MvM Discussion Megathread: Do Androids Complain of Overpowered Upgrades?
1,944 replies, posted
[img]http://www.sourceop.com/hell-met/TF2/busterkill.jpg[/img]
you know when a buster instantly dissapears instead of blowing up
that is the best bug in the game.
[QUOTE=Hell-met;43678275]
you know when a buster instantly dissapears instead of blowing up
that is the best bug in the game.[/QUOTE]
It happens so often I'm not sure whether it's a bug or an intended feature that's broken.
[QUOTE=Widow Engie;43678752]It happens so often I'm not sure whether it's a bug or an intended feature that's broken.[/QUOTE]
it should be an official thing
taking care of a buster needs considerable effort especially when there are other robots to kill
nobody ever asked the buster to do friendlyfire. go away valve.
[QUOTE=Hell-met;43679029]it should be an official thing
taking care of a buster needs considerable effort especially when there are other robots to kill
nobody ever asked the buster to do friendlyfire. go away valve.[/QUOTE]
But...
[t]http://cloud-2.steampowered.com/ugc/473174455717193419/30D3D28B18A3EB6CD9CA56BB9CD269281816CD8B/[/t]
after 3 longs days of getting kicked, and abandoning mann up servers filled with douche bags I finallly, finally! completeted the first mission in operation two cities.
[QUOTE=Hell-met;43678275][img]http://www.sourceop.com/hell-met/TF2/busterkill.jpg[/img]
you know when a buster instantly dissapears instead of blowing up
that is the best bug in the game.[/QUOTE]
Its not a bug at all, Its just the buster's gib that doesnt have any type of animation or body parts.
So what I said then?
[QUOTE=Sager;43682972]Its not a bug at all, Its just the buster's gib that doesnt have any type of animation or body parts.[/QUOTE]
Wrong. It is a bug, it's not supposed to drop gibs because it's supposed to explode.
It doesn't always
[t]http://cloud-4.steampowered.com/ugc/469794651249905829/4ED5607142819F6DB04A60A4AA0D3A95C445D20F/[/t]
energy kills on giants seem to bug 99% of the time and drop a ragdoll since 2city
[thumb]http://www.sourceop.com/hell-met/TF2/giantdoll.jpg[/thumb]
small heads and all
So robot shogun heavies will ignore everyone else to kill the medic if they spot him
[QUOTE=R.M.T.B.;43687275]So robot shogun heavies will ignore everyone else to kill the medic if they spot him[/QUOTE]
[QUOTE=Zannabluke;43687563]I presume that's a common trait for bots. Like, they'd ignore a disguised Spy until he backstabs someone.[/QUOTE]
it's like the AI knows how to play the game they were designed for!
[QUOTE=sergiuung;43683401]Wrong. It is a bug, it's not supposed to drop gibs because it's supposed to explode.
It doesn't always
[t]http://cloud-4.steampowered.com/ugc/469794651249905829/4ED5607142819F6DB04A60A4AA0D3A95C445D20F/[/t][/QUOTE]
Link to those kill-icons?
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=1520[/url]
It's somewhat out of date - you'll probably need to fiddle with mod_texture.txt to get it to work.
[QUOTE=Armisael;43689581][url]http://steamcommunity.com/sharedfiles/filedetails/?id=1520[/url]
It's somewhat out of date - you'll probably need to fiddle with mod_texture.txt to get it to work.[/QUOTE]
It mostly works but crashes the game when a "someone is on a killstreak" message appears
[editline]edit[/editline]
Fixed it for myself, [url=https://www.dropbox.com/s/2jt3282g6pkpvu3/mod_textures.txt]here's a copy[/url]
Resistances are criminally underrated in MvM, they'll save your skin in so many occasions. Biggest example for me was pre-nerf Empire Escalation. On Wave 4 as Engi I balanced out between resists and sentry upgrades since I found myself dying tons.
During my winning attempt I only died once and I was able to tend my buildings thanks to the resists. Only problem is when you're smacked by a crit rocket you tend to be sent flying into the skybox, so making your way back to the front can be annoying.
Still, resists are awesome.
I wish I had friends who actually Manned Up. I'm stuck with pubs, and while I can deal with the idiocy (most of the time), I wish I could actually, y'know, play around with different classes and experiment with different weapons instead of the standard Engineer-Scout-Heavy-Demo-Soldier-Medic core
shit gets boring
[QUOTE=MrLagineer;43691306]Resistances are criminally underrated in MvM, they'll save your skin in so many occasions. Biggest example for me was pre-nerf Empire Escalation. On Wave 4 as Engi I balanced out between resists and sentry upgrades since I found myself dying tons.
During my winning attempt I only died once and I was able to tend my buildings thanks to the resists. Only problem is when you're smacked by a crit rocket you tend to be sent flying into the skybox, so making your way back to the front can be annoying.
Still, resists are awesome.[/QUOTE]
Yep, and when people don't ever buy resist and you're trying to help them by using the quickfix and then get yelled at.
[QUOTE=TheFishyG;43691566]I wish I had friends who actually Manned Up. I'm stuck with pubs, and while I can deal with the idiocy (most of the time), I wish I could actually, y'know, play around with different classes and experiment with different weapons instead of the standard Engineer-Scout-Heavy-Demo-Soldier-Medic core
shit gets boring[/QUOTE]
You can always join Boot Camp and play Sniper-Sniper-Sniper-Spy-Sniper-Tomislav Heavy
[QUOTE=The_Gardek;43691857]You can always join Boot Camp and play Sniper-Sniper-Sniper-Spy-Sniper-Tomislav Heavy[/QUOTE]
correction
I'd like to have fun while I play with non-core sets
Made a killicon for the medic shield. Looks kind of boring I think, not sure what else to add
[img]http://puu.sh/6AIDq[/img]
[QUOTE=sergiuung;43694742]Made a killicon for the medic shield. Looks kind of boring I think, not sure what else to add
[img]http://puu.sh/6AIDq[/img][/QUOTE]
It looks fine like that. Kill-icons are supposed to be obvious as to what they are and simple/subtle, it does that fine.
could valve please fuck-off with all those sandman scouts?
minor league, major league, hyper league, jumping, giant major league, giant armored, giant jumping
stuns are shit. get it through your skull.
give them a sun-stick with +300% damage instead
[QUOTE=sergiuung;43694742]Made a killicon for the medic shield. Looks kind of boring I think, not sure what else to add
[img]http://puu.sh/6AIDq[/img][/QUOTE]
Oh my, it's beautiful! I always thought that killicons should be more similar to what the weapons are, but then it would be... a square.
So yeah, this is perfect.
Still unsure if I like how it turned out. I'd like to somehow use the horizontal space more efficiently
[img]http://puu.sh/6BUEm.jpg[/img]
Changed the electricity to stars. Think it's kind of unfitting though.
Older version was better
Hmm, in that case..
[img]http://puu.sh/6BVtw.jpg[/img]
Made the electricity bigger.
If anything I would suggest to make an effect like the Pomson/CM5000/Bison laser effect from these improved killicons, with a short laser coming off from the shield to each side.
[QUOTE=sergiuung;43706138]Hmm, in that case..
[img]http://puu.sh/6BVtw.jpg[/img]
Made the electricity bigger.[/QUOTE]
it's fine as it is. although since mercs are always red in mvm you might aswell make the electricity red/orange.
[QUOTE=Punchy;43706691]it's fine as it is. although since mercs are always red in mvm you might aswell make the electricity red/orange.[/QUOTE]
It's barely noticeable that way
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