• TF2 Chat and Speculation V5 - Merry Skinssmas
    5,003 replies, posted
Jesus H christ.
Found a funny way to get accused of hacking when you're actually not. Use KGB, only fire your minigun ( tomislav is the best choice in this case ) when you get a kill with gloves. People accuse you of permacrits lmao. EDIT In other news...[URL="https://backpack.tf/top/backpacks"]80k$ backpack[/URL] was trade banned by VALVe today.
I'm never sorry when sociopathic fuckwit gets slapped by Valve, but I am sorry to see some of those unusuals trapped in that account. Burning Crone's is expensive but I find it uninteresting. Scorching Galvanized Gibus is fugly and I cannot imagine why anyone would want it. Likewise, a C.Heart KE is both tacky and overpriced. Conversely, that Secret to Everybody Sammy Cap used to belong to a friend of mine and is probably 1/1 forever. RIP Secret Snacktime.
[QUOTE=Ultravod;52993679]I'm never sorry when sociopathic fuckwit gets slapped by Valve, but I am sorry to see some of those unusuals trapped in that account. Burning Crone's is expensive but I find it uninteresting. Scorching Galvanized Gibus is fugly and I cannot imagine why anyone would want it. Likewise, a C.Heart KE is both tacky and overpriced. Conversely, that Secret to Everybody Sammy Cap used to belong to a friend of mine and is probably 1/1 forever. RIP Secret Snacktime.[/QUOTE] Imagine If something like Harvest Moon Stash would be stuck in a trade banned account. Atleast he didn't have such.
so in the AM I was playing TF2, pubbing and having a good time then some asshole hacking sniper started focusing me, and since I can pretty immediately tell the difference between legit skill and outright bullshit, I called it. everyone, including a competitive player on the opposite team, claimed i was wrong. even said it could be a smurf! I said I would drop hackusations if the "smurf" added me on their main. which they did, immediately. turned out they were a comp player, and since I confused their name with that of a relatively great sniper main and they weren't super obvious aside from dumb shots on me, I...briefly believed them. then I saw them do this fuckin bullshit: [URL]https://gfycat.com/FirsthandMedicalIrishwaterspaniel[/URL] so this story goes from a tale of a random asshole pub hacker to someone dumb enough to hack on their alt [I]and[/I] link that behavior directly to a main account that plays in UGC. I won't out the name of the comp player for now- at least not until UGC finishes investigating the submitted evidence- but I thought that might be interesting.
Hacking in TF2 would be less of a problem if sniper had more weaknesses that were exploitable by classes other than himself.
[QUOTE=C. Blades;52993727]Hacking in TF2 would be less of a problem if sniper had more weaknesses that were exploitable by classes other than himself.[/QUOTE] So basically let sniper mains suffer just because some cunts are hacking? Not a bright solution.
[QUOTE=C. Blades;52993727]Hacking in TF2 would be less of a problem if sniper had more weaknesses that were exploitable by classes other than himself.[/QUOTE] not really. hacks can make pretty much any class unstoppable, especially when they disable bullet spread and falloff entirely. see: hacking scouts and heavies and getting shredded for max damage at any distance. sniper's design is particularly friendly to hackers because of burst damage (and the fact that if they even attempt to hide it they can go undetected as a "good" sniper), but even if sniper were removed from the game entirely people would still hack, even with less optimal strategies, so long as people still get upset when they do it.
[QUOTE=Contra132;52993737]not really. hacks can make pretty much any class unstoppable, especially when they disable bullet spread and falloff entirely. see: hacking scouts and heavies and getting shredded for max damage at any distance. sniper's design is particularly friendly to hackers because of burst damage (and the fact that if they even attempt to hide it they can go undetected as a "good" sniper), but even if sniper were removed from the game entirely people would still hack, even with less optimal strategies, so long as people still get upset when they do it.[/QUOTE] I've played against a hacking widowmaker engineer. I'd much rather play against hacking sniper than that.
[QUOTE=qubestf2;52993741]I've played against a hacking widowmaker engineer. I'd much rather play against hacking sniper than that.[/QUOTE] that sounds horrific. were they just aimbotting or also using bullet spread manipulation? because if they went all the way, christ...
[QUOTE=qubestf2;52993732]So basically let sniper mains suffer just because some cunts are hacking? Not a bright solution.[/QUOTE] No, nerf sniper because he has next to no counterplay from 7/9 classes, dominates high-level competitive play disproportionately, and provides hackers with a nigh-invincible tool to ruin games with, because of the first reason. Do you see the majority of cheaters hacking as any other class? No, unless they're genuinely trying to hide it. Maybe heavy, but that's easily killed, ironically with sniper. That's fairly big proof that there's fundamental flaws with the class that need to be changed. No class should reward a such very narrow skill set so vastly more than the rest.
