• Stuff that Annoys you in TF2: MS Paint Crocket Edition
    5,001 replies, posted
[QUOTE=Upgrade;49763345]I never really got the reasoning for why Spy and Sniper get bonus points just for doing their job. Are they so rare and difficult to pull off that they merit extra points? If any of the other non-support classes get the same number of kills as a Sniper or Spy, they receive fewer points simply because headshots and backstabs get bonuses. [/QUOTE] Because they are the most unlikely to be at the front lines and tend to get insta-kills by themselves - in the mid-range of where teams meet there's a lot of damage flying around and you're likely to get many more kills just by the grace of having more people meet there at once. Sniper and Spy are single-target only and can't switch very easily, so they get bonus points to offset that difference on the scoreboard (they'd be generally low-scoring if it wasn't for that as they practically never get assists). It's notable that they added other bonus points later for pretty much every single class, so the difference isn't particularly big. [editline]18th February 2016[/editline] [QUOTE=Saikyo;49763349]Seeing as how it's all subjective, I'll list the common +/- traits of both classes. -snip-[/QUOTE] I think this is overlooking some things. Spy's biggest counter is team communication, which is unsolvable. With more skilled players, generally the only time you see successful stabs is on people already engaged in battle who were forced to focus on something else. On a similar note, Pyro at high level play becomes a support class first and foremost. He can instantly kill any class with 125 hp that comes too close due to flarepunching, meaning that if he sticks to smaller areas Scouts tend to not hurt him at all. He sticks around the Engineer (Homewrecker is that other useful Melee) on defense or Medic + Heavy/Soldier/Demo on offense just simply to protect them, which has slowly become his main job and he excels at. They're definitely both useful classes in their own way, but I think that if people were to drop a single class from their team it would be Spy, not Pyro, as Spy relies too much on others' incompetence rather than his own skill to be very useful.
spy also benefits enormously from teamwork, though. sapping a sentry as your team mates rush it is a near guaranteed way to get rid of the thing, and if they tell you when they're charging the front lines you can take great advantage of the confusion and make incredibly important picks. they're also the most reliable counter a sniper has except for other snipers of course that's all null and void in 6s, which is why i wish valve would instate highlander
[QUOTE=Bynine;49765520]spy also benefits enormously from teamwork, though. sapping a sentry as your team mates rush it is a near guaranteed way to get rid of the thing, and if they tell you when they're charging the front lines you can take great advantage of the confusion and make incredibly important picks. they're also the most reliable counter a sniper has except for other snipers of course that's all null and void in 6s, which is why i wish valve would instate highlander[/QUOTE] Why? People play spy in 6s too.
Here's what annoys me. I have a G3258, which is a shitty processor, and a GTX 970 and I don't get 60 FPS in TF2. Thing is, I don't even get full CPU utilization. What do.
[QUOTE=Bynine;49765520]spy also benefits enormously from teamwork, though. sapping a sentry as your team mates rush it is a near guaranteed way to get rid of the thing, and if they tell you when they're charging the front lines you can take great advantage of the confusion and make incredibly important picks. they're also the most reliable counter a sniper has except for other snipers of course that's all null and void in 6s, which is why i wish valve would instate highlander[/QUOTE] Yeah, but I think he generally loses more than he gains. That said, the comparison is pretty awkward to start with (as is any TF2 class comparison) as the niches are so difficult to put next to each other.
I said it before and I'll say it again, medics who heal snipers from behind cover are fucking shitty bitches! It's one thing to give them a bit of heal and run to give someone else health, but to sit there behind a wall and pocket a sniper, that's just shitty. You can't kill them unless you get lucky with a crit or a Machina. That's gotta be griefing. Gotta be.
[QUOTE=gnampf;49766824]I said it before and I'll say it again, medics who heal snipers from behind cover are fucking shitty bitches! It's one thing to give them a bit of heal and run to give someone else health, but to sit there behind a wall and pocket a sniper, that's just shitty. You can't kill them unless you get lucky with a crit or a Machina. That's gotta be griefing. Gotta be.[/QUOTE] You can kill them with a charged headshot, though?
[QUOTE=Tinker;49766865]You can kill them with a charged headshot, though?[/QUOTE] Vaccinator + DDS prevents that.
[QUOTE=Tinker;49766865]You can kill them with a charged headshot, though?[/QUOTE] I would do more headshots if my hand didn't twitch right as I click the mouse. Literally the only sniping I do is on trade servers or 2fort. You know that voice-to-text shit they advertise on commercials? They need to make one for folks with bad hand twitching, they just have to yell BANG into their mic and their ingame gun fires a shot.
