• Stuff that Annoys you in TF2: bind m1 say "( ͡° ͜ʖ ͡°)" edition
    5,023 replies, posted
Degreaser+ Reserver shooter combo Yes, it has come up alot. So, please just just fucking fix the damn thing
[QUOTE=Brokkhouse;47009269] he isn't your problem.[/QUOTE] I'm sure your teammates really appreciate your hardy work ethic. You sound like a really fun person to play with.
[QUOTE=Brokkhouse;47009269]Why do you keep looking for him? If he's close, you'll hear him uncloak. If he isn't, he isn't your problem.[/QUOTE] [video]http://youtube.com/watch?v=AydkhtMl4nQ[/video]
I still don't see why in 2015 Spies still don't show some items, especially leg items, correctly. It cripples spy as a class because as soon as an enemy sees a friendly demo missing legs I obviously know to kill them. With a bug like that you might as well not even be able to disguise since one look from a distance and you know who's a Spy. Doesn't help either that the Spy can't tell if he has nonexistant cosmetics or not leading to a lot of "how the fuck did he know I was a Spy?" moments.
[QUOTE=Fapplejack;47011536]I still don't see why in 2015 Spies still don't show some items, especially leg items, correctly. It cripples spy as a class because as soon as an enemy sees a friendly demo missing legs I obviously know to kill them. With a bug like that you might as well not even be able to disguise since one look from a distance and you know who's a Spy. Doesn't help either that the Spy can't tell if he has nonexistant cosmetics or not leading to a lot of "how the fuck did he know I was a Spy?" moments.[/QUOTE] Cosmetics work with disguises, for the most part. The cosmetic-less disguises are a side effect of the glitch that makes cosmetics unattach from playermodels. Bodygroups in general are glitchy, as you get handless heavies pretty frequently. [editline]25th January 2015[/editline] At first I misunderstood your request, and I agreed that disguised spys should show cosmetics. Cosmetics were first disabled so the disguise mask wouldn't clip with the hats, but we have plenty of other body inhabiting miscellaneous items, so they should show up on friendly disguised spys.
Rip in pizza old thread: 2013-2015. On topic: It annoys me that the Third Degree and Solemn Vow are strictly better than the melee stock weapons for Pyro and Medic. [QUOTE=Rainbowmaker;47007681][t]http://i.imgur.com/ULxl69I.png[/t] As a sniper, i fucking hate anyone who uses this instakill stick with the sticky jumper/base jumper.[/QUOTE] I used to do this all the time on 2fort, I don't think it ever stops being fun( for long). [QUOTE=TwoYearLurker;46923519]aw, you remade the stuff that annoys you thread but didn't make it an ms paint edition again? that's disappointing, the thread was so much more fun to read back then. oh well, i guess there'll be another opportunity in 4985 posts[/QUOTE] I don't think you have to say its a ms paint edition to post images made in it. [QUOTE=Barbarossa_5;46973375]If it's something wildly outlandish over 200, then sure. I realize 150+ isn't ideal, but it is still playable. More so in my case where I'm usually in the 100-150 range, but I might spike to over 150 occasionally.[/QUOTE] I used to play most online games while having around or over 200 ping. [QUOTE=Punchy;46994881]I've found it majorly pisses people off if you let them know you muted them. If someone is unintentionally annoying i just mute and ignore, but the bind spammers i like to let them know so they can do nothing but sit back and ponder how to annoy me when i can't hear them and they can't kill me.[/QUOTE] Won't they just taunt after killing you instead then?
[QUOTE=ASIC;47012004]Rip in pizza old thread: 2013-2015. On topic: It annoys me that the Third Degree and Solemn Vow are strictly better than the melee stock weapons for Pyro and Medic.[/QUOTE] For Solemn Vow you could just make it so the enemy can see your health as well for a downside. Or make it swing slower. As for the third degree, again making it swing slower or giving a vulnerability or something would be good, but you'd have to add in some more situations for it. Maybe it'd also work against people connected through dispensers, or possibly some more anti-medic stuff like knocking back ubered targets or transferring effects like afterburn or jarate too.
[QUOTE=Snowshoe;46997193][IMG]http://i.imgur.com/8kD88jB.png[/IMG][/QUOTE] Here's what happen :v: [IMG]http://i2.kym-cdn.com/photos/images/original/000/895/202/03a.jpg[/IMG]
I hate those pyros who uses the flamethrower to kill another pyro.
[QUOTE=Cool4537;47014977]I hate those pyros who uses the flamethrower to kill another pyro.[/QUOTE] So how are you supposed to fight Pyros as a Pyro without dying?
[QUOTE=Pyraax;47014988]So how are you supposed to fight Pyros as a Pyro without dying?[/QUOTE] My weapon of choice is the shotgun
What if you don't have a shotgun? I'm not gonna waste my time trying to hit them with my flares just to do measly 15 damage per shot.
[QUOTE=Pyraax;47014988]So how are you supposed to fight Pyros as a Pyro without dying?[/QUOTE] the homewrecker clearly.
[QUOTE=Pyraax;47014988]So how are you supposed to fight Pyros as a Pyro without dying?[/QUOTE] Axtinguisher. Finish them like a real man.
[QUOTE=Pyraax;47014988]So how are you supposed to fight Pyros as a Pyro without dying?[/QUOTE] Just lay your weapons down and walk away.