[QUOTE=Contra132;52993752]that sounds horrific. were they just aimbotting or also using bullet spread manipulation? because if they went all the way, christ...[/QUOTE] aimbot and crits(?) as I remember. That was months ago. He was just walking down 2fort mowing everything down. [QUOTE=C. Blades;52993756]No, nerf sniper because he has next to no counterplay from 7/9 classes, dominates high-level competitive play disproportionately, as provides hackers with a nigh-invincible tool to ruin games with, because of the first reason. Do you see the majority of cheaters hacking as any other class? No, unless they're genuinely trying to hide it. Maybe heavy, but that's easily killed, ironically with sniper. That's fairly big proof that there's fundamental flaws with the class that need to be changed. No class should reward a such very narrow skill set so vastly more than the rest.[/QUOTE] If you have a problem with legit sniper mains, your movement must be awful, I don't know what type of competitive do you play, but I've never had any problems with sniper mains in open-mid pugs. I've even played against jbird plenty of times, It's not that hard to avoid snipers If you're not a bot. It's not class fault that it's the best class to hack on since It has a range advantage which makes it hard to kill. Hacking problem should never affect the game elements, It's stupid, blame VAC, not the class itself.
[QUOTE=C. Blades;52993756]No, nerf sniper because he has next to no counterplay from 7/9 classes, dominates high-level competitive play disproportionately, and provides hackers with a nigh-invincible tool to ruin games with, because of the first reason.[/quote] dominates HIGHLANDER disproportionately. I've never seen complaints about Sniper at a high-level in 6s play. also, balancing decisions should not be made based on hackers and exploits. instead of nerfing something hackers like, resources should be focused on better detection and banning methods. [quote]Do you see the majority of cheaters hacking as any other class? No, unless they're genuinely trying to hide it. Maybe heavy, but that's easily killed, ironically with sniper. That's fairly big proof that there's fundamental flaws with the class that need to be changed. No class should reward a such very narrow skill set so vastly more than the rest.[/QUOTE] nerfing or even outright removing sniper would not solve the hacking problem. hackers aren't hacking because of any mechanical aspects of tf2, they're hacking because they want to piss people off, and just about anything is capable of doing that with the right tools.
[QUOTE=qubestf2;52993758] If you have a problem with legit sniper mains, your movement must be awful, I don't know what type of competitive do you play, but I've never had any problems with sniper mains in open-mid pugs. I've even played against jbird plenty of times, It's not that hard to avoid snipers If you're not a bot. It's not class fault that it's the best class to hack on since It has a range advantage which makes it hard to kill.[/QUOTE] Yes, it is the fault of the class that it feels tacked-on to an otherwise midrange-centric metagame and one which revolves around enemies having exploitable weaknesses. Nerfs that cap the limitless skill ceiling of sniper (which is the area we're talking about here, not the average pub gibus, which is prevented from approaching that game breaking level because they're bad) should not affect your mid open players, or anyone else who isn't an aimbot or uses the class at such a high level that balance shifts to it alone. Being forced to cower behind sightlines and play unduly around a class design that's unassailable from the proper range of most of the game's classes is bad design. It needlessly slows down play and hands too much control over the outcome to someone who may not be good at TF2 per say, but rather sniper's point and click minigame. Unless you're going to suggested that most maps be reworked to provide some way to avoid snipers (like flanks and passages, gullywash is a good example), there is no "avoiding" snipers beyond not showing up in the scope. "Hope he misses" is not a viable counterplay strategy.
[QUOTE=Contra132;52993784]dominates HIGHLANDER disproportionately. I've never seen complaints about Sniper at a high-level in 6s play. also, balancing decisions should not be made based on hackers and exploits. instead of nerfing something hackers like, resources should be focused on better detection and banning methods. nerfing or even outright removing sniper would not solve the hacking problem. hackers aren't hacking because of any mechanical aspects of tf2, they're hacking because they want to piss people off, and just about anything is capable of doing that with the right tools.[/QUOTE] You forgot to mention that just because beast-mode sniper mains exist, it doesn't mean that the class should be nerfed. Getting good at something takes time, reason why I never understood ambassador nerf, I never had any troubles playing against either Sniper or Amby spies, because It's simply hard to meet people who have good aim in pubs. Nerfing something just because people get good at it is simply stupid, nerfing entire class just because hacking is a problem is beyond stupid, hacking should be solved by improving anti-cheat. Well said, though. [QUOTE=C. Blades;52993794]-text-.[/QUOTE] Yeah let's just completely remove TF2 skill-ceiling while we're at it aswell, because having a class that requires aim and alot of practice to be good at is not fair to have and forcing classes like current broken pyro, because holding down a mouse button and wiggling your mouse around to deal ridicilous amount of dps is "skill".
