Stuff that Annoys you in TF2: bind m1 say "( ͡° ͜ʖ ͡°)" edition
5,023 replies, posted
[QUOTE=Otterman;47497861]Those players hate other players just because of their voice, even though they are saying valuable information like, "Sentry down, try to push, everyone!" or, "There's a level three sentry to the right of the doorway." If they are saying things that are informative and helpful or they are being friendly overall, why must you move out of the way to call them out because their voice sounds like they are 11 years old. As long as the 11 year old isn't being a stereotypical annoying brat, they are perfectly fine in my book.[/QUOTE]
Personally I have yet to hear a 12~ year old say something useful over voice-chat, I have only met the stereotypical brats, sadly.
[QUOTE=Potaji;47498239]
1. Cancer(ous) is not an adjective
[/QUOTE]
[url]http://dictionary.reference.com/browse/cancer[/url]
Scroll down to "related forms"
But yes, people shouldn't be mad at you for giving them advice
The amount of servers on the West coast that aren't 24 hr 2Fort or Turbine is absolutely pathetic.
The only other maps I ever really see is Upward, Dustbowl, and on rare occasions, Gold Rush. I saw Hoodoo once.
I wouldn't mind Valve servers if it weren't for sv_pure 2
[QUOTE=Moustacheman;47498653]The amount of servers on the West coast that aren't 24 hr 2Fort or Turbine is absolutely pathetic.
The only other maps I ever really see is Upward, Dustbowl, and on rare occasions, Gold Rush. I saw Hoodoo once.
I wouldn't mind Valve servers if it weren't for sv_pure 1[/QUOTE]
It's dustbowl, 2fort, and orange in the east. RIP fun maps.
It's been over a year since I've played many of the vanilla maps, it's ridiculous.
[QUOTE=_charon;47498663]It's dustbowl, 2fort, and orange in the east. RIP fun maps.
It's been over a year since I've played many of the vanilla maps, it's ridiculous.[/QUOTE]
Honestly, the amount of maps in the entire US is pitiful. Don't get me wrong, I love Upward, it's one of my favorite maps, but sometimes maybe I'd like to play Snakewater or King without having to disable all my mods.
Why are description tags 1.66 but Name Tags 7 fucking refined.
That's less than a dollar but add it up and it cost a shit ton just to get a loadout all named.
[QUOTE=Fapplejack;47498691]Why are description tags 1.66 but Name Tags 7 fucking refined.
That's less than a dollar but add it up and it cost a shit ton just to get a loadout all named.[/QUOTE]
I gave up trading refined for items. I just cash out keys now for hats etc or buy them outright where possible (like on the market).
It's just so, so much easier.
[QUOTE=Zenamez;47498720]I gave up trading refined for items. I just cash out keys now for hats etc or buy them outright where possible (like on the market).
It's just so, so much easier.[/QUOTE]
One key gets me ALMOST 3 name tags. That's still not much considering I use a bunch of weapons on every class.
And the market cost 2 cents more than the store, so no saving there. Is there anywhere I can buy Name Tags without getting fucked in the ass?
[QUOTE=Fapplejack;47498808]One key gets me ALMOST 3 name tags. That's still not much considering I use a bunch of weapons on every class.
And the market cost 2 cents more than the store, so no saving there. Is there anywhere I can buy Name Tags without getting fucked in the ass?[/QUOTE]
You can try places like Marketplace.tf where you can pay using paypal. I've bought keys from there in the past since they were cheaper than the store, market AND they didn't have the 7 day cool off period.
[QUOTE=Zenamez;47498910]You can try places like Marketplace.tf where you can pay using paypal. I've bought keys from there in the past since they were cheaper than the store, market AND they didn't have the 7 day cool off period.[/QUOTE]
$.98
1 cent less.
What a deal.
[QUOTE=Fapplejack;47498932]$.98
1 cent less.
What a deal.[/QUOTE]
Still don't have to wait a week.
5 BFB scouts on enemy team. Your team is all gibusvision who couldn't hit a revved up heavy. They keep blowing up your mini sentries. *disconnect*
So I have a setup I love doing in a/d Gorge for the first point. It's likely I can maintain the setup for a few minutes, maybe even the entire match. It seems randomly placed, with the Dispenser close to the line of fire, and the sentry blocking off all entries at the same time. It's hard to pull off for novice Engies.
And then I get this shit.
[t]http://i.imgur.com/KjZxH00.jpg[/t]
They leech my dispenser, take my ammo, and allow rocket splash to hit my Sentry since there's now a point the soldier can shoot rockets. I decide to let them have my dispenser and I take my sentry and place it on a potential vulnerability to their spot where scouts might get by.
