[QUOTE=blueNES;47178572]Does anyone know where I can find that picture which shows the colour pallet of each class[/QUOTE]
[url='http://media.steampowered.com/apps/tf2/tf2_do-it-yourself_kit.zip']Valve's Do It Yourself Pack has it[/url], I guess.
[QUOTE=Radaghast;47176725]You didn't readed clearly what I wrote.
I did complain the fact that they blind rate, not the fact that they disliked my work (and it's their opinion after all, not going to weep against negative rates)
You forgot that the emporium was made to give feedbacks, and by feedbacks, I mean actual ones. (Like the ones Psyke/InfectedPotato gave, or even some other guys for my concepts.)[/QUOTE]
You've said people should do that, though. With a few of your concepts people have given you feedback about what was wrong with them and when it was something you didn't want to hear you said this:
[QUOTE=Radaghast;46987411]I didn't needed uncessaries comments, rates are here for something.
I asked arround if the concept was alright ,and I didn't get that much negatives opinions (changed some stuff since the first concept)
If you don't like my concept ,just use the RATE system.
Don't start a novel about me not using the Classes styles and whatever. (or actually just use a pretext to reverse your odium)[/QUOTE]
You said not to give you feedback unless you're saying good things about your items and if someone doesn't like them they should just rate you instead of saying what's wrong with it.
Radagast, you're not really in a position to complain if you ask me. For the past months on end you have been the single person that has gotten most comments on his work, tons of valid criticism included. Lots of others have gotten way less feedback but improved much more than you have. By this point its perfectly understandable that people do not feel like giving feedback anymore since it barely makes a difference to your work, the ideas behind them left aside. It seems like you almost completely don't look at your own work or lack the skill to see what's wrong with your stuff.
Self reflections is just as important as feedback and you don't seem to do any of it. Just stop blaming others for your work not being of high enough quality
Just wondering, are there any higher res versions of Badger's concept references available? I really like how easy they are to work with, but the lack of AA bothers me. Also:
[QUOTE=Bapaul;47178910]understanunderstandable[/QUOTE]
Woops that was my phone messing up
First go at texturing, opinions?
[t]http://i.imgur.com/kbseizy.png?1[/t]
How would i go about creating this material look?
[IMG]http://upload.wikimedia.org/wikipedia/commons/7/7e/Flat-cap.jpg[/IMG]
[QUOTE=BonJons;47179097]First go at texturing, opinions?
[t]http://i.imgur.com/kbseizy.png?1[/t]
How would i go about creating this material look?
[IMG]http://upload.wikimedia.org/wikipedia/commons/7/7e/Flat-cap.jpg[/IMG][/QUOTE]
It's be much easier to judge seeing it on the model.
[QUOTE=Magypsy;47167487]How about a version with sleeves?[/QUOTE]
[img]http://puu.sh/g5hth.png[/img][img]http://puu.sh/g2Rq8.png[/img]
I still prefer the sleeveless version, mainly due to scout not really having a "just a vest" cosmetic yet, the only one he has right now is the Down Vest and it has an undershirt tied to it.
[QUOTE=Punchy;47179126]It's be much easier to judge seeing it on the model.[/QUOTE]
[t]http://i.imgur.com/pfX9nhr.png?1[/t]
[t]http://i.imgur.com/FHl8yMN.png?1[/t]
[t]http://i.imgur.com/oCxtnvg.png?1[/t]
[QUOTE=Bapaul;47178910]Radagast, you're not really in a position to complain if you ask me. For the past months on end you have been the single person that has gotten most comments on his work, tons of valid criticism included. Lots of others have gotten way less feedback but improved much more than you have. By this point its perfectly understandable that people do not feel like giving feedback anymore since it barely makes a difference to your work, the ideas behind them left aside. It seems like you almost completely don't look at your own work or lack the skill to see what's wrong with your stuff.
Self reflections is just as important as feedback and you don't seem to do any of it. Just stop blaming others for your work not being of high enough quality[/QUOTE]
What do you call improvement ?
That's the point, what do you call improvement, imitating your own art style ?
That's not improvement
[T]http://i.imgur.com/zd2bYNt.png[/T]
[T]http://i.imgur.com/r9Nf3ak.png[/T]
So you ain't going to call that improvement ?
You just ignore the good things I make ,and always take the shittest out of my work as usual?
Just tell me what is wrong with the scout concept then ?
I took the advices about shading, I took the advices about folds, and even for some tons of other things including changing my art style.
