• TF2 Emporium 61: Smoking Guns
    5,000 replies, posted
[URL="http://mods.tf/mods/655/"][IMG]http://i.imgur.com/EjSY51D.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=392568676"][IMG]http://i.imgur.com/pkLrhso.png[/IMG][/URL] mod's up :)
[QUOTE=blueNES;47140224]You know nothing! [T]https://wiki.teamfortress.com/w/images/thumb/5/5e/Sir_Hootsalot_Concept_Art.jpg/599px-Sir_Hootsalot_Concept_Art.jpg?t=20121027141702[/T][/QUOTE] Hey now You know this is the best
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[QUOTE=r_S;47145310]if only we can make kill taunts[/QUOTE] Maybe if the dynamite would just land and make a small poof and demoman would be like "really"
How about he looks at it after it lands, is scared for his life, going into something like his crouched loser pose, then when it doesn't explode and is a dud, he stands up and holds his chest while sighing in relief.
Keep in mind that the importer only supports taunts that are 5 seconds or less.
Alright, X marks it and I have made some progress on the cape: [url]https://skfb.ly/CStV[/url] [IMG]http://fc03.deviantart.net/fs71/i/2015/046/5/4/cape_wip_by_tundura-d8hr027.jpg[/IMG] One thing we were wondering is what materials of what color the cape/shoulder-pad/strap should be made of, since the original concept was for the cape to be more rogue-like than a formal military cape (we are considering whether we want epaulettes). Let us know what you think! As for my volcanic pistol project, I've decided I may need to go back and make some large changes to the UV layout, as well as clean up the model itself, so it may be a bit before I post about it again. A very long bit.
-snip-
[QUOTE=Tundra Boy;47147369]Alright, X marks it and I have made some progress on the cape: [url]https://skfb.ly/CStV[/url] [IMG]http://fc03.deviantart.net/fs71/i/2015/046/5/4/cape_wip_by_tundura-d8hr027.jpg[/IMG] One thing we were wondering is what materials of what color the cape/shoulder-pad/strap should be made of, since the original concept was for the cape to be more rogue-like than a formal military cape (we are considering whether we want epaulettes). Let us know what you think! As for my volcanic pistol project, I've decided I may need to go back and make some large changes to the UV layout, as well as clean up the model itself, so it may be a bit before I post about it again.[/QUOTE] Kinda looks like you're using a lower lod on the spy, might want to use a higher one so that the strap doesn't end up clipping.
[QUOTE=Radaghast;47141081][IMG]http://i.imgur.com/gaqcdSE.png[/IMG] [I]Radaghast the White [B](?)[/B][/I] Thanks to maxxy who helped me with the folds, and gave me feedback for the colors, outlines, and such. Still up for claiming.[/QUOTE] I would probably claim this if i would know how to rig clothes ._. (Hey, it may look more appealing once in 3d, you never know)
[QUOTE=Radaghast;47141081][IMG]http://i.imgur.com/gaqcdSE.png[/IMG] [I]Radaghast the White [B](?)[/B][/I] Thanks to maxxy who helped me with the folds, and gave me feedback for the colors, outlines, and such. Still up for claiming.[/QUOTE] The problem isnt so much your artistic ability but more your lack of understanding tf2's style and what makes a good item
it is a good item. he only needs to give a proper shape to those pants.
[QUOTE=DrPyspy;47147622]Kinda looks like you're using a lower lod on the spy, might want to use a higher one so that the strap doesn't end up clipping.[/QUOTE] Updated, checked for clipping and added a higher quality spy. [url]https://skfb.ly/CStV[/url] [IMG]http://fc08.deviantart.net/fs71/i/2015/046/2/d/cape_wip_by_tundura-d8hr027.jpg[/IMG]
A little spy watch concept I've been working on. The original intention was to make a disguise kit for the unused [URL="https://www.youtube.com/watch?v=W-QFTkd5tsY"]decoy mechanic[/URL], but the spy's disguise kit doesn't have a slot, so I made a watch instead. [URL="http://i.imgur.com/45qWdb1.png"][IMG]http://i.imgur.com/5gWcfmU.png[/IMG][/URL]
[QUOTE=VernoGuy;47149446]A little spy watch concept I've been working on. The original intention was to make a disguise kit for the unused [URL="https://www.youtube.com/watch?v=W-QFTkd5tsY"]decoy mechanic[/URL], but the spy's disguise kit doesn't have a slot, so I made a watch instead. [URL="http://i.imgur.com/45qWdb1.png"][IMG]http://i.imgur.com/5gWcfmU.png[/IMG][/URL][/QUOTE] I'm not very bright, what is this mechanic you're talking about?