[QUOTE=ASIC;47012004]Won't they just taunt after killing you instead then?[/QUOTE] This is under the implication someone annoying enough to be muted posseses the skill to even scratch me
[QUOTE=Pyraax;47014988]So how are you supposed to fight Pyros as a Pyro without dying?[/QUOTE] back scratcher if they don't airblast
[QUOTE=Blackavar;47017630]if they don't airblast[/QUOTE] ha that's a funny one
Baby Face's Blaster: scattergun+ that lets you go twice as fast as before, making you twice as annoying, also a bonus is that you can carry intel with it, because that's fair Black Box: rocket launcher that lets you get a quarter of your health back by vaguely aiming at someone's feet, best paired up with concheror for maximum carry Degreaser: has no actual downsides because everyone uses it with the flare gun / reserve shooter bullshit combo Shields in general: charge two inches and get a crit, real fun to fight against Gunslinger: turns a defensive class into hitler, talked and argued about from hell and back Now for a very special series of stuff that annoys me, starring Spy's arsenal of crutches Ambassador: turns a stealth class into a slightly less effective sniper with no movement penalties Enforcer: turns a stealth class into a douche walking around and shooting instead of stabbing, gotta love that 180 damage crit Spy-cicle: if you're found by a pyro you probably deserve to die Dead ringer: safety net, also, spending 10 minutes looking for a spy who may or may not be dead is so much fun /rant over
Why is it that there's that type of person who has a buddy being their pocket medic and is completely immune to any damage because they keep jumping? I want to throw things.
[QUOTE=Jetpack Bear;47018276]Black Box: rocket launcher that lets you get a quarter of your health back by vaguely aiming at someone's feet, best paired up with concheror for maximum carry [/QUOTE] Unless you're referring to the health you get from unloading all three rockets each rocket does not heal a quarter of your health, hell it doesn't even heal 10% of your health.
[QUOTE=Jetpack Bear;47018276] Ambassador: turns a stealth class into a [B]slightly less effective[/B] sniper with no movement penalties [/QUOTE] That's debatable, seeing as the Spy has the privilege of getting up close to the enemy, flanking the enemy, firing off more 100% accurate crit shots per second and getting to disguise before shooting. Hell, it's even an incredibly efficient weapon to use when people are chasing you, especially Pyros.
I hate seeing these arguments about the Ambassador. It is a TOOL, it gives spies the ability to assassinate targets from a distance when a backstabbing may not be an option.
[t]https://i.imgur.com/OTgXXNA.jpg[/t] BB+Conch soldiers may be gimping themselves but that doesn't make them any less annoying to kill. :downs:
[QUOTE=Jetpack Bear;47018276]Baby Face's Blaster: scattergun+ that lets you go twice as fast as before, making you twice as annoying, also a bonus is that you can carry intel with it, because that's fair -tl:r;[/QUOTE] Yeah the old one was better and required more skill imo. I loved it.
[QUOTE=Jetpack Bear;47018276]Baby Face's Blaster: scattergun+ that lets you go twice as fast as before, making you twice as annoying, also a bonus is that you can carry intel with it, because that's fair Black Box: rocket launcher that lets you get a quarter of your health back by vaguely aiming at someone's feet, best paired up with concheror for maximum carry Degreaser: has no actual downsides because everyone uses it with the flare gun / reserve shooter bullshit combo Shields in general: charge two inches and get a crit, real fun to fight against Gunslinger: turns a defensive class into hitler, talked and argued about from hell and back Now for a very special series of stuff that annoys me, starring Spy's arsenal of crutches Ambassador: turns a stealth class into a slightly less effective sniper with no movement penalties Enforcer: turns a stealth class into a douche walking around and shooting instead of stabbing, gotta love that 180 damage crit Spy-cicle: if you're found by a pyro you probably deserve to die Dead ringer: safety net, also, spending 10 minutes looking for a spy who may or may not be dead is so much fun /rant over[/QUOTE] Amby is ineffective at really long range and can never one-shot anything ever. Spies who can use it effectively have to have really good aim. Call it annoying, sure, but crutch is just silly. It has a really high skill floor.
[QUOTE=Anderan;47018576]Unless you're referring to the health you get from unloading all three rockets each rocket does not heal a quarter of your health, hell it doesn't even heal 10% of your health.[/QUOTE] combine black box with an effective medic and a soldier with a mediocre enough aim to scratch you with every single rocket and get a small medkit for barely hurting you and you have an irritating little helmet-wearing cunt that [I]won't.[/I] [I]fucking.[/I] [I][B]die.[/B][/I]
[QUOTE=Jetpack Bear;47018276] Dead ringer: safety net, also, spending 10 minutes looking for a spy who may or may not be dead is so much fun /rant over[/QUOTE] Fortunately the Dead Ringer is now paired with the most fucked up ragdoll bug so determining whether that Spy is dead or not is now easy as pie.
mvm servers that have map time limits. Was playing Broken Parts with randoms in bootcamp, and we were doing pretty well. We lost once on wave 6/7 and because of that the map changed.
[t]http://cloud-4.steamusercontent.com/ugc/52124589377158670/FADD99C4BE885521FDB115B84D96EB921683454E/[/t] mannpower.jpg
Sorry, you need to Log In to post a reply to this thread.