But you just complain about me asking more advices to progress ? (Seing some of your Elitist community members blind dumb/ disagree rating, without any actual feedback)
How the hell can I know what is wrong with the scout concept, if the rest of the community rate it like a "correct concept", and only 3 usuals rating ,from the usual guys ,who generally give none feedback.
What is your point?
I ain't a fan of Pastel, but at least he gave an actual negative feedback that helped me to rework the scout's concept.
Sound like they're some lots of [I]"HIGH QUALITY CONCEPTS"[/I] on those last pages.
You just try to impose your viewpoint.
[QUOTE=BonJons;47179197][t]http://i.imgur.com/pfX9nhr.png?1[/t]
[...][/QUOTE]
What you have now looks a lot like part of a concrete statue.
Fabric in TF2 is often a base color with subtle details and a noisy spec mask.
[QUOTE=Radaghast;47179284]What do you call improvement ?
That's the point, what do you call improvement, imitating your own art style ?
That's not improvement
[T]http://i.imgur.com/zd2bYNt.png[/T]
[T]http://i.imgur.com/r9Nf3ak.png[/T]
So you ain't going to call that improvement ?
You just ignore the good things I make ,and always take the shittest out of my work as usual?
Just tell me what is wrong with the scout concept then ?
I took the advices about shading, I took the advices about folds, and even for some tons of other things including changing my art style.
But you just complain about me asking more advices to progress ? (And seing some of your Elitist community members blind dumb/ disagree rating, without any actual feedback)
How the hell can I know what is wrong with the scout concept, if the rest of the community rate it like a "correct concept", and only 3 usuals rating ,from the usual guys ,who generally give none feedback.
What is your point?
I ain't a fan of Pastel, but at least he gave an actual negative feedback that helped me to rework the scout's concept.
Sound like they're some lots of [I]"HIGH QUALITY CONCEPTS"[/I] on those last pages.[/QUOTE]
You just won't accept what everyone's trying to tell you huh (that feedback you keep on going on about). Idk what you mean by taking the shittiest out of your work, because to be honest its all shit. I'm not gonna suger coat it like we've all been trying to. Yes there's been some minimal improvement but all you do is shove it in our faces acting like you've revolutionized art in its enteriety. So what you shaded that scout drawing? You act so entitled its funny, thinking you out of everyone else deserve the most feedback and praise for supposedly improving your shit into slightly less sloppier shit. Its always you people who can't take advice or direct cold feedback that label everyone elitists. Feel free to message me on steam and I could give you a full rundown of "what is wrong with that scout concept".
Side Note: I was re-watching The Hobbit with my little brother earlier and when ever they mentioned Radagast the Brown I couldn't help but feel a strong feeling of being annoyed. You've ruined the hobbit trilogy for me Q_Q
[QUOTE=BonJons;47179197][t]http://i.imgur.com/pfX9nhr.png?1[/t][/QUOTE]
You've got the right idea but have laid it on a little bit too thick i think
generally things like cloth have very little brush strokes/light details while things like metal and dirty surfaces have something more akin to what you've done there
[QUOTE=P.;47172092]Im so proud of your improvements in concepts :´)[/QUOTE]
So I'm just going to ignore that, Gibble ?
Everyone ain't on your private club as I see.
As a lurker on this thread, I've noticed that there is a pattern about you all and how you behave towards Radaghast and S3pirion that repeats itself over time. Here it is:
1) They upload or propose something questionable
2) You tell them why you think their concept or models should require some more work
3) They get defensive
4) In an effort to be polite, you give useful suggestions to them in the most objective way possible
5) They decide to follow these suggestions and change their works
6) Everyone is happy and constructive. They even release something, sometimes
7) Repet step 4, 5 and 6 for a set period of time
8) Restart from point 1
[QUOTE=Radaghast;47179395]So I'm just going to ignore that, Gibble ?
Everyone ain't on your private club as I see.[/QUOTE]
K.
Is that private club you're talking about supposed to be people who don't churn out shit and lash out when they get feedback, eventually leading to them making decent content? :o
[QUOTE=Radaghast;47179395]So I'm just going to ignore that, Gibble ?
Everyone ain't on your private club as I see.[/QUOTE]
You can polish a turd but its still a turd.
Improvement =/= Good, just means slightly less bad
Familiarity ain't doing shit Gibble, and it seem that you always try to avoid the "What is wrong with the scout concept" question. (Seem like you changed your last message)
Also Jukebox ,being proud of something that is "slighty less bad" is probably paradoxal.
