• Stuff that Annoys you in TF2: MS Paint Crocket Edition
    5,001 replies, posted
[QUOTE=KKres;48866279]Zero drops last 20 hours (literally, not even weapon), sudden expiry date changes without warning, lag spikes during intense combat :frown:[/QUOTE] There is a drop cap afaik, you can only get so many items in a week.
The crate drops have their own drop quota.
[QUOTE=TheEyes;48860408]being healed by quickfix medic rocket jump to an enemy see medic fly off the cliff votekicked learn to airstrafe dipshit[/QUOTE] Most of the time I don't know when my patient is going rocket jump and usually don't have enough time to react when that happens. Unless I'm really lucky, I usually end up on the other side of the map, faaaaar away from anyone. I guess that goes for most quick-fix medics.
I've only had two drops. I sold the first drop for $6. One day later, I get a second drop and sold it for $3.57. The prices have already dropped pretty hard.
[t]http://puu.sh/kEf32/543cdb1ae0.png[/t] [t]http://puu.sh/kEf6h/8202193596.png[/t] Why do I even fucking bother.
Yes, Spy; I'd love to heal you if you would [b]PLEASE[/b] decloak first and proceed to not blame me when you die as a result of your failure to do so.
So I think I've reached my crate drop limit for this week. I got 3 crates/cases: 1 gun mettle case worth 0.04€, 1 quarantined case worth 1.40-1.50€ and 1 munnition crate. I've got the exact same lack of luck during Gun Mettle. I only got like 1.5€ in total during the entire campaign. I also had no luck last year when salvaged crates were dropping. All of my friends who played TF2 got at least 1 of them except me. Why am I so unlucky with the event drops? EDIT: Somehow, I've just sold my quarantined case for 1.75€ (2€ - tax) which means I broke even. I guess it's not that bad.
[QUOTE=Ona;48866646][t]http://puu.sh/kEf32/543cdb1ae0.png[/t] [t]http://puu.sh/kEf6h/8202193596.png[/t] Why do I even fucking bother.[/QUOTE] I ended up with the Pyro bodysuit. I feel you.
I'm a pretty understanding and patient person and I often just laugh off minor annoyances especially when I'm playing with friends. But there is absolutely one thing I cannot handle and it makes me go from 0-100 real quick. And it's the fact my game keeps basically locking up for no reason. I force close basically everything, uninstall all but my autoexec, hud, and sometimes I keep in an announcer pack. But as time goes on my game keeps freezing up out of nowhere. It's resulted in so many stupid deaths I can't even count. I'm sometimes on some amazing sprees and suddenly I lock up at the most inoppurtune times. All I can do is sit there and hope even though there is a revved up brass beast down the hall staring me down during the stopped time. I hope I can get this issue fixed. Edit: sorry for the wall of text
You know, I like Watergate and Player Destruction but every single time I play the map one team almost never has any points on the board while the other has them all. I don't know if it's the map, the gamemode, or just player incompetence but something's up. I'm gonna give the Invasion team the benefit of the doubt and say it's incompetence because, say it with me, pubs.
joined a server with nobody killing anyone i get a 10 killstreak space peaches : did somebody say space peaches : fun police [t]http://images.akamai.steamusercontent.com/ugc/573439156224150004/1A00B8EBDECE8C5C935698336AE546ADD200913F/[/t] Cunts.
[QUOTE=Agoat;48866766]I ended up with the Pyro bodysuit. I feel you.[/QUOTE] I do not regret my decision to not buy the pass and just buy everything I want at the end of the month
God dammit my back hurts so much because of all those stupid people that drop price of TF2 items on SCM. The lowest offer to sell thingy is 1.75 and some "clever" guy puts it for sale for 1.50. Everyone start to cancel their listings and immediaterly copy his stupidity. Then people wonder why everything except keys and unusuals is cheap af... That's not quickselling - dropping price for an item that sells good even with current price is stupidity and nothing more!
[QUOTE=Razi The Red;48866718]Yes, Spy; I'd love to heal you if you would [b]PLEASE[/b] decloak first and proceed to not blame me when you die as a result of your failure to do so.[/QUOTE] A Spy blaming a Medic for not healing him is like some kind of twisted joke. Spies absolutely do not require medic's attention ever and medics should heal them last. Spy can grab medpacks while invisible and there is usually ammo next to them too so he has easy access to practically all of them at all times without wasting any cloak.
Only situation where I'll give a Spy any kind of priority healing is if they're running to me while on fire. Putting them out means they can get back to work faster; after that they can get their own health if I don't have time to heal them completely.
