• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
You'll upload a mod version soon, right? I mean not every server is sv_pure after all, not too mention I like doing pics of non existing loadouts in Gmod.
[URL="https://www.dropbox.com/s/eso19t5pbt0cr8u/PS1%20Startup.zip?dl=0"][IMG]http://puu.sh/hrukW/6cbd93c0ac.png[/IMG][/URL] Here's a quick mod that I made
[QUOTE=blueNES;47604189][URL="https://www.dropbox.com/s/eso19t5pbt0cr8u/PS1%20Startup.zip?dl=0"][IMG]http://puu.sh/hrukW/6cbd93c0ac.png[/IMG][/URL] Here's a quick mod that I made[/QUOTE] Christ, this brings back memories
[QUOTE=StumpyPenguin;47604029][t]http://i.imgur.com/ayO75yA.png[/t] I am working on fixing some of the issue you guys pointed out, i hope this was the sort of this you meant, the stripe is now team colour so i hope that connects the sleeves to the jacket more Edit: sorry for page king if anyone was about to upload Edit 2: Blue[t]http://i.imgur.com/KtJZCYu.png[/t] In reply to inspector yes i will make a mod download soon[/QUOTE] That looks stranger. Part of the problem i think is the contrast between the red and the dark brown. The colors are so different they dont work well together. The vest part is also colored very closely to his pants so it reads like a jump suit and not a coat. You should really try some other color combinations for the beat part. Might also try to make his lapels red maybe? Or make the rolled up parts of the sleeves the alternate color.
Thanks for playtesting.
[QUOTE=Colteh;47601212]if you have marmoset, after setting up all the materals and models and making the turntable, theres an animation tab that comes with a turntable animation preset that you can export and then compile all the frames back into photoshop, and export as gif[/QUOTE] Marmoset? What is that? Some kind of addon to a modeling program?
it's its own program, its just used for rendering purposes [t]http://i.imgur.com/IHH886J.png[/t][t]http://i.imgur.com/zpdaCsg.png[/t][t]http://i.imgur.com/kWsj3CN.png[/t]
[IMG]http://puu.sh/hrGLe/c403d39e43.png[/IMG] Been working on the revolver and that
I'm not sure if it belongs here, but if anyone knows whether or not there is a download for this beauty, I would highly appreciate it if they could let me know.[URL="https://steamcommunity.com/sharedfiles/filedetails/?id=261933417"]https://steamcommunity.com/sharedfiles/filedetails/?id=261933417[/URL]
-snip-
[QUOTE=blueNES;47605242][IMG]http://puu.sh/hrGLe/c403d39e43.png[/IMG] Been working on the revolver and that[/QUOTE] dat smoothing
i have a concept for a scattergun, but i don't think it's too good. plus, i don't know how to model.
You can shove the model making to someone else.
[QUOTE=LittleBabyman;47605595]You can shove the model making to someone else.[/QUOTE] well, alright. should i upload a picture of the thing?
[QUOTE=Snowshoe;47605450]dat smoothing[/QUOTE] See, this is why I don't like modelling weapons. I always make stupid mistakes I don't even know where there are smoothing errors. I'm afraid that I still suck at modelling :( Yep, I still suck and nobody gives a shit!
my model wont load the texture, what am i doing wrong? [QUOTE]$modelname "player/items/sniper/0x05b343bd/rifle03/rifle03.mdl" $bodygroup "body" { studio "rifle03.smd" } //$lod 1 //{ //replacemodel "c_sniperrifle_reference.smd" "c_sniperrifle_c_sniperrifle_lod1.smd" //} //$lod 12 //{ //replacemodel "c_sniperrifle_reference.smd" "c_sniperrifle_c_sniperrifle_lod2.smd" //} //$lod 25 //{ //replacemodel "c_sniperrifle_reference.smd" "c_sniperrifle_c_sniperrifle_lod3.smd" //} $cdmaterials "models\player\items\sniper\0x05b343bd\rifle03\" $cdmaterials "" $attachment "muzzle" "weapon_bone" 0 3.77 45.82 rotate -90 0 0 $attachment "eject_brass" "weapon_bone" 0 3.8 6.8 rotate 0 34.23 0 $surfaceprop "metal" $contents "solid" $sequence "idle" "rifle03" { fps 30 } $collisionmodel "rifle03" { $mass 1 $inertia 1 $damping 0 $rotdamping 0 [/QUOTE]
[QUOTE=perrryz;47605683]my model wont load the texture, what am i doing wrong?[/QUOTE] Is the texture(s) actually maped anywhere on the model?
[QUOTE=The Yiffy Fox;47605718]Is the texture(s) actually maped anywhere on the model?[/QUOTE] I'm not sure that I understand your meaning, you mean unwrapped? It is, the texture is just plain grey now so the uvs are messed but they're not outside of the uv space or anything
[QUOTE=perrryz;47605913]I'm not sure that I understand your meaning, you mean unwrapped? It is, the texture is just plain grey now so the uvs are messed but they're not outside of the uv space or anything[/QUOTE] Make sure the model has it's material named after the vmt
Does this look any better? Or does it still look crappy? [IMG]http://puu.sh/hrVmY/657bf0e2df.png[/IMG]
[QUOTE=Colteh;47605174]it's its own program, its just used for rendering purposes [t]http://i.imgur.com/IHH886J.png[/t][t]http://i.imgur.com/zpdaCsg.png[/t][t]http://i.imgur.com/kWsj3CN.png[/t][/QUOTE] Finally someone does a decent looking crossbow. Edit: Why does this remind me of Bloodborne?
It makes me sad that there is a extreme lack of weapon animation fixes.
[QUOTE=blueNES;47606341]Does this look any better? Or does it still look crappy? [IMG]http://puu.sh/hrVmY/657bf0e2df.png[/IMG][/QUOTE] I don't know, but it seems like you took floop's magical clay and molded it into a gun.
[QUOTE=StumpyPenguin;47604029][t]http://i.imgur.com/ayO75yA.png[/t] I am working on fixing some of the issue you guys pointed out, i hope this was the sort of this you meant, the stripe is now team colour so i hope that connects the sleeves to the jacket more Edit: sorry for page king if anyone was about to upload Edit 2: Blue[t]http://i.imgur.com/KtJZCYu.png[/t] In reply to inspector yes i will make a mod download soon[/QUOTE] The epaulettes hide the connecting stripe. I like how the stripe looks, but I don't like the epaulettes if that stripe is going to stay.
[url]https://p3d.in/QuB2N[/url] Remodeled some parts of the horse gun
[QUOTE=Rageguy;47607565][url]https://p3d.in/QuB2N[/url] Remodeled some parts of the horse gun[/QUOTE] what happened to the legs?
[QUOTE=Rageguy;47607565][url]https://p3d.in/QuB2N[/url] Remodeled some parts of the horse gun[/QUOTE] Looks a bit to thin.
[QUOTE=OneFourth;47607601]what happened to the legs?[/QUOTE] haven't started yet [editline]27th April 2015[/editline] [QUOTE=FiveEyes;47607618]Looks a bit to thin.[/QUOTE] gotcha, will fix
[QUOTE=BaconDaemon;47606919] Edit: Why does this remind me of Bloodborne?[/QUOTE] its inspired by bloodborne :downs:
This game won't last much longer when Overwatch comes out, especially since you have to PAY for mods now in TF2. I am not paying for your hat mods.
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