MvM Discussion Megathread: Do Androids Complain of Overpowered Upgrades?
1,944 replies, posted
[QUOTE=Omninerd;44897604]Personally, I would love if Valve made any bosses with some classic TD game abilities, like flying (so you can't melee them), summoning minions or getting faster/stronger as he gets damaged.[/QUOTE]
Oh! Flying enemies sure are something to fight.
[media]http://www.youtube.com/watch?v=u2208nqAYVM[/media]
I routinely play on a server that has a ton of interesting bots. Here are some of the more interesting ones.
Just had someone with 130 tours start screaming and insulting out medic for having an oWn tag
i don't know the medic but the engi (130 tours) was just going batshit on him saying he's kicking him the second he can and then he screams "here's the deal we're kicking the worst person each wave---- who agrees" one person jokingly agrees and the 130 gets so pissed we didnt agree he jsut yells :fuck you im leaving"
it's almost pathetic how angry people get from playing with randoms
I had a heavy call me the worst medic ever because he and two other people were "fighting" a rapid fire giant crit soldier in the left hallway next to the bomb shaft in Mannhattan and a rocket hit a wall and killed all three of them. Then we lost.
[QUOTE=Punchy;44927977]Just had someone with 130 tours start screaming and insulting out medic for having an oWn tag
i don't know the medic but the engi (130 tours) was just going batshit on him saying he's kicking him the second he can and then he screams "here's the deal we're kicking the worst person each wave---- who agrees" one person jokingly agrees and the 130 gets so pissed we didnt agree he jsut yells :fuck you im leaving"
it's almost pathetic how angry people get from playing with randoms[/QUOTE]
If you guys had agreed to it, then that engineer should've been the first one to get thrown out of the team as a little hint :v:
interesting info of the day
giant shotgun heavies can deflect rockets and pipes :v:
I'm not sure why they have destroy projectile lvl 1 on their shotgun.
Another [sp]fake[/sp] fun fact: [URL="https://www.youtube.com/watch?v=f90IDs2OCpI"]Machina can penetrate tanks[/URL].
[QUOTE=Hell-met;44932095]interesting info of the day
giant shotgun heavies can deflect rockets and pipes :v:[/QUOTE]
But we still can't get destroy projectile on other hitscan weapons... [I]*sigh*[/I]
I mean, it could be a neat pistol and shotgun buff, and maybe give them a reason to be used.
[QUOTE=Omninerd;44934032]But we still can't get destroy projectile on other hitscan weapons... [I]*sigh*[/I]
I mean, it could be a neat pistol and shotgun buff, and maybe give them a reason to be used.[/QUOTE]
This is why I enjoy UberUpgrades so much. Sure, the PVP is unfair as shit and the MVM server is always full but the sheer possibility of combinations and defiance of class roles is beautiful. By the time the missions were over, I was at level 130 and my shotgun could oneshot smaller robots from across a third of the map and fired faster than the Minigun.
[QUOTE=Hell-met;44932095]interesting info of the day
giant shotgun heavies can deflect rockets and pipes :v:[/QUOTE]
Well you learn something new every day
look, i got a bottle kit and special kit at once
[t]http://puu.sh/95mcH/f78864fca4.jpg[/t]
oh, and i forgot to mention
[t]http://puu.sh/95md6/2bd051a871.jpg[/t]
[QUOTE=Kierany9;44934381]This is why I enjoy UberUpgrades so much. Sure, the PVP is unfair as shit and the MVM server is always full but the sheer possibility of combinations and defiance of class roles is beautiful. By the time the missions were over, I was at level 130 and my shotgun could oneshot smaller robots from across a third of the map and fired faster than the Minigun.[/QUOTE]
It might be fun for people who know how it works. But it's horrible going through all those menus with only the number keys and without knowing how everything works.
[QUOTE=zekrom3112;44939838]It might be fun for people who know how it works. But it's horrible going through all those menus with only the number keys and without knowing how everything works.[/QUOTE]
It really isn't as hard as it looks. 1-1 has all the health and resistance upgrades, 1-2 is move speed, jump height, weapon switch and other physical upgrades, 2-1, 3-1 and 4-1 are your basic weapon upgrades and 2-2, 3-3 and 4-2 are weapon-specific upgrades. You rarely upgrade outside of those four menus.
