[QUOTE=Johnny Joe;53000539]I hope at the next dress up convention, some couple dresses up as Soldier and Zhanna, shovel hand, ear necklace, honey, etc,.[/QUOTE]
Zhana's spotlight was issue #6 and even by that timeframe i dont recall any cosplays of her.
[editline]23rd December 2017[/editline]
[IMG]https://78.media.tumblr.com/3a74cce54a85a8aa2c0cdfb869fb2a00/tumblr_olprp5WAK91qejqaxo1_1280.jpg[/IMG]
Other than this
Might wanna make that a link due to the third cosplay image.
steam://connect/188.165.207.20:27024
Want some christmas tf2 to show off your stupid hats? do it now on EU FP tf2
[QUOTE=Serious_Greg;53000363]........................,,-~*~,,
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......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:¯""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
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░░░░Add it now Valve!░░░
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░░░Because it's very░░░░
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[highlight](User was banned for this post ([U]"What is this, Steam Workshop comments?"[/U] - Shendow))[/highlight][/QUOTE]
That's the joke? :v: I thought it was funny.
[QUOTE=Metaru;53000586]Zhana's spotlight was issue #6 and even by that timeframe i dont recall any cosplays of her.
[editline]23rd December 2017[/editline]
[IMG]https://78.media.tumblr.com/3a74cce54a85a8aa2c0cdfb869fb2a00/tumblr_olprp5WAK91qejqaxo1_1280.jpg[/IMG]
Other than this[/QUOTE]
[I][B]HMMMMMNNNNNNG[/B][/I], MERRY [B]T H I C C[/B]MAS TO ME.
In gratitude of this, I'll have a raffle, winner gets a clan pride I crafted today. Rate[B] hearts[/B] to enter, I'll announce winner at 5PM PST.
The Facepunch Community Server was pretty damn fun.
Meanwhile in the eu server.
[IMG]https://steamuserimages-a.akamaihd.net/ugc/903401112719158695/1AB5DC1332C434B98785A6E2A1F4FB1B6497C1BC/[/IMG]
[t]https://i.imgur.com/3PvTgBm.png[/t]
The lights on the end of the festive Dragon's Fury are floating
[QUOTE=Metaru;53000586]Zhana's spotlight was issue #6 and even by that timeframe i dont recall any cosplays of her.
[editline]23rd December 2017[/editline]
[IMG]https://78.media.tumblr.com/3a74cce54a85a8aa2c0cdfb869fb2a00/tumblr_olprp5WAK91qejqaxo1_1280.jpg[/IMG]
Other than this[/QUOTE]
👀💦
im glad the dragon's fury can be festivized, it's at least something to help spice the thing up visually since for some reason your only war paint option is Dragon Slayer. dumb...
This is only peripherally related to TF2, but Nathan Vetterlein is currently streaming Die Hard and commenting over it. He's talking about how the movie inspired him to make the Scout voice: [url]https://www.twitch.tv/chiliofdestiny[/url]
There's another screenshot on the steam awards section of a medic with the brutal bouffant, again I don't know how to get its url. I wonder if these are screenshots from the devs themselves.
[QUOTE=TheBorealis;53000844]There's another screenshot on the steam awards section of a medic with the brutal bouffant, again I don't know how to get its url. I wonder if these are screenshots from the devs themselves.[/QUOTE]
nope, they're from steamcommunity. i googled the mvm one from earlier and found [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232232367"]this[/URL].
[QUOTE=TwoYearLurker;53000936]nope, they're from steamcommunity. i googled the mvm one from earlier and found [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232232367"]this[/URL].[/QUOTE]
I hope they asked permission to use those screenshots, also can someone show the medic screenshot.
[QUOTE=Metaru;53000586]
[t]https://78.media.tumblr.com/3a74cce54a85a8aa2c0cdfb869fb2a00/tumblr_olprp5WAK91qejqaxo1_1280.jpg[/t]
[/QUOTE]
she actually got naked and covered herself in blood and honey
the absolute madwoman
at any rate, seems there won't be a flamethrower fix for many months again :rolleyes:
[QUOTE=Hell-met;53001088]at any rate, seems there won't be a flamethrower fix for many months again :rolleyes:[/QUOTE]
Hopefully they made it so that the new flames and airblast are easily modifiable, there's a lot of airblast and fire commands, just hope they can fix the flame hit detection without reducing performance.
edit: sigsegv, how would you fix the flame detection?
edit2: found the medic screenshot by looking at most popular tf2 screenshots of all time.
