• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
[QUOTE=TheJukebox;46991436]Assign the eye to a separate material. Paint the alpha layer of the helmet white for the stripe and wire. Leave the alpha layer all white on the eye, and have it self illum and painted. You can have self illum and paint on the same material, but the paint gets applied to the entire mesh for that material, so if the eye is the only mesh for that material it's fine.[/QUOTE] This worked! Thank you, the Split Personality is paintable now... illum+paint is a real bastard. We also improved the texture a bit and increased the eye glow, was hardly shining enough before. [t]http://i.imgur.com/gsBbeti.png[/t]
[t]http://i.imgur.com/IR1j4TX.png[/t] [t]http://i.imgur.com/ki4hGrL.png[/t] Some more WIP shots. Fixed the grip, fixed the stretching problem with the stock and messed around with the .vmts. It looks really good in game, I'm pretty happy with the way it looks.
Why does it have a rifle stock though? Thats sort of the complete opposite of techy and futuristic-ish which you mentioned you were going for. Even shotguns with polymer rifle stocks are really retro looking. Give it a collapsable stock or something [I]similar[/I] to the AWP or Hitman's Heatmaker. Or for MAXIMUM TACTICOOL FUTURISM go for a bullpup ish design like the Widowmaker or IRL examples like the Keltec KSG or Crye Six12 (not the underslung one)
I think the gun would be better off without the laser.
[QUOTE=ClauAmericano;46993963]I think the gun would be better off without the laser.[/QUOTE] The laser is going to be removed somewhere in development. I'd figure after its mostly done, he will just remove it and show it without.
[QUOTE=kibbleknight;46992219]Hat: [img]http://puu.sh/eTKr5.png[/img] waterlogged labcoat areas would be paintable for reasons.[/QUOTE] Is it claimed?
[QUOTE=S3pirion;46992728]syringes dont have shells silly :P It would be interesting to see a shotgun for medic, but that kinda takes out the uniuqeness of the syringe gun, and wouldnt go along with the doctor theme. Still like the idea though, its a winner in my book.[/QUOTE] Could be a "syringe gun" that fires slug shells for a slow, and mostly accurate shot. It could also be a innovation with medic defense when people are trying to slap him with a sword, and he pulls out a fancy shotgun to destroy any hope of death to said medic. Edit: Woops, page king
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=379830485][img]http://cloud-4.steamusercontent.com/ugc/37487516534595893/4029092AE3148C11423E52AEF3633741E085C24A/[/img][/url] it's a hat :o (click thumbnail to see workshop page and maybe vote)
[QUOTE=NeoDement;46994111][url=http://steamcommunity.com/sharedfiles/filedetails/?id=379830485][img]http://cloud-4.steamusercontent.com/ugc/37487516534595893/4029092AE3148C11423E52AEF3633741E085C24A/[/img][/url] it's a hat :o (click thumbnail to see workshop page and maybe vote)[/QUOTE] Definitely voting this up! Even though if i wouldn't replace my Anger with it (because of nostalgia for Brink), i would love to see this make it into the game.
Thanks! Btw, added download link to the page
[QUOTE=Killbane;46993927]Why does it have a rifle stock though? Thats sort of the complete opposite of techy and futuristic-ish which you mentioned you were going for. Even shotguns with polymer rifle stocks are really retro looking. Give it a collapsable stock or something [I]similar[/I] to the AWP or Hitman's Heatmaker. Or for MAXIMUM TACTICOOL FUTURISM go for a bullpup ish design like the Widowmaker or IRL examples like the Keltec KSG or Crye Six12 (not the underslung one)[/QUOTE] *Gives you a cookie for being helpful* Thanks, this will help, It will probably look better with that type of stock. And for those not wanting the laser, im going to remove it later.
[QUOTE=OverPovered;46976048]Okay, here are some first person shots of the most popular iteration. [t]http://i.imgur.com/cNJ4gNN.jpg[/t] [t]http://i.imgur.com/KRKLDyd.jpg[/t] [t]http://i.imgur.com/2TfWJFU.jpg[/t] -snip- Colteh answered my question, thanks. Edit: What should I name this? Surely "Lung Buster" won't work outside of this thread.[/QUOTE] The Heart-Breaker? Is that too cliche? ...