[QUOTE=Drury;49765593]Why? People play spy in 6s too.[/QUOTE] While it does come up from time it time, the effectiveness of Spy is still very much hamstrung. A typical 6s player is keeping tabs on the other team's roster. Who's dead, who's alive, and where they are roughly. If their players are unaccounted for, they take a mental note of it and stay on the lookout for a flank or a trap setup. The best opportunities to run an assassin off-class is when the other team doesn't know but your team is moving fast enough that the opposing team doesn't have time to take note of a player breaking the mold. A clutch Spy play can come up during intense moments such as an Uber push because the other team is focused on juggling the ubered players away from their Medic, but a similar play could be executed by a Scout flank, it's all a matter of Spy's innate tools used for getting into position rather than relying on the Scout's speed and mobility. That's a key difference between a full roster Highlander and a 6-man with Highlander restrictions. With a full roster players just know to expect one of everything, the 6-man format has some freestyle to it in that there are 3 classes unrepresented but someone could change to a pick class if an opportunity to catch the other team unexpecting presents itself.
[QUOTE=gnampf;49766882]I would do more headshots if my hand didn't twitch right as I click the mouse. Literally the only sniping I do is on trade servers or 2fort. You know that voice-to-text shit they advertise on commercials? They need to make one for folks with bad hand twitching, they just have to yell BANG into their mic and their ingame gun fires a shot.[/QUOTE] Jerma's already demonstrated the extreme lag between the command and the shot. [url]https://www.youtube.com/watch?v=St2PMVW_W7Y[/url]
[QUOTE=Widow Engie;49766872]Vaccinator + DDS prevents that.[/QUOTE] You could just switch to soldier and bombard his ass with enough rockets to block out the sun
As a spy, you can disguise as one of your teammates. Never understood the point of this.
[QUOTE=Jetpack Bear;49766986]You could just switch to soldier and bombard his ass with enough rockets to block out the sun[/QUOTE] I tried that once. I killed the sniper but the pocket medic got me with their ubersaw. Cunt! [QUOTE]As a spy, you can disguise as one of your teammates. Never understood the point of this. [/QUOTE] So you could disguise yourself as a soldier or whatever and go past them and they'll kill you and think they killed a soldier or whatever, and not a spy whose plan went horrifyingly right.
[QUOTE=gnampf;49767017]So you could disguise yourself as a soldier or whatever and go past them and they'll kill you and think they killed a soldier or whatever, and not a spy whose plan went [B]horrifyingly right[/B].[/QUOTE] Why not disguise as an enemy soldier and reduce the chance of your plan going wrong? There's always a spy on both teams, it's a cool class. No point in trying to hide it. Not to mention the fact you'll be compromised when you get a kill. P.S. """horrifyingly right"""? What?
[QUOTE=Lord Vader;49767075] P.S. """horrifyingly right"""? What?[/QUOTE] Suppose the enemy team knows there is a dangerous heavy and medic combo on my team I disguise myself as my heavy team mate and run into the enemies, pretending I moved away from my medic for some seconds The fake opportunity makes the enemies confident enough to attack me I get killed and the enemies think the troublesome heavy is dead and it's time to push The enemies then turn around the corner to find the supposedly deceased heavy on an ubercharge, who proceed to slaughter them all Just to paint one possible setup
[QUOTE=gnampf;49767017]I tried that once. I killed the sniper but the pocket medic got me with their ubersaw. Cunt! So you could disguise yourself as a soldier or whatever and go past them and they'll kill you and think they killed a soldier or whatever, and not a spy whose plan went horrifyingly right.[/QUOTE] or give em a false security when performing a stairstab. If people know that you are a Spy disguised as one of their teammates and try to perform a stairstab, it won't work. But if you disguise as one of your teammates, he won't expect that. Like, try to disguise yourself as a Medic from your team and get a good player into your trap. CHances are, he will fell for it.
[QUOTE=EliaMoroes;49767089]Suppose the enemy team knows there is a dangerous heavy and medic combo on my team I disguise myself as my heavy team mate and run into the enemies, pretending I moved away from my medic for some seconds The fake opportunity makes the enemies confident enough to attack me I get killed and the enemies think the troublesome heavy is dead and it's time to push The enemies then turn around the corner to find the supposedly deceased heavy on an ubercharge, who proceed to slaughter them all Just to paint one possible setup[/QUOTE] But when you're killed, your corpse is always that of a spy. The enemies will just see that you were a spy inexplicably disguised as a member of his own team.
[QUOTE=EliaMoroes;49767089]Suppose the enemy team knows there is a dangerous heavy and medic combo on my team I disguise myself as my heavy team mate and run into the enemies, pretending I moved away from my medic for some seconds The fake opportunity makes the enemies confident enough to attack me I get killed and the enemies think the troublesome heavy is dead and it's time to push The enemies then turn around the corner to find the supposedly deceased heavy on an ubercharge, who proceed to slaughter them all Just to paint one possible setup[/QUOTE] Or you could just become a Heavy, attack the enemies with your minigun, deal damage to them (or even get a kill or two), get killed, boom, same result except you get some kills and it makes the enemy know you're not a spy and they won't have spies on their mind - giving a spy on your team a better chance of getting behind enemy lines. Also, it would be suspicious if a Heavy left their medic, didn't attack anyone, and died faster than a Heavy (especially one with extra health from a medic) would. Yes, I have to get very technical sometimes. [B]EDIT:[/B] If a Medic and Heavy have an ubercharge, what the hell do they need a decoy for? [editline]18th February 2016[/editline] [QUOTE=eatdembeanz;49767106]But when you're killed, your corpse is always that of a spy. The enemies will just see that you were a spy inexplicably disguised as a member of his own team.[/QUOTE] Not if you have a dead ringer, but not everyone does (it's shit).
