• MvM Discussion Megathread: Do Androids Complain of Overpowered Upgrades?
    1,944 replies, posted
It would be awesome to have an upgrade that speeds up taunt kill animations, so you could use it as a viable strategy to kill robots
[QUOTE=Capt. Tin;43623478]Spy really needs some more upgrades in MvM What about disguise speed? or Cloak on hit for revolvers?[/QUOTE] I would love to see the other two watches being as useful as the DR in MvM. Maybe add a regen while cloaked or a longer cloak time upgrade.
I'd just like to laugh at the people who said "all teemz must hav hooveh hurr durr". I beat a whole mission with 2 engies and some other stuff.
[QUOTE=Hell-met;43624493]all blue players have infinite reserve ammo on any gun in mvm[/QUOTE] I wasn't 100% sure that was the case.
[QUOTE=Hell-met;43624493]all blue players have infinite reserve ammo on any gun in mvm [editline]22nd January 2014[/editline] [thumb]http://www.sourceop.com/hell-met/TF2/guitar.jpg[/thumb][/QUOTE] I tried that today on a sniper with the ubersaw Suddenly he starts strafing, gets stunned and then starts meleeing me. The sniper bot next to him didn't seem to care
[QUOTE=Capt. Tin;43626285]I tried that today on a sniper with the ubersaw Suddenly he starts strafing, gets stunned and then starts meleeing me. The sniper bot next to him didn't seem to care[/QUOTE] sniper bots in MVM are painfully oblivious until they come at you with their kukri then they're terrifying
[QUOTE=gigazelle;43626551]sniper bots in MVM are painfully oblivious until they come at you with their kukri then they're terrifying[/QUOTE] Just like pubs
Kukuri Sniper Bots are fucking horrifying they're so good why
[t]http://cloud-2.steampowered.com/ugc/432645228343229398/7968703790A92FBAA3F702338DB5459E11D9E682/[/t] lol
[QUOTE=HyperTails;43627663]Kukuri Sniper Bots are fucking horrifying they're so good why[/QUOTE] bots are really shit at using melee, but there are a few factors that makes them seem better than they are a) 0 ping means they have realtime consistency. no 10 meters invisible hitbox idiocy hit-sound-but-didnt-hit b) infinite turning. you're fighting a trackball so no matter how fast you move at pointblank they will hit. very noticeable on targe bots too. c) they don't hit other robots. each robot melee hit from a group stacks for massive damage at once d) no melee resistances in the game. Alot of robots have +50% damage done, too. but other than that, they're just holding down mouse1 like idiots and can't even time melee hits properly. most of their kills are accidents
I didn't know Sandman hits also marked for death. I guess I will be using it more now.
[QUOTE=zekrom3112;43629559]I didn't know Sandman hits also marked for death. I guess I will be using it more now.[/QUOTE] Yes, but the upgrade to do so costs $500
[QUOTE=R.M.T.B.;43629570]Yes, but the upgrade to do so costs $500[/QUOTE] But it lets you mark the giants from a safe distance, as long as the ball hits.
[QUOTE=gigazelle;43627893][t]http://cloud-2.steampowered.com/ugc/432645228343229398/7968703790A92FBAA3F702338DB5459E11D9E682/[/t] lol[/QUOTE] [t]http://cloud-2.steampowered.com/ugc/3278920192812079714/DA082CD71775745AA8D314FBB309AB8D4C0F4199/[/t] Hai.
[QUOTE=KirjiroSenzuki;43629768]But it lets you mark the giants from a safe distance, as long as the ball hits.[/QUOTE] I am fine with fan o' war, as I have almost no issues with marking the giant by running up to it and hitting it once or twice, not to forget that with the massive overheal and resistances you should not have much to worry about even when they are crit boosted. That thing is merely a luxury to spend on once you have maxed out everything else needed.
[QUOTE=OffTheRoad;43630310]I am fine with fan o' war, as I have almost no issues with marking the giant by running up to it and hitting it once or twice, not to forget that with the massive overheal and resistances you should not have much to worry about even when they are crit boosted. That thing is merely a luxury to spend on once you have maxed out everything else needed.[/QUOTE] Full attack speed sandman is actually useful, as it does decent damage, unlike a full attack speed fan of war which a lot of people upgrade anyway.
People upgrade the fan of war? Why on earth would you do that? It isn't particular hard to land a bit with it once you've closed, and primary upgrades will be far more useful from a damage perspective.
Gotta get those 7 - 9 damage hits on those giants with 5000 health I guess :v:
[QUOTE=Armisael;43633179]People upgrade the fan of war? Why on earth would you do that? It isn't particular hard to land a bit with it once you've closed, and primary upgrades will be far more useful from a damage perspective.[/QUOTE] It's more from a fuck-around point of view, not a better-make-sure-I-land-my-hit one. Running around with a full attack speed + mark sandman with +attack on is fun.
[QUOTE=Armisael;43633179]People upgrade the fan of war? Why on earth would you do that? It isn't particular hard to land a bit with it once you've closed, and primary upgrades will be far more useful from a damage perspective.[/QUOTE] "I'm gonna FoW that giant bot so hard he will sure feel humiliated to get killed by that thing!"
the wording on the wiki is very odd for australium weapons...just how rare are they?
[QUOTE=emmens;43640934]the wording on the wiki is very odd for australium weapons...just how rare are they?[/QUOTE] Unsure. Some people have done 40+ tours and never received one where as some have done a single tour and got one.
there's currently an outbreak of cash cheaters in mvm right now so don't be afraid to +inspect and laugh. maybe even kick or F7.
I'd laugh more if they still fail to win the mission (which happens, a lot).
I emailed Eric about the infinite money in mann up thing and he said he'd forward it to the team
Too bad they say that to almost all the emails. I still haven't a gotten proper answer about the charge upgrades on bazaar. Seriously. How hard is it to write yes or no?
I'm still waiting for them to fix the movies page in the blog. It's been like that since the MvM Update, and I emailed and got a response in december. Tell me about lazyness...
TF2maps got a response for the mapper's medallions weeks after the Valve artpass and it took reminding them like 2 years later to get it added. They forgot shit and move from project to project a lot, just mail them again
Just a few upgrade suggestions for the scout: Fan O' War - Health on kill replaced with Health on hit OR - Health on assist Winger, Pistol, Pocket - Slow on hit (1 point) (300$) (25%)
[QUOTE=Cyanidious;43666655]Just a few upgrade suggestions for the scout: Fan O' War - Health on kill replaced with Health on hit OR - Health on assist [/QUOTE] Would be great to have weapon specific attributes but I think there rather be better upgrades on all other scout melees as you're already locked by the meta into using the fow or the sandman
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