Upgrading as spy is a goddamn nightmare though. Half of your spy-related upgrades are in 1-4 and the other half are in 4-3 for no good reason. And you never end up in the submenu you want.
[thumb]http://www.sourceop.com/hell-met/TF2/teamwork.jpg[/thumb]
don't need no teamwork
a kill notice without an assist is like 50 times better
[QUOTE=Hell-met;44944564][thumb]http://www.sourceop.com/hell-met/TF2/teamwork.jpg[/thumb]
don't need no teamwork
a kill notice without an assist is like 50 times better[/QUOTE]
it's always nice to see other people using the Black Rose
you are literally the first person I've seen with it (other than myself)
[QUOTE=TheFishyG;44945311]it's always nice to see other people using the Black Rose
you are literally the first person I've seen with it (other than myself)[/QUOTE]
I would totally use it if the weapon wasn't a promo from a game that's restricted to only some countries... :(
[QUOTE=Omninerd;44945375]I would totally use it if the weapon wasn't a promo from a game that's restricted to only some countries... :([/QUOTE]
Or was tradable.
[QUOTE=TheFishyG;44945311]it's always nice to see other people using the Black Rose
you are literally the first person I've seen with it (other than myself)[/QUOTE]
I'd use it if it had a strange variant
i'd love to use the iron curtain more too for the same reason, although i have a killstreak on my curtain at least
I wish they would make a bunch of the promo weapons craftable.
[t]http://puu.sh/98kPh/76e3a7bfe8.jpg[/t]
last wave shenanagins
how to have fun
step 1 : join mannup ironman (lots of pyrobots)
step 2 : equip huntsman and bison
step 3 : make sure every arrow is reflected into your team
[thumb]http://www.sourceop.com/hell-met/TF2/refluct.jpg[/thumb]
[thumb]http://www.sourceop.com/hell-met/TF2/sleepybuster.jpg[/thumb]
poor buster is tired of running and needs a nap [img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[thumb]http://www.sourceop.com/hell-met/TF2/minicritnade.jpg[/thumb]
i've got my own kind of pill
Nothing like the last $3 glitching so nobody can pick it up.
[t]http://puu.sh/9bl90/586451d704.jpg[/t]
[QUOTE=Anderan;44974599]Nothing like the last $3 glitching so nobody can pick it up.
[t]http://puu.sh/9bl90/586451d704.jpg[/t][/QUOTE]
Oh hey, how recent is that screenshot? Does that money mod work for you? I was going to download it the other day and the video showing it off had comments claiming the mod broke with the last patch.
[QUOTE=Damoman;44974622]Oh hey, how recent is that screenshot? Does that money mod work for you? I was going to download it the other day and the video showing it off had comments claiming the mod broke with the last patch.[/QUOTE]
Sometimes it works, sometimes it doesn't. I think it depends on the server.
And...I wasted my 1337th post.
[QUOTE=zekrom3112;44974789]Sometimes it works, sometimes it doesn't. I think it depends on the server.
And...I wasted my 1337th post.[/QUOTE]
Very elite answer though. Thanks!
[QUOTE=Damoman;44974622]Oh hey, how recent is that screenshot? Does that money mod work for you? I was going to download it the other day and the video showing it off had comments claiming the mod broke with the last patch.[/QUOTE]
The screenshot was less than an hour old when I posted it, the mod still works. Though as zerkom said it occasionally doesn't, but most of the time it does.
some money piles are particle-less due to a ressource problem or whatever
so any mods will be affected in the same way for those weird piles
[QUOTE=zekrom3112;44974789]Sometimes it works, sometimes it doesn't. I think it depends on the server.
And...I wasted my 1337th post.[/QUOTE]
OK then, only edit posts. Never post again.
Why is it when I'm going to get all money in a mission, some cash has to be in a glitch spot where you cant get it? Like under the stairs in Mannworks, and behind the spawn door in the upper area of the first robot spawn in Mannhattan.
[QUOTE=Hell-met;44977485]some money piles are particle-less due to a ressource problem or whatever
so any mods will be affected in the same way for those weird piles[/QUOTE]
i learned turning viewmodels off also turns off money particles, for whatever reason.
i have a mod to see money particles through walls, but they dissapeared and i wasnt sure why. turns out they dissapeared when i stopped using viewmodels.
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