special Thanks to: A Boojum Snark, for the Ultimate Mapping Resource Pack, The TF2Maps community for their insight and tutorials, ImACrocketMan over at facepunch for the name cp_whitewash and The Facepunch community for The TF2 Emporium Vehicle Prop Pack.[/quote]
Yo, shitty UV and bake ahead [t]http://i.imgur.com/92GgUN3.jpg[/t][t]http://i.imgur.com/hCEGc7r.jpg[/t]
[QUOTE=DannyBoi;46970612]Took some of you guy's advice and go me this [IMG]http://i.imgur.com/IKnEDSA.png[/IMG] [IMG]http://i.imgur.com/3OOI1Bx.png[/IMG] [IMG]http://i.imgur.com/MozNw7O.png[/IMG] Brass beast for scale [IMG]http://i.imgur.com/Cmt6scL.png[/IMG][/QUOTE] that thing's a goddamn lightweight. you expect me to shoot with that baby gun? [editline]19th January 2015[/editline] oh but i finally got this new PC working just right, expect the same rate of work with fewer excuses for being slow. im sorry
Saw that thin minigun and it reminded me of something I did a long time ago with a friend. [IMG]http://i.imgur.com/OvUuaQo.jpg[/IMG] I think we'll try and revisit this, maybe try and make it a bit more medic themed and such (Sorry about the huge image, imgur mobile doesn't provide alternate sized direct links)
[QUOTE=OverPovered;46970506]Okay, I know I said the last voting was the last one, but I suddenly got a new idea for the texture. Once again, [B]vote using the stamps.[/B] [t]http://i.imgur.com/FWDX1dW.jpg[/t] [t]http://i.imgur.com/FnQc4GC.jpg[/t] [t]http://i.imgur.com/uETbZBS.png[/t] Edit: another candinate: [t]http://i.imgur.com/xBiZRyT.png[/t][/QUOTE] I'd suggest maybe trying to replace the Gold with Silver or Bronze. I'm just not digging the gold on this gun honestly.
[QUOTE=OverPovered;46970506][t]http://i.imgur.com/xBiZRyT.png[/t][/QUOTE] Despite not having the unique full golden barrel, this probably looks the best in a vacuum of all the iterations.
[QUOTE=Pastel;46968543]I usually get 15-20% honestly[/QUOTE] Unless you're Michelangelo or you find some extremely generous people, I find that hard to believe.
[QUOTE=GibbleMiester;46971118]Saw that thin minigun and it reminded me of something I did a long time ago with a friend. [IMG]http://i.imgur.com/OvUuaQo.jpg[/IMG] I think we'll try and revisit this, maybe try and make it a bit more medic themed and such (Sorry about the huge image, imgur mobile doesn't provide alternate sized direct links)[/QUOTE] We turning Everything into a God damn Tommy Gun? Tell me when ya post the Tommy Flame Thrower, The Tommy Sniper Rifle and the Tommy Revolver...
[QUOTE=StormBlink;46971600]We turning Everything into a God damn Tommy Gun? Tell me when ya post the Tommy Flame Thrower, The Tommy Sniper Rifle and the Tommy Revolver...[/QUOTE] Well it is one of the most iconic guns in history. There also isn't exactly a problem with people making what they want. Personally, I think that looks fucking kickass.
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