[t]https://steamuserimages-a.akamaihd.net/ugc/867218575939045183/54DA3A4EE2D809A64BB7A345EDFB7E4038E2CB05/[/t]
I don't think itll take many months since sig is on the case, so Id probably expect it before summer.
[QUOTE=DatHarry;53000205]i may or may not be working on this with a certain person who may or may not be the guy who made the pocket yeti 👀[/QUOTE]
not doin a good job with the "workshop contributors just making what they know valve is likely to put in" argument from earlier :v:
Idea, make the flame hitboxes and visual particles small when right out of the flamethrower, like the size of the flamethrower's nozzle, and make the hitbox/particle size increase at the rate the damage decreases the longer the flames are around. This could make it harder to hit enemies at point blank, and make flame visibility at point blank better as well. Maybe also make it so the flames visually change from the yellow/white at point blank to more orange at the end.
[QUOTE=TheBorealis;53001169]Idea, make the flame hitboxes and visual particles small when right out of the flamethrower, like the size of the flamethrower's nozzle, and make the hitbox/particle size increase at the rate the damage decreases the longer the flames are around. This could make it harder to hit enemies at point blank, and make flame visibility at point blank better as well. Maybe also make it so the flames visually change from the yellow/white at point blank to more orange at the end.[/QUOTE]
how about keep everything, bring back old flame graphics, and make flames misseable
then it's 100%
[QUOTE=Johnny Joe;53000702][I][B]HMMMMMNNNNNNG[/B][/I], MERRY [B]T H I C C[/B]MAS TO ME.
In gratitude of this, I'll have a raffle, winner gets a clan pride I crafted today. Rate[B] hearts[/B] to enter, I'll announce winner at 5PM PST.[/QUOTE]
And the winner is: EmilyVasquez, add me on steam to claim your prize!
[QUOTE=TheBorealis;53001107]edit2: found the medic screenshot by looking at most popular tf2 screenshots of all time.
[t]https://steamuserimages-a.akamaihd.net/ugc/867218575939045183/54DA3A4EE2D809A64BB7A345EDFB7E4038E2CB05/[/t][/QUOTE]
[t]https://steamuserimages-a.akamaihd.net/ugc/901013884171672410/0116CF0578B6BDDD101AD5D58CB842620E0F3133/[/t]
[QUOTE=DatHarry;53000205]i may or may not be working on this with a certain person who may or may not be the guy who made the pocket yeti 👀[/QUOTE]
Can you not?
[QUOTE=DatHarry;53000205]i may or may not be working on this with a certain person who may or may not be the guy who made the pocket yeti 👀[/QUOTE]
Just try and make it not look like a funko pop like the yeti.
[url]https://scrap.tf/raffles/T7BHE8[/url]
Have a private raffle I created.
seems odd that the dragon's fury deals 75 damage on any hit against buildings and monsters. There's no reason that indicates this other than 25 would obviously really suck. On the other hand the description quite clearly mentions burning opponents only :thinking:
also it's stupid that the darwin's afterburn immunity isn't identical to pyro's innate mechanic.
Oh and apparently DF is meant to have a bar that tracks airblast, but it's not working correctly in our version
[thumb]http://www.sourceop.com/hell-met/furry.jpg[/thumb]
[QUOTE=Hell-met;53001318]seems odd that the dragon's fury deals 75 damage on any hit against buildings and monsters. There's no reason that indicates this other than 25 would obviously really suck. On the other hand the description quite clearly mentions burning opponents only :thinking:
also it's stupid that the darwin's afterburn immunity isn't identical to pyro's innate mechanic.
Oh and apparently DF is meant to have a bar that tracks airblast, but it's not working correctly in our version
[thumb]http://www.sourceop.com/hell-met/furry.jpg[/thumb][/QUOTE]
I believe the DF doens't actually do 3x damage against burning players, but has a 75% penalty against non-burning things. Since buildings (buildings burn when low on hp but its cosmetic) and other things can't burn it always does full damage.
In regards to that bar I found a strange bug that will make that bar visible. [URL="https://github.com/ValveSoftware/Source-1-Games/issues/2434"]github bug report[/URL]
[t]https://steamuserimages-a.akamaihd.net/ugc/929296763831403039/6CEFBF04CD86D5117977CCD3EB6B8EEDFE9C7484/[/t]
god help us all
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