[QUOTE=TheEyes;48867163]joined a server with nobody killing anyone i get a 10 killstreak space peaches : did somebody say space peaches : fun police [t]http://images.akamai.steamusercontent.com/ugc/573439156224150004/1A00B8EBDECE8C5C935698336AE546ADD200913F/[/t] Cunts.[/QUOTE] You could have just gone to a different server.
The entire purpose for the heal ramp existing is so that someone who's been injured but actively avoided the firefight can be quickly healed up before running back into the action. Depending on where you and your opponents are, it's usually a good idea to top off the Scouts, Spies, and Pyros [i]first[/i] because they'll take a mere second of your time before they run off and do their thing. The general rule of thumb when there are lulls in the action is to prioritize heal the people who won't take up your time, because the less time it takes for you to help them out, the less time they waste not doing their job. In doing it this way, it also increases the time spent not taking damage for your heavier classes, which means when you do get around to them they'll be getting healed and overhealed that much quicker, making them a stronger person to stick around with. That's not to say that you should always heal them up, there are plenty of times where it's beneficial for them to run off, grab a health pack, then return to you for a quick overheal. It all depends on how recently people have taken damage.
[QUOTE=Giveaway412;48867943]You could have just gone to a different server.[/QUOTE] but where's the fun in that?
[QUOTE=Metaru;48864249]you always put snipers on low priority because no amount of overheal will save him if he's engaged in direct combat. same as spies. scouts need to learn to stop fucking jumping.[/QUOTE] In direct combat, sure, but when I'm on my way to the front line and they are hanging back I like to buff snipers because it blocks a single quickscope headshot. For spies overheal is a lot less useful but rarely they can get hit by stray rockets, spam pills, etc while cloaked, trying to sneak through the front line. It probably happens very rarely, but if I have the chance as a medic, it's free, so why not? (Obviously without blowing their cover.) [editline]10th October 2015[/editline] [QUOTE=EmilyVasquez;48864820]When you're in need of health and there's a medic on your team that's right next to you, but after you call out for him to heal you he doesn't even listen and continues to pocket whoever as you get killed a few seconds later.[/QUOTE] When you are a medic and someone calls for medic and you want to heal them but teammates start running in front of you and clip inside the injured teammate and the medigun won't fucking lock on and they die to spam a few seconds later. But this happens sometimes, when I'm a soldier or demo low on health, standing right next to a medic, calling medic, but they just keep overhealing a heavy, not even moving like they are AFK, and I keep calling medic, running in front of them, hitting them with my melee, and after 20 seconds they realize and start healing me but before my HP gets to 50% a soldier with a pocket medic comes through and kills the medic and me and I see on the killcam that the heavy revs up.
[QUOTE=printme;48868801]For spies overheal is a lot less useful but rarely they can get hit by stray rockets, spam pills, etc while cloaked, trying to sneak through the front line. It probably happens very rarely, but if I have the chance as a medic, it's free, so why not? (Obviously without blowing their cover.)[/QUOTE] IIRC the overheal particles are team colored so you're actively giving them away by overhealing them. Also you can still see the particles while they are cloaked, so you're just making the spy a big beacon. [QUOTE=Drury;48867718]A Spy blaming a Medic for not healing him is like some kind of twisted joke. Spies absolutely do not require medic's attention ever and medics should heal them last. Spy can grab medpacks while invisible and there is usually ammo next to them too so he has easy access to practically all of them at all times without wasting any cloak.[/QUOTE] I remember playing medic on a server and a spy DEMANDING over voice chat that I heal him because "he was the best player on our team". Now this was in the middle of a firefight while I was trying to keep soldiers and heavies alive.
[QUOTE=kos8bit;48867583]God dammit my back hurts so much because of all those stupid people that drop price of TF2 items on SCM. The lowest offer to sell thingy is 1.75 and some "clever" guy puts it for sale for 1.50. Everyone start to cancel their listings and immediaterly copy his stupidity. Then people wonder why everything except keys and unusuals is cheap af... That's not quickselling - dropping price for an item that sells good even with current price is stupidity and nothing more![/QUOTE] That's just supply and demand in effect. People want their stuff to sell [i]now[/i] and they don't care about a few cents. They'll sell it for less because they know it will be bought and why would anybody buy it higher? The more people selling one thing, the lower the price gets. That's economics 101. Unfortunatly, that's also the reason behind bullshit like this: [IMG]http://puu.sh/kEOfH/4d48a1864a.png[/IMG] [editline]Edit[/editline] I JUST GOT ANOTHER FUCKING UNIVERSAL TRANSLATOR UGH
[QUOTE=Ona;48870273]That's just supply and demand in effect. People want their stuff to sell [i]now[/i] and they don't care about a few cents. They'll sell it for less because they know it will be bought and why would anybody buy it higher? The more people selling one thing, the lower the price gets. That's economics 101.[/QUOTE] It's not entirely fair to compare the TF2 economy to real world economics. Nobody would go out and make a hat out of $2.50 worth of materials and then sell it for 20 cents without a good reason.