[QUOTE=Jake Steele;47149483]I'm not very bright, what is this mechanic you're talking about?[/QUOTE] Probably the one he linked to, which is why the words "decoy mechanic" are blue and underlined.
[QUOTE=VernoGuy;47149446]A little spy watch concept I've been working on. The original intention was to make a disguise kit for the unused [URL="https://www.youtube.com/watch?v=W-QFTkd5tsY"]decoy mechanic[/URL], but the spy's disguise kit doesn't have a slot, so I made a watch instead. [URL="http://i.imgur.com/45qWdb1.png"][IMG]http://i.imgur.com/5gWcfmU.png[/IMG][/URL][/QUOTE] It looks like a make-up palette with a mirror imo.
[QUOTE=Rajikaru;47149510]Probably the one he linked to, which is why the words "decoy mechanic" are blue and underlined.[/QUOTE] i watched the video, i don't know what is so special about it
-ok-
[IMG]http://i.imgur.com/aR0nOlE.png[/IMG] [I]Casual Scout[/I] Up for grabs Also about the Pyro concepts, the pants might be claimed (Vest will be still up to you Makzu)
[img]http://i.imgur.com/vIssr4Y.jpg[/img] Heres a little one night project I did. It will be released on the SFM workshop after its purpose is fulfilled. Lit tip is self ilum, and lit cig has its own bone so you can move it around.
[QUOTE=donhonk;47150145][img]http://i.imgur.com/vIssr4Y.jpg[/img] Heres a little one night project I did. It will be released on the SFM workshop [B]after its purpose is fulfilled[/B]. Lit tip is self ilum, and lit cig has its own bone so you can move it around.[/QUOTE] You forgot the winky face!
[QUOTE=Pagliacci;47149693]unclaimed [IMG]http://i.imgur.com/n71qB2Q.png[/IMG] greg will be doing the promos[/QUOTE] Forcing the person who wants to claim it to have an assigned person for promos is really dumb and personally, more than enough reason to not want to claim it
[QUOTE=Pastel;47149643]It looks like a make-up palette with a mirror imo.[/QUOTE] Well, the spy does disguise himself often, but I don't think he'd carry around a makeup kit either... What if it had a small radio antenna? Make it look more like a communicator or something.
[QUOTE=Radaghast;47149743][IMG]http://i.imgur.com/aR0nOlE.png[/IMG] [I]Casual Scout[/I] Up for grabs Also about the Pyro concepts, the pants might be claimed (Vest will be still up to you Makzu)[/QUOTE] Getting better, just need to make it cleaner and sharper.
So this has been up for a few days and I forgot to do a proper release here. Whoops. Have a thing. [url=http://tf2.gamebanana.com/skins/138591][IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/clayclay_zpscb4033c2.png[/IMG][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=391941701][IMG]http://i.imgur.com/pkLrhso.png[/IMG][/url] [t]http://files.gamebanana.com/img/ss/skins/54deb7e3901f8.jpg[/t] [t]http://files.gamebanana.com/img/ss/skins/54deb7e57b1c8.jpg[/t]
I still feel Claymost or Claymine are better names.
[QUOTE=ZombiPlastiClok;47151976]So this has been up for a few days and I forgot to do a proper release here. Whoops. Have a thing. [url=http://tf2.gamebanana.com/skins/138591][IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/clayclay_zpscb4033c2.png[/IMG][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=391941701][IMG]http://i.imgur.com/pkLrhso.png[/IMG][/url] [t]http://files.gamebanana.com/img/ss/skins/54deb7e3901f8.jpg[/t] [t]http://files.gamebanana.com/img/ss/skins/54deb7e57b1c8.jpg[/t][/QUOTE] This is absolutely amazing. The only bad part is that you can't see when it has been detonated in first person view unless you swing it. What if you added scorch marks to the exploded version?
[QUOTE=Radaghast;47149743][IMG]http://i.imgur.com/aR0nOlE.png[/IMG] [I]Casual Scout[/I] Up for grabs Also about the Pyro concepts, the pants might be claimed (Vest will be still up to you Makzu)[/QUOTE] You should make your lines thinner and instead of redrawing the pants just utilize them in the model/texture and just add the bottom parts. Also you really need some sort of shading on those. You are improving but you still have a [I]long[/I] way to go. Keep it up.
Accidentally put this in the wrong thread last night, But i was trying to think of a neat pyro primary alternative: [t]http://i.imgur.com/rlzUAmnh.jpg[/t] I dunno what I ended up drawing, but it looks really cool for some reason. I think its supposed to be a flamethrower that has the air blast mechanic replaced with a projectile. Similar to the Gang Garrison 2 flamethrower.
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