Does anyone have any idea what the hell is going on with Gamebanana? I found out that within the last month they opened [URL="http://gamebanana.com/contests/57"][U]two[/U][/URL] [URL="http://gamebanana.com/contests/55"][U]more[/U][/URL] modeling contests with cash money as a reward, with a total $350 in prizes in each. This isn't counting that strange [URL="http://gamebanana.com/contests/53"][U]$1,000 weather contest[/U][/URL] that was mentioned a while ago, and is STILL going.
It's not that I have a problem that they want to spur people to make new content. I'm just curious where they're getting all this dosh to throw into contests all of a sudden, and why do so many at once?
[QUOTE=ZombiPlastiClok;47152292]Does anyone have any idea what the hell is going on with Gamebanana? I found out that within the last month they opened [URL="http://gamebanana.com/contests/57"][U]two[/U][/URL] [URL="http://gamebanana.com/contests/55"][U]more[/U][/URL] modeling contests with cash money as a reward, with a total $350 in prizes in each. This isn't counting that strange [URL="http://gamebanana.com/contests/53"][U]$1,000 weather contest[/U][/URL] that was mentioned a while ago, and is STILL going.
It's not that I have a problem that they want to spur people to make new content. I'm just curious where they're getting all this dosh to throw into contests all of a sudden, and why do so many at once?[/QUOTE]
I'm pretty sure they have a thing going on right now where there's a new contest announced every monday.
[QUOTE=kibbleknight;47152315]I'm pretty sure they have a thing going on right now where there's a new contest announced every monday.[/QUOTE]
But that also begs the question of why so many? And also what's with all the money on the line? I dunno it reeks of desperation to me.
If anyone wants to texture and facial flex this for munchy and i leave one of us a message
[Thumb]http://i.imgur.com/AHTJCcG.png[/Thumb]
Smooth that pointy edge behind the ear and give the string the same thickness all around. It should not get thinner towards the attachment point on the mask.
[QUOTE=Zakkin;47151994]I still feel Claymost or Claymine are better names.[/QUOTE]
Clayevenmore
A movie prop contest? Cool i guess i could finish up my revolver and say its the one from Ghost in the Shell or something even though I've never watched it ;) 10 days is probably enough time to figure out how to compile it...
I also wonder how many pulse rifles there will be
[QUOTE=Metaru;47153993]there are never enough pulse rifles.[/QUOTE]
This is my pulse rifle. There are many like it, but this one is mine.
[QUOTE=CBO0tz;47154052]Claidheamh Mòr..?[/QUOTE]
He's making a joke.
Movie replica eh? I have been sketching up the concept for a ninjato. Might be interesting
-snip-
[IMG]http://puu.sh/g0wfu/b2161db222.png[/IMG]
still a bit wip
first time texturing with my wacom bamboo
based off a concept by juodvarnis
Uploaded my medic set from last week for download.
[url=http://mods.tf/mods/657/][img]https://dl.dropboxusercontent.com/u/6526556/sterilechamber.png[/img][/url]
[url=http://mods.tf/mods/656/][img]https://dl.dropboxusercontent.com/u/6526556/thoracics.png[/img][/url]
[url=http://tf2.gamebanana.com/skins/138659][img]https://dl.dropboxusercontent.com/u/6526556/braintes.png[/img][/url]
[url=http://tf2.gamebanana.com/skins/138660][img]https://dl.dropboxusercontent.com/u/6526556/pfort.png[/img][/url]
[QUOTE=G. Verloren;47119900]Well, maybe not [I]never[/I].
I'm starting to assume that in retrospect he's not pleased with the set somehow.[/QUOTE]
You'd be right. Little things here and there I've never gotten around to fixing.
Although I suppose it doesn't hurt to upload them as unlisted if you're not bothered by stuff lack of flexes making the beanie visible under the headband whenever the demoman frowns.
[url=http://mods.tf/mods/658/]Hair[/url] and [url=http://mods.tf/mods/659/]armor[/url]
[QUOTE=Colteh;47156006][t]http://puu.sh/g0wfu/b2161db222.png[/t][/QUOTE]
Why is the barrel so very much bigger than the bullets?