[t]http://i.imgur.com/RnbCIsh.jpg?1[/t] Demoman 2-item concept, a TC camouflaged Patrol cap and the other being the fingerless leather gloves with the camouflaged sleeves and the buttons and the rest. Edit:slightly updated, cleaned up CLAIMED BY FIVEEYES
[QUOTE=Juodvarnis;46994964][IMG]http://i.imgur.com/tqsTRbn.jpg?1[/IMG] Demoman 2-item concept, a TC camouflaged Patrol cap and the other being the fingerless leather gloves with the camouflaged sleeves and the buttons and the rest. Up for grabs, if anyone's interested[/QUOTE] looks like the heavy's default hands
[QUOTE=S3pirion;46994986]looks like the heavy's default hands[/QUOTE] How long has the Heavy been black!? I guess I never noticed.
WIP with new stock [t]http://i.imgur.com/DTgOz0b.png[/t] [editline]23rd January 2015[/editline] [QUOTE=Phillip Banks;46995045]How long has the Heavy been black!? I guess I never noticed.[/QUOTE] the gloves silly :P
[T]http://i.imgur.com/zWvb3Eh.jpg[/T] [I]Scout-17[/I] Based on Android-17/Trunk
[QUOTE=S3pirion;46994986]looks like the heavy's default hands[/QUOTE] It's a good thing the item isn't for heavy then, eh?
only heavy can wear fingerless gloves, duh
[QUOTE=JasperDx17;46995260]only heavy can wear fingerless gloves, duh[/QUOTE] Scout also has [URL="https://wiki.teamfortress.com/wiki/Digit_Divulger"]fingerless gloves[/URL]...
So uh guys, how can i use the gray mannequin bodygroups (you know, the ones in the resource pack?) in hlmv? I clicked on the mdl and its a normal texture.
[QUOTE=Juodvarnis;46994964][IMG]http://i.imgur.com/tqsTRbn.jpg?1[/IMG] Demoman 2-item concept, a TC camouflaged Patrol cap and the other being the fingerless leather gloves with the camouflaged sleeves and the buttons and the rest. Up for grabs, if anyone's interested[/QUOTE] I kinda like this. Can I give it a go?
[QUOTE=KOS-MOS;46995316]Scout also has [URL="https://wiki.teamfortress.com/wiki/Digit_Divulger"]fingerless gloves[/URL]...[/QUOTE] No, those are for [I]Skinny Heavy[/I].
[QUOTE=Radaghast;46995221][T]http://i.imgur.com/zWvb3Eh.jpg[/T] [I]Scout-17[/I] Based on Android-17/Trunk[/QUOTE] [t]http://cloud-4.steampowered.com/ugc/792942789509011733/CC2796676047AB8354ADD1EBCEABA9F7152B64AC/[/t] ???
[QUOTE=FiveEyes;46995335]I kinda like this. Can I give it a go?[/QUOTE] Of course! I'm currently slightly updating and clearing the concept up and i'll send you the updated concept in half an hour. :downs:
[b]Jack of All Trades[/b] [img]http://puu.sh/eV2Yv.png[/img]
[QUOTE=kibbleknight;46995398][b]Jack of All Trades[/b] [img]http://puu.sh/eV2Yv.png[/img][/QUOTE]Nanomachines? Nanomachines.
[QUOTE=Hogie bear;46995372][t]http://cloud-4.steampowered.com/ugc/792942789509011733/CC2796676047AB8354ADD1EBCEABA9F7152B64AC/[/t] ???[/QUOTE] Those are the models I used [T]http://images4.fanpop.com/image/polls/701000/701761_1303933044895_full.png[/T] [T]http://p1.pichost.me/i/39/1618092.png[/T]
[T]http://www.imagespourtoi.com/lesimages/kuzco/image-kuzco-4.png[/T] Was just a bonus concept.
[QUOTE=Phillip Banks;46995045]How long has the Heavy been black!? I guess I never noticed.[/QUOTE] [t]https://wiki.teamfortress.com/w/images/1/16/Purity_Fist.png?t=20111223224425[/t] He's halfway there.
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