30 seconds later my dispenser and their 2 sentries are down.
Razorback Sniper and his pocket Vaccinator Medic. :l
[QUOTE=Razi The Red;47502543]Razorback Sniper and his pocket Vaccinator Medic. :l[/QUOTE]
Or the Danger Shield if you are a Sniper.
Bad enough you actually have to charge the shot to kill him, then after you do it once he calls his butt buddy to Vaccinator Medic him.
I still can't fathom how useless the Razorback is
[QUOTE=EliaMoroes;47502680]I still can't fathom how useless the Razorback is[/QUOTE]
It's the only functional secondary on Medieval, so it's useful for once.
[QUOTE=Spectre1406;47502714]It's the only functional secondary on Medieval, so it's useful for once.[/QUOTE]
Medieval? Oh, you mean that mode they were like "LOOK GUYS, NEW STUFF!" and then they never touched it again to this very day? That one?
[QUOTE=EliaMoroes;47502680]I still can't fathom how useless the Razorback is[/QUOTE]
It's useful if you're on the move and stick with your team. Pretty much guarantees the spy won't try and shoot you, if so only from a distance great enough that you may counter-snipe.
[QUOTE=EliaMoroes;47502680]I still can't fathom how useless the Razorback is[/QUOTE]
as someone who plays spy a bit, i can say the razorback helps out the sniper in some ways. The main being i skip over him if he is, like said earlier, with other people. I'd rather backstab the demo or heavy right near him, because he'd be much easier to take down afterwards than the other two. It is, however, not as useful longer back with less people around. My ambassador deals with him then.
The problem with the RazorBack is the fact that any revolver at point blank could take out a sniper before he has time to react. Especailly if they're scoped
I consider the razorback to be useless, I use Jarate and the SMG typically
Razorback is actually quite good for what it is. You'll just never notice that while using it because it's entirely passive and it doesn't change the way you play so much as it changes the way enemy Spies do. Having to sit and take 2-3 shots on a Sniper (depending on your revolver) is totally different than just backstabbing him, especially if he has a good reaction time.
I completely disagree about the Razorback being useless, and honestly think it's more of a situational weapon for when the enemy has either a good spy or several spies. I do spycheck often and keep an eye out for enemies in general, but there's always the few second opportunity for a spy where you're scoped in and focusing on an enemy. With decent enough reaction times you can definitely counter the spy, and if not the Spy has to give up their disguise for a longer period of time in order to kill you (multiple revolver shots also show your spot several times as opposed to one from the backstab scream, but that's not as big of a thing).
IMO, the only thing bad about the razorback is how unnoticable it is for the sniper. I'd rather have a [!] on my screen rather than some electricity noise(that I wouldn't hear over all of the other explosions and gunfire going on.) From what I've noticed, most other snipers don't realize they've been backstabbed either.
[QUOTE=Waffle Lord;47504494]IMO, the only thing bad about the razorback is how quiet it is. I'd rather have a [!] on my screen rather than some electricity noise(that I wouldn't hear over all of the other explosions and gunfire going on.) From what I've noticed, most other snipers don't realize they've been backstabbed either.[/QUOTE]
Doesnt it cancel the scope as well?
I ran the razorback awhile back and I was surprised how many spies actually just backstabs it without thinking about it. Made me almost get a strange one.
[QUOTE=Otterman;47504526]Doesnt it cancel the scope as well?[/QUOTE]
Oh, it does. Well, maybe I'm just terrible at paying attention then.
[QUOTE=Fapplejack;47502059]So I have a setup I love doing in a/d Gorge for the first point. It's likely I can maintain the setup for a few minutes, maybe even the entire match. It seems randomly placed, with the Dispenser close to the line of fire, and the sentry blocking off all entries at the same time. It's hard to pull off for novice Engies.
And then I get this shit.
[t]http://i.imgur.com/KjZxH00.jpg[/t]
They leech my dispenser, take my ammo, and allow rocket splash to hit my Sentry since there's now a point the soldier can shoot rockets. I decide to let them have my dispenser and I take my sentry and place it on a potential vulnerability to their spot where scouts might get by.
30 seconds later my dispenser and their 2 sentries are down.[/QUOTE]
Had the same on Robot Destruction just now, I love to main engi on that map since I build a sentry on the enemy A near the stairs and there main B entrance, then litterly 2 other gibbus engineers came to that spot and placed 2 sentry's left and right of mine, my whole spot was doomed within 30 seconds of splash damage... -_-"
Not enough randomizer servers
Not enough randomizer servers that supports replay
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