You didn't even answer any of my points, and just attacked a misrepresented part of my point with your text snip. I didn't even say anything about how pyro relates to this! You also seem to forget that body shots exist. That opens much of that unassailable killing power up to players who are bad at the class, to not need to worry about anything beyond hitting those. What's so bad about sniper having real downsides that the other classes can take advantage of? Or having weapons or game elements like voice line call outs, smoke screens, or other anti-camping tools that every other game which features sniper classes have?
[QUOTE=C. Blades;52993801]You didn't even answer any of my points, and just attacked a misrepresented part of my point with your text snip. I didn't even say anything about how pyro relates to this! What's so bad about sniper having real downsides that the other classes can take advantage of? Or having weapons or game elements like voice line call outs, smoke screens, or other anti-camping tools that every other game which features sniper classes have?[/QUOTE] Your main point is that you want to nerf Sniper just because It's being abused by hackers, because It's a perfect class that can just hide in distance and aimbot. My main argument against your points is that ABSOLUTELY NOTHING should be nerfect because "hackers" abuse it. Improve anti-cheat instead of fucking over players who enjoy skill-based classes. Countering legit snipers is extremely easy regardless what class you're playing as long as you're not a medic. If you feel like sniper is OP, go scout, you won't have a problem killing a sniper. Also using your brain to kill one is the main element, If you're gonna walk in a straight line and complain, it's not gonna help.
I am not arguing against skill. I want a sniper of high level skill to be fightable by other classes of the same skill, and not be untouchable just because his class design let's that happen freely right now. That will probably mean nerfs to things like point blank quickscopes, because quite frankly it doesn't matter how good you are at the other classes in situations like that. Compared to the rest of the class list, sniper's counterplay options and counters list is far too low for the amount of influence it has over the game. I'm sorry you can't wrap your head around why that's bad.
[QUOTE=C. Blades;52993807]I am not arguing against skill. I want a sniper of high level skill to be fightable by other classes of the same skill, and not be untouchable just because his class design dictates that. That will probably mean nerfs to things like point blank quickscopes, because quite frankly it doesn't matter how good you are at the other classes in situations like that.[/QUOTE] You can fight any sniper with any class as long as you have good movement and gamesense, unless you're playing a map which is literally a flat field. I get complains for "hacking" in pubs alot because I'm quite a good sniper, I get votekicked, etc. But people don't realize that even good snipers get bullied and countered by classes like spy and scout and basically anything that has a medic with them.
gas the sniper mains, class war now. spies and scouts, too.
[QUOTE=Johnny Joe;52993814]gas the sniper mains, class war now. spies and scouts, too.[/QUOTE] Through my 5 years of TF2 there's only 1 class people don't complain about. Demoman. People do complain about It's sub-class though ( Demoknight ). So, remove every class from the game besides demoman?
Personally, I think Sniper having a near infinite range is bad when coupled with the fact damage fall off over distance is a thing for every other class. Giving sniper a reasonable distance so that he can still "snipe" but adding a restriction that he has a limit to how far back he can be might help it in this game so he doesn't have infinite to near infinite sight lines. Was thinking of having it that he couldn't headshot after a specific rage perhaps? That the sniper dot would disappear, indicating he can no longer headshot victims after that point? The hard part would be finding the sweet spot where it effectively works, but still allows the sniper to be effective as a pick class.
every and each class have equal opportunities to deal massive damage at little to brain-dead effort. don't pick on a specific class.
