• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
A mod request for the Huntsman The bow from Shadow of the Colossus [IMG]http://3.bp.blogspot.com/-XzP5Em_YwYw/T7kouu7_xOI/AAAAAAAAJ10/3_v1qbgTqqU/s1600/Shadow+of+the+Colossus+%252813%2529.jpg[/IMG] An over the shoulder perspective can be seen in the images found [URL="http://selmiak.bplaced.net/games/ps2/index.php?game=sotc&page=Solution-Colossus-08"]here[/URL] 3 years and still asking
after three years, i'd consider learning modeling myself to get it done.
I wonder whatever happened to that Sniper mod that turned him into Link and all the weapons were Zelda items
[QUOTE=Rajikaru;47064149]How would the actual recoil work? Would it be as heavy as the regular Cow Mangler's recoil? Is there a way you can work around that?[/QUOTE] Its probably gonna need some new firing animations anyway I reckon, considering it has both the rifle fire and the nade launcher, but kinda depends on how they'd make it work [QUOTE=ikes;47064506]maybe shorten it a little and have a fore grip?[/QUOTE] i don't really see how you mean for that to look like
Considering that no one seems to want to give me any thoughts on the model any more, I'm looking for someone who knows how to texture. 3D model: [url]https://skfb.ly/CMyu[/url] If there are ways that I can improve this, I really would appreciate it if people said something.
[QUOTE=Tundra Boy;47066815]Considering that no one seems to want to give me any thoughts on the model any more, I'm looking for someone who knows how to texture. 3D model: [url]https://skfb.ly/CMyu[/url] If there are ways that I can improve this, I really would appreciate it if people said something.[/QUOTE] make quads ?
[QUOTE=r_S;47066996]make quads ?[/QUOTE] The sketchfab model viewer always does crazy stuff to the model and turns everything to tris if that's what you mean. I do have quads. [IMG]http://fc08.deviantart.net/fs71/f/2015/034/0/6/newvolcanic2_blend_by_tundura-d8ggspi.jpg[/IMG]
Hello everybody! Need your feedback about CS:GO Sticker! [t]http://i.imgur.com/ocPrvjE.png[/t]
Been working on a wrench for engineer. Supposed to go in a set with some other items. [t]http://i.imgur.com/oMXDqEa.png[/t]
[QUOTE=blaholtzen;47063975]that's the idea yeah [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/SoldierAssaultRifleProportions2.jpg[/img][/QUOTE] Something about the way the rifle is designed I just don't like. I have a feeling it is how it just suddenly pops up right towards where the barrel begins, as with most rifles they're mostly just level. It looks seems to me like there was two different guns that were just cut and made into one half way down the gun. I dunno if this is because of animations or?
[QUOTE=Tundra Boy;47067035]The sketchfab model viewer always does crazy stuff to the model and turns everything to tris if that's what you mean. I do have quads. [IMG]http://fc08.deviantart.net/fs71/f/2015/034/0/6/newvolcanic2_blend_by_tundura-d8ggspi.jpg[/IMG][/QUOTE] [t]http://puu.sh/fq7Gn.jpg[/t] Make sure to fix parts that are inconsistent in form, like this warped screw on the trigger
[QUOTE=S3pirion;47067372]Been working on a wrench for engineer. Supposed to go in a set with some other items. [t]http://i.imgur.com/oMXDqEa.png[/t][/QUOTE] oh baby [editline]3rd February 2015[/editline] what does it look like in his hand
[t]http://i.imgur.com/DI50IVB.png[/t] [URL="http://imgur.com/a/8tBYJ"]My other concepts.[/URL]
[QUOTE=Tundra Boy;47067035]The sketchfab model viewer always does crazy stuff to the model and turns everything to tris if that's what you mean. I do have quads. [IMG]http://fc08.deviantart.net/fs71/f/2015/034/0/6/newvolcanic2_blend_by_tundura-d8ggspi.jpg[/IMG][/QUOTE] Too many polys in the trigger guard, needs smoothing all over.
[QUOTE=Pie_Tony;47067423]Something about the way the rifle is designed I just don't like. I have a feeling it is how it just suddenly pops up right towards where the barrel begins, as with most rifles they're mostly just level. It looks seems to me like there was two different guns that were just cut and made into one half way down the gun. I dunno if this is because of animations or?[/QUOTE] could be that that's the old version, this is the current one [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/SoldierAssaultRifle6.jpg[/img]
[QUOTE=OneFourth;47067515]oh baby [editline]3rd February 2015[/editline] what does it look like in his hand[/QUOTE] [t]http://i.imgur.com/ChQ5MIs.jpg[/t] Still in base colors, and the positioning and such is still not finished. Also, should i do team colors?
I suggest you try to make it so his fingers go through the opening. Looks good though.
[QUOTE=WnR;47067618]Too many polys in the trigger guard, needs smoothing all over.[/QUOTE] *has just found 'shade smooth'* I really needed this earlier didn't I?
[QUOTE=S3pirion;47067949][t]http://i.imgur.com/ChQ5MIs.jpg[/t] Still in base colors, and the positioning and such is still not finished. Also, should i do team colors?[/QUOTE] S3pirion, did you received my Private Message? I can help you doing the Emporium Banner for your released mods (like the Engineer Shotgun thing).