-snip-
All they had to do was lower their crates by a few cents and they would still sell like crazy.
[QUOTE=Anderan;48870219]IIRC the overheal particles are team colored so you're actively giving them away by overhealing them. Also you can still see the particles while they are cloaked, so you're just making the spy a big beacon.[/QUOTE] I thought heal particles are only there when a target is being healed and they persist only for a few seconds after the medibeam is off.
[QUOTE=printme;48870958]I thought heal particles are only there when a target is being healed and they persist only for a few seconds after the medibeam is off.[/QUOTE] The particles persist as long as you are overhealed.
[t]http://images.akamai.steamusercontent.com/ugc/384287971864150955/095787BDBD079A76BBB9693E770B285C82332F9B/[/t] i've been finding so many people that clearly aren't from anywhere near the server host, and playing with them is a nightmare. they have 150+ ping, don't speak english, and barely do anything correctly. the strange thing is that this hasn't happened until about a week ago, so i can only assume that some famous youtuber from where they are from made a video about it or something.
[QUOTE=AwfulRanger;48871170][t]http://images.akamai.steamusercontent.com/ugc/384287971864150955/095787BDBD079A76BBB9693E770B285C82332F9B/[/t] i've been finding so many people that clearly aren't from anywhere near the server host, and playing with them is a nightmare. they have 150+ ping, don't speak english, and barely do anything correctly. the strange thing is that this hasn't happened until about a week ago, so i can only assume that some famous youtuber from where they are from made a video about it or something.[/QUOTE] If you're playing early in the morning it's fairly common. Add the fact that a new updated dropped and they just join in droves.
[QUOTE=AwfulRanger;48871170][t]http://images.akamai.steamusercontent.com/ugc/384287971864150955/095787BDBD079A76BBB9693E770B285C82332F9B/[/t] i've been finding so many people that clearly aren't from anywhere near the server host, and playing with them is a nightmare. they have 150+ ping, don't speak english, and barely do anything correctly. the strange thing is that this hasn't happened until about a week ago, so i can only assume that some famous youtuber from where they are from made a video about it or something.[/QUOTE] That's the fault of Quickplay being stupid and droves of lazy-ass players only knowing how to click the 'Play Now' button and not noticing/caring/having any idea about what woefully high ping is. It's been happening for a long time, happens on EU servers as well, and I've seen lots of similar screenshots on r/tf2 from US Valve servers. Basically, being a lazy bastard and clicking 'Play Now' instead of 'Show Servers' (literally [I]one[/I] extra click) will often dump people into Valve servers far from their location (even though there's ones much closer), because QP and its search criteria for 'best available server' are apparently all messed up. That's why you get players from remote parts of Russia or Europe on US servers, or US/Asian players on EU servers. And even though I'm Slavic myself, one stereotype that I feel is at least half-true is that there are legions of kids (mostly F2P, judging from lack of avatars) from Eastern Europe (where PC gaming and free/cheap/hardware undemanding Valve games like TF2, Dota and CS are extremely popular, more than consoles) that only know how to click 'Play Now', never notice their awful ping, don't speak english, don't have the capacity to put any effort into finding a less laggy server, and keep regularly ending up on US servers with a really high ping, torturing themselves with lag and others who have to play against them. I wish 'Play Now' was either fixed so it never dumps people cross-continents unless they're from an area with no Valve servers (primarily South America) or removed alltogether, forcing people to use 'Show Servers' so they can actually see the ping, location and map of the server they're joining. Once again, Show Servers takes one extra click. Just one. This broken, laziness-inducing, one-click-connect-to-Lagsville-on-another-continent form of QP/Play Now should be killed off or changed/improved greatly.
[QUOTE=Stric_Matic;48871266]That's the fault of Quickplay being stupid [/QUOTE] Quickplay, Places you on a empty server even if there servers with players Or just gives in and gives you the 'No Servers found' even though there are millions of servers Or just places you on a server Half way across the world and expect you to play Even when I click 'Shown servers', I get 30 or so servers, 28 or so will be empty, and the other 2 will have filled up or give me the 'ERROR!' ERROR! The most useful ERROR! Error message ever
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