[QUOTE=qubestf2;52993817]Through my 5 years of TF2 there's only 1 class people don't complain about. Demoman. People do complain about It's sub-class though ( Demoknight ). So, remove every class from the game besides demoman?[/QUOTE] you've never heard "winbombing" or "spamoman"? Remove every class but heavy game fixed you're welcome 10/10 pay me now [editline]20th December 2017[/editline] [QUOTE=Hell-met;52993822]every and each class have equal opportunities to deal massive damage at little to brain-dead effort. don't pick on a specific class.[/QUOTE] Some have more opportunities than other, often with less than 0 effort
[QUOTE=qubestf2;52993811]You can fight any sniper with any class as long as you have good movement and gamesense, unless you're playing a map which is literally a flat field. I get complains for "hacking" in pubs alot because I'm quite a good sniper, I get votekicked, etc. But people don't realize that even good snipers get bullied and countered by classes like spy and scout and basically anything that has a medic with them.[/QUOTE] Alright that's horse. You try peeking a premiership sniper with "movement" as the remaining classes and see where that gets you. If he sees you, you take 150 or death. And we're not talking about pubs, only the extremely high ends of sniper gameplay which begin to debase the game's class relationships, as mentioned before. Those players are wrong, and should not be threatening you with vote kicks just because you're slaughtering in casual. [I]Literally none[/I] of those suggestions I provided will harm the experience of the casual, or even very good snipers in the game right now. In fact, other classes have even greater amounts of counters, and again, what's wrong with sniper having to deal with what everyone else does too? Unless you're laying claim to being of aimbot level skill, which is the thing I'm suggesting we curtail for the sake of class balance, none of this should be a problem.
You guys forget that one class counters the other. [QUOTE=C. Blades;52993827]But we're not talking about pubs, only the extremely high ends of sniper gameplay which begin to debase the game's class relationships, as mentioned before. Those players are wrong, and should not be threatening you with vote kicks just because you're slaughtering in casual. [I]Literally none[/I] of those suggestions I provided will harm the experience of the casual, or even very good snipers in the game right now. In fact, other classes have even greater amounts of counters, and again, what's wrong with sniper having to deal with what everyone else does too? Unless you're laying claim to being of aimbot level skill, which is the thing I'm suggesting we curtail for the sake of class balance, none of this should be a problem.[/QUOTE] Why are we not talking about pubs? I've been part of ETF2L for 5 years, I have never heard anyone complain about sniper in Highlander.
[QUOTE=qubestf2;52993829] Why are we not talking about pubs?[/QUOTE] Ive said numerous times that these problems only are exacerbated to nerfworthy levels at very, very high skill ranges and aimbot level play, so i see no point to changing anything that affects regular pub gameplay adversely.
[QUOTE=qubestf2;52993817]Through my 5 years of TF2 there's only 1 class people don't complain about. Demoman. People do complain about It's sub-class though ( Demoknight ). So, remove every class from the game besides demoman?[/QUOTE] Sounds like you've never talked to Lord Exor. Demoman trashes Heavy.
[QUOTE=Johnny Joe;52993823]you've never heard "winbombing" or "spamoman"? Remove every class but heavy game fixed you're welcome 10/10 pay me now[/QUOTE] Heavy became very popular back when the Tomislav was first introduced because of how effective Tomislav/Sandvich/GRU functioned back then. It was so popular matches turned into having a device team into a fight to see who could toss out the most heavies to win... It was seriously one of the out right most boring times in TF2 doing that time frame because heavy on heavy matches are just not fun to witness at all lol. These matches all played out the same and became very stale very very quickly.
[QUOTE=C. Blades;52993836]Ive said numerous times that these problems only are exacerbated to nerfworthy levels at very, very high skill ranges and aimbot level play, so i see no point to changing anything that affects regular pub gameplay adversely.[/QUOTE] Alright, fine. Let's talk about Prem highlander then. Explain to me why skilled scouts completely outfrag snipers? Why not a single high-skill level players in highlander have problems with snipers? You know why? Because at the point where you are good enough to play prem with your main class, you don't have any problems countering a sniper. You have good movement and gamesense mixed with your team coordination. If you ever played highlander in your life, taking out a sniper is extremely easy once you have to focus him. Ofcourse sniper impacts the game, It's suppose to, that's why It's called a frag class in Highlander. You know why Sniper doesn't dominate 6's format at all? Because the class can't keep up with the so called "Elite" classes like soldier and scouts. Killing a sniper with either of the two is a piece of cake, that's because Sniper is not overpowered like you're saying and there's easy counters to the class. Sniper's high range is not a problem, at all, It's only a problem for people who have bot movement and have no fucking idea what they are doing. That's why the maps are not a flat ground with no buildings. You have plenty of obsticles to hide behind to counter a sniper. Yet again, don't bring up hacking, It's a stupid point, hacking is not part of the game in my eyes, nerfing a class just because someone is abusing cheats is plain dumb.
Sorry, you need to Log In to post a reply to this thread.