MvM Discussion Megathread: Do Androids Complain of Overpowered Upgrades?
1,944 replies, posted
but we're all european and thus all beautiful* you have to join us
*not beautiful
Is it still worth it to play 2cities Mann Up, other than for fun?
[QUOTE=zekrom3112;44487763]Is it still worth it to play 2cities Mann Up, other than for fun?[/QUOTE]
You can still get australiums and killstreak kits for every weapon ever, so I dont see why its not worth playing 2cities.
fortified compound pro kit was like 100$ a week ago
so newly-updated kits + australiums are your reasons
[QUOTE=Hell-met;44487816]so newly-updated kits[/QUOTE]
That'd require them to add weapons though.
[QUOTE=Psychopath12;44487964]That'd require them to add weapons though.[/QUOTE]
Reskins with no kits say hi.
[QUOTE=Psychopath12;44487964]That'd require them to add weapons though.[/QUOTE]
that update when they added the curtain and luger etc, is part of what I meant
fairly sure there's some reskins left to do
the first drops will be extremely valuable
finished a tour with 5 other people last night.
the 6 of us all finished at the same time, and not a single one of us got a 3rd tour crate :v:
[QUOTE=Kapellmeister;44488030]Reskins with no kits say hi.[/QUOTE]
Which ones? I thought every single weapon received a kit in the last patch.
Damn, I should really stop believing that playing the whole tour in a single session could give you a higher chance of better loot.
Scout really needs the ability to see money through walls.
[QUOTE=Spectre1406;44505633]Scout really needs the ability to see money through walls.[/QUOTE]
Your team just needs to inform about the stray bot they killed and learn to clean after themselves so that Scout does not have to waste time looking around for the money. Those alone will prevent big part of the cases where the money is missed.
[QUOTE=Spectre1406;44505633]Scout really needs the ability to see money through walls.[/QUOTE]
Or install money sprites, it is some sort of cheat but damn that thing helps when your team do not use mic.
Personally I can still get a perfect A+ on expert Decoy without any modded assistance
[QUOTE=FalconHBFS;44506465]Or install money sprites, it is some sort of cheat but damn that thing helps when your team do not use mic.[/QUOTE]
I did use that, but sometimes the sprites don't show up at all.
[editline]10th April 2014[/editline]
The best thing I can do is to memorize where the bots will spawn and die.
[QUOTE=R.M.T.B.;44506477]Personally I can still get a perfect A+ on expert Decoy without any modded assistance[/QUOTE]
Decoy is the easiest of them all to get an A+ on, as the map is rather small and you can get from the hatch to bot spawn in maybe 10 seconds if you get the maxed out running and jump upgrades, not to forget how much more open it is when compared to mannworks or coaltown.
[QUOTE=OffTheRoad;44507083]Decoy is the easiest of them all to get an A+ on, as the map is rather small and you can get from the hatch to bot spawn in maybe 10 seconds if you get the maxed out running and jump upgrades, not to forget how much more open it is when compared to mannworks or coaltown.[/QUOTE]
disagree.
decoys the worst map for money due to the 2 extra upper bot spawns which are straight outside the main path, and they lead into even more alternate, obscure routes. mecha decoy is the most likely to turn into a nightmare
the easiest is probably bigrock or manhattan
I haven't played MvM with FP in fuckn ages
Can we play like tomorrow?
I missed $12 on Mannhattan the other day because the engineer's sentry killed some bots up on the catwalk near the stairs.
Nobody picked it up or told me where it was, yet it was still my fault. I was seriously having a panic attack scrambling around looking for it. Scout is probably one of my best classes in MVM, but the people drive me so far up a fucking wall that I never want to play it.
Is there a benefit of maxing out the Knockback Rage upgrade?
I love it when I look for a mission, and I join a group of folks on the final wave just as they are landing the killing blow :v:
[QUOTE=Spectre1406;44523391]Is there a benefit of maxing out the Knockback Rage upgrade?[/QUOTE]
maxed out charges very fast, especially against giants
good for keeping the sentry buster in a corner to not bother the engi
been working on a map of my own for mvm
[thumb]http://www.sourceop.com/hell-met/TF2/map1.jpg[/thumb][thumb]http://www.sourceop.com/hell-met/TF2/map2.jpg[/thumb][thumb]http://www.sourceop.com/hell-met/TF2/map3.jpg[/thumb]
looking ok-ish?
Seems easy to airblast them off the bridge? Or rocket them off even
[editline]12th April 2014[/editline]
I like that theme though
it's going to be medieval mvm, only melees and arrows
but with a normal industrial theme
Then yes I love this idea
[t]http://puu.sh/85rui.jpg[/t]
Sweet, got this as regular loot (not tour end)
apparently finished kits are like $7.00, and i've nearly got all the supplies already
[QUOTE=Punchy;44524286][t]http://puu.sh/85rui.jpg[/t]
Sweet, got this as regular loot (not tour end)
apparently finished kits are like $7.00, and i've nearly got all the supplies already[/QUOTE]
Indeed.I sold one earlier today on the market. Feel's good to get some of that money back.
[QUOTE=Hell-met;44524053]been working on a map of my own for mvm
[thumb]http://www.sourceop.com/hell-met/TF2/map3.jpg[/thumb]
looking ok-ish?[/QUOTE]
It's pretty good, but even with the medieval mode on, the bridge being just a straight line seems boring. Maybe add some broken cars/helicopter/vehicles on the bridge to give it a mad max style apocalypse feeling? Would fit nicely with the medieval stuff, IMO.
its heavily WIP. of course there's going to be cars and shit.
I will also try to use models from the recent vehicle competition
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