[editline]17th February 2015[/editline]
[QUOTE=Svdl;47156141]You'd be right. Little things here and there I've never gotten around to fixing.
Although I suppose it doesn't hurt to upload them as unlisted if you're not bothered by stuff lack of flexes making the beanie visible under the headband whenever the demoman frowns.[/QUOTE]
The [URL="https://wiki.teamfortress.com/wiki/Razor_Cut"]Razor Cut[/URL] has that exact same clipping problem, yet it seems successful and popular enough. I admit it does bug me with my own Razor Cut, but only a little, and certainly not enough to make me not want to wear it.
That said, I [I][B]really[/B][/I] love this set, so thanks so much for even just the "unofficial" version!
Also here's a set made with VLEK.
[img]https://dl.dropboxusercontent.com/u/6526556/thestickyman.jpg[/img]
[url=http://steamcommunity.com/workshop/filedetails/?id=394099496][img]https://dl.dropboxusercontent.com/u/6526556/stickymanpostersm.jpg[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=394096870][img]https://dl.dropboxusercontent.com/u/6526556/stickyhelmsm.jpg[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=394097189][img]https://dl.dropboxusercontent.com/u/6526556/stickyharnessm.jpg[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=394097717][img]https://dl.dropboxusercontent.com/u/6526556/stickypadssm.jpg[/img][/url]
I know theres limits but oh geez that rigging does those spikes no favors.
[QUOTE=Colteh;47156006][IMG]http://puu.sh/g0wfu/b2161db222.png[/IMG]
still a bit wip
first time texturing with my wacom bamboo
based off a concept by juodvarnis[/QUOTE]
Revolvers replacement perhaps
turns out i messed up with the proportions and size of this
[t]http://i.imgur.com/NuGxs3I.png[/t]
so went over it one more time and hopefully this will turn out better in context
[img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/RifleStickyLauncher12b.jpg[/img]
[QUOTE=blaholtzen;47157275]turns out i messed up with the proportions and size of this
[t]http://i.imgur.com/NuGxs3I.png[/t]
so whent over it one more time and holefully this will turn out better in context
[img]https://dl.dropboxusercontent.com/u/39556064/concepts/Weapons/RifleStickyLauncher12b.jpg[/img][/QUOTE]
That's one big ass sticky launcher
[IMG]http://puu.sh/g0Up2/3d7148d678.jpg[/IMG]
Livestreaming this later tonight.
[QUOTE=Frying Dutchman;47157563][IMG]http://puu.sh/g0Up2/3d7148d678.jpg[/IMG]
Livestreaming this later tonight.[/QUOTE]
It's lookin' pretty good so far! Keep it up.
[T]http://puu.sh/g16wh/b4122b60fc.png[/T]
Do any of you Blender users know how to get rid of these annoying marks after baking
Also:
[T]http://puu.sh/g16Nz/41c9011421.png[/T]
[T]http://puu.sh/g16C4/0009ba789e.png[/T]
Does anyone know how to prevent this? It's kinda annoying
[QUOTE=Frying Dutchman;47157563][IMG]http://puu.sh/g0Up2/3d7148d678.jpg[/IMG]
Livestreaming this later tonight.[/QUOTE]
I think the trigger should the the other way around because shooting with middle finger would be a little uncomfortable i guess.
[QUOTE=Tompson1997_PL;47158634]I think the trigger should the the other way around because shooting with middle finger would be a little uncomfortable i guess.[/QUOTE]
That should be an easy fix. Thanks for the input!
[QUOTE=Pastel;47158571]It's lookin' pretty good so far! Keep it up.[/QUOTE]
Even though putting 4 colours on an AO bake is pretty nifty.
Think its better to fully texture it c:
[editline]edit[/editline]
stream ended
Any other of you Emporium guys going to PAX East this year?
[QUOTE=Void Skull;47159642]Any other of you Emporium guys going to PAX East this year?[/QUOTE]
I am.
[sp]Why is it funny?[/sp]
[QUOTE=Pastel;47159905]I am.[/QUOTE]
Watch out for sexy dancing pyros.
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