[QUOTE=Radaghast;47179395]So I'm just going to ignore that, Gibble ?
Everyone ain't on your private club as I see.[/QUOTE]
Just ignore negative ratings that don't come with feedback and get on with your work :)
I'd say there's some real improvement going on with the people in question. I think it's just slower and more stubborn than what the process was/is for the rest of us.
However the attitudes of some (keyword: [i]some[/i]) of the people in question cannot be as easily defended.
[QUOTE=Radaghast;47179453]Familiarity ain't doing shit Gibble, and it seem that you always try to avoid the "What is wrong with the scout concept" question. (And sound like you Edited your last message)
Also Jukebox ,being proud of something that is "slighty less bad" is probably paradoxal.[/QUOTE]
Dude messagee later and I could tell you what's wrong with that scout. No ones afraid of you lol
Why not just posting your feedbacks here ?
In front of everyone's eyes.
You really avert that question ?
[QUOTE=Radaghast;47179499]Why not just posting your feedbacks here ?
In front of everyone's eyes.
You really avert that question ?[/QUOTE]
you're doing it all wrong. Haikus are 5-7-5
[QUOTE=psyke;47179366]You've got the right idea but have laid it on a little bit too thick i think
generally things like cloth have very little brush strokes/light details while things like metal and dirty surfaces have something more akin to what you've done there[/QUOTE]
[QUOTE=Void Skull;47179340]What you have now looks a lot like part of a concrete statue.
Fabric in TF2 is often a base color with subtle details and a noisy spec mask.[/QUOTE]
Thanks for the pointers, i'll try my best to fix it
[QUOTE=Radaghast;47179499]Why not just posting your feedbacks here ?
In front of everyone's eyes.
You really avert that question ?[/QUOTE]
Oh of course not Radagast the Intimidating, its just I figured maybe I could do you a solid and give you some 1 on 1 feedback which would significantly help since people couldntbrate on it , therefore you wouldn't get mad about them agreeing with the feedback. Why does everyone need to see feedback intended for you?
I don't know why you act like I'm part of some secret workshop society or something. I started off just like you, an annoying fuck who couldn't produce a decent concept and took rating just a bit too seriously. The difference however, is after getting a bunch of downvotes on particular concepts and some written feedback, I used my [B]Common Sense[/B] (look into that, its useful) to deduce that people weren't liking certain things, and instead of defending my concept, I tried to improve it into something everyone would like. You can love your concept all you want, but most of the time you're not the one modeling/texturing it so you need to make it appeal to people who could possibly make it.
Still not giving the feedback as I see?
I will take that as your opinion is based on me, instead of my work.
The session is done.
Probably easier to make a novel about the character instead giving an actual reason to bash the concept.
[QUOTE=Radaghast;47179499]Why not just posting your feedbacks here ?
In front of everyone's eyes.
You really avert that question ?[/QUOTE]
stop clogging thread
no one is obligated to give feedback
snow on mount fuji
[QUOTE=Radaghast;47179652]Still not giving the feedback as I see?
I will take that as your opinion is based on me, instead of my work.
The session is done.[/QUOTE]Just. Shut. The. Fuck. Up. Already. Even I find you annoying now, same as everyone else finds me annoying because I'm a complete retard who wants to kill himself. 'S why I get rated dumb with every post I make.
[highlight](User was banned for this post ("Flaming" - OvB))[/highlight]
You two should be grateful for all the feedback you get, negative or otherwise
I got very little for the stuff i posted (except for the knife, but what i received was beyond my skill at the time so its on hold) so i sort of just stopped posting my progress here and will post complete projects or major things that would need a poll.
[QUOTE=Radaghast;47179453]
Also Jukebox ,being proud of something that is "slighty less bad" is probably paradoxal.[/QUOTE]
You can be 100% proud of improvement. If your perspective is that you being proud of your improvement means that others should as well then you are wrong. This is not a charity event where we are like mothers who put 3 year olds drawings on the fridge and tell them its wonderful. You being proud of your improvement is great, it's motivation to continue improving. I am proud of how far I've come as well, but I know that my current work is still not up to par.
[B]Multiple people have told you that self reflection is very important to being an artist, or anything really. [/B] That's because its true. Arguing further at this point will only be digging your hole deeper. None of us are going to change our opinions, because we've held to ours and they've held true for years, earning us improvement, respect from peers, and self-mades. If you want to stay how you are now that's fine, none of us will stop you, but don't turn it into an ad hominem attack on other users.
Sorry, you need to Log In to post a reply to this thread.