Smoothing things out a bit. [url]https://skfb.ly/CMyu[/url] [IMG]http://fc08.deviantart.net/fs71/i/2015/034/3/3/newvolcanic2_blend_by_tundura-d8ggspi.jpg[/IMG] And yeah, the sketchfab wireframe is still not at all what the blender wireframe is. I don't know why.
[QUOTE=YeWelshTabby;47067566][t]http://i.imgur.com/DI50IVB.png[/t] [URL="http://imgur.com/a/8tBYJ"]My other concepts.[/URL][/QUOTE] Not sure if that's going to look odd, but how about removing the sleeves, so RED and BLU can be seen easily (or make red and blue sleeves).
[QUOTE=gabrielwoj;47068397]S3pirion, did you received my Private Message? I can help you doing the Emporium Banner for your released mods (like the Engineer Shotgun thing).[/QUOTE] Yes, i did, I would apreciate it if you would help me.
[QUOTE=S3pirion;47068510]Yes, i did, I would apreciate it if you would help me.[/QUOTE] Alright, since I got your permission to do so, I'll make the banner for that weapon. I'll send via Private Message once it's ready. [B]EDIT:[/B] Sent.
[QUOTE=kh2ff;47064759]A mod request for the Huntsman The bow from Shadow of the Colossus [IMG]http://3.bp.blogspot.com/-XzP5Em_YwYw/T7kouu7_xOI/AAAAAAAAJ10/3_v1qbgTqqU/s1600/Shadow+of+the+Colossus+%252813%2529.jpg[/IMG] An over the shoulder perspective can be seen in the images found [URL="http://selmiak.bplaced.net/games/ps2/index.php?game=sotc&page=Solution-Colossus-08"]here[/URL] 3 years and still asking[/QUOTE] This is one part of me that would like to see a SotC set, but I'm not sure what class it would go with, or if it makes sense in the tf2 universe. The most I'd hope for is Wander's ancient sword: [IMG]http://vignette3.wikia.nocookie.net/t__/images/8/89/AncientSword.png/revision/latest?cb=20130912155334&path-prefix=teamico[/IMG]
crits please wip [img]http://puu.sh/fqGXl/8c6c5da64c.jpg[/img] [img]http://puu.sh/fqlxH/91d1b834b5.jpg[/img] not sure if i should make these 2 items a set
[QUOTE=perrryz;47068884]crits please wip [img]http://puu.sh/fqGXl/8c6c5da64c.jpg[/img] [img]http://puu.sh/fqlxH/91d1b834b5.jpg[/img] not sure if i should make these 2 items a set[/QUOTE] Change the hat main color to match his red shirt better? Currently, it looks like "The Value of Teamwork" colors.
[QUOTE=perrryz;47068884]crits please wip [img]http://puu.sh/fqGXl/8c6c5da64c.jpg[/img] [img]http://puu.sh/fqlxH/91d1b834b5.jpg[/img] not sure if i should make these 2 items a set[/QUOTE] the top red part of the hat could maybe use some noise to make it a bit more detailed, as it looks a bit plain at the moment. also did you make a phong mask? the gold badge could be a bit shinier. other than that, good work.
[QUOTE=perrryz;47068884]crits please wip [img]http://puu.sh/fqlxH/91d1b834b5.jpg[/img] not sure if i should make these 2 items a set[/QUOTE] [IMG]http://fc08.deviantart.net/fs70/f/2015/034/1/4/1464627a7d2c964f8fdddcf8badafb57-d8gk4ur.jpg[/IMG] The tie sorta disappears as it moves under his collar. And further back the coat almost looks like it's going under the collar as well. Looks great though!
[QUOTE=gabrielwoj;47068951]Change the hat main color to match his red shirt better? Currently, it looks like "The Value of Teamwork" colors.[/QUOTE] brighter colors fit kinda bad [img]http://puu.sh/fqLrF/1998202f4f.jpg[/img] so ill just make the items seperate [QUOTE=dongalator;47068960]the top red part of the hat could maybe use some noise to make it a bit more detailed, as it looks a bit plain at the moment. also did you make a phong mask? the gold badge could be a bit shinier. other than that, good work.[/QUOTE] better? [img]http://puu.sh/fqMDZ/e9f320c5f2.jpg[/img] [editline]4th February 2015[/editline] [QUOTE=Tundra Boy;47069067][IMG]http://fc08.deviantart.net/fs70/f/2015/034/1/4/1464627a7d2c964f8fdddcf8badafb57-d8gk4ur.jpg[/IMG] The tie sorta disappears as it moves under his collar. And further back the coat almost looks like it's going under the collar as well. Looks great though![/QUOTE] the tie actually is disappearing as it moves under the collar. gonna make that area darker for a smoother transition though. thanks!
[QUOTE=gabrielwoj;47068485]Not sure if that's going to look odd, but how about removing the sleeves, so RED and BLU can be seen easily (or make red and blue sleeves).[/QUOTE] Thanks for the feedback. I also came up with the idea for brassards (the first one) which should fix the team recognition, but I'm not sure which looks the best. So here's a vote. I've kept the armbands in just in case. [B]EDIT:[/B] Forgot to mention that I couldn't team colour the arms without it looking weird, so sadly, couldn't do them. If anyone has any ideas though, I'd like to hear them. [t]http://i.imgur.com/iPdw46n.png[/t][t]http://i.imgur.com/uG77C8Q.png[/t][t]http://i.imgur.com/LAlKsxL.png[/t][t]http://i.imgur.com/xJ9vOkO.png[/t]
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