[QUOTE=eatdembeanz;49767106]But when you're killed, your corpse is always that of a spy. The enemies will just see that you were a spy inexplicably disguised as a member of his own team.[/QUOTE] Oh fuck, my bad
[QUOTE=Lord Vader;49767007]As a spy, you can disguise as one of your teammates. Never understood the point of this.[/QUOTE] Disguising as the enemy isn't meant to fool them, it's meant to buy you a second or two in front of a sentry (though it might fool >50 hours gibus/f2p players). However if you disguise as a friendly pyro for example, even if they eventually realise you aren't a pyro for that few seconds they're going to be very wary as you tend not to want to walk straight towards/fire projectiles at an enemy pyro.
[QUOTE=Arcoz;49767248]Disguising as the enemy isn't meant to fool them, it's meant to buy you a second or two in front of a sentry (though it might fool >50 hours gibus/f2p players). However if you disguise as a friendly pyro for example, even if they eventually realise you aren't a pyro for that few seconds they're going to be very wary as you tend not to want to walk straight towards/fire projectiles at an enemy pyro.[/QUOTE] Still don't understand the point in disguising as a teammate. You're still going to get shot and they'll find out you're a spy when you're killed. Just incase anyone is confused, I'm talking about being a RED Spy and disguising as a RED Pyro/Scout/etc not an enemy class.
Having my mid-life Tf2 crisis. I mean, for a day I am like "I want to play Tf2 more, play competitive and become a legend!". Then the second day, I go "Urgh, I do not think I cannot keep on playing this game anymore..." At one side, I have an army of friends that are playing it. On the other side, I have THIS going on the matches I join: [IMG]http://i.imgur.com/3YnbMSb.png[/IMG] I am not sure, I really am not. I am not even sure if they will put out competitive before I give up, so yeah. :v:
[QUOTE=Lord Vader;49767339]Still don't understand the point in disguising as a teammate. You're still going to get shot and they'll find out you're a spy when you're killed. Just incase anyone is confused, I'm talking about being a RED Spy and disguising as a RED Pyro/Scout/etc not an enemy class.[/QUOTE] disguising as a teammate never works because it revolves around mindgames (your opponent requires a mind for this to work)
[QUOTE=Lord Vader;49767339]Still don't understand the point in disguising as a teammate. You're still going to get shot and they'll find out you're a spy when you're killed. Just incase anyone is confused, I'm talking about being a RED Spy and disguising as a RED Pyro/Scout/etc not an enemy class.[/QUOTE] I tend to use a friendly disguise when I definitely know the enemy can see me (but don't yet know I'm a spy) it just gives you an extra element to use to your advantage - you aren't expecting to be ambassador headshot or trick stabbed by a non spy class. Disguises don't work to fool the enemy that you're not on the opposite team but when was the last time you checked for getting stair stabbed by an engineer?
[QUOTE=Lord Vader;49767339]Still don't understand the point in disguising as a teammate. You're still going to get shot and they'll find out you're a spy when you're killed. Just incase anyone is confused, I'm talking about being a RED Spy and disguising as a RED Pyro/Scout/etc not an enemy class.[/QUOTE] I sometimes disguise as a friendly Engineer, trying to run behind their lines. Makes it look like as if I am gonna set a nest behind them so they just follow me back there, giving my team an advantage (Well, sometimes!) Also, got killed by a crit sticky when I had a good KS going on... Just to see this on my death cam: [IMG]http://i.imgur.com/3igXhV8.jpg[/IMG] [B][I]Yes, he was wearing the booties too.[/I][/B]
Why does it tell you to press F5 (or something) to take a screenshot when someone kills you? Why would I want to keep a record of myself getting killed?
[QUOTE=Lord Vader;49767339]Still don't understand the point in disguising as a teammate. You're still going to get shot and they'll find out you're a spy when you're killed. Just incase anyone is confused, I'm talking about being a RED Spy and disguising as a RED Pyro/Scout/etc not an enemy class.[/QUOTE] It's useful on maps with setup where you have to run through an area where the enemy can see you through the gates to get to a good hiding spot, so they don't know a Spy is on that team.
[QUOTE=Tinker;49768110]It's useful on maps with setup where you have to run through an area where the enemy can see you through the gates to get to a good hiding spot, so they don't know a Spy is on that team.[/QUOTE] Wouldn't they follow you to kill you because they know you're hiding there? I'd just cloak to find a good spot. It's easier and faster and doesn't leave any tracks.
[QUOTE=Tinker;49768110]It's useful on maps with setup where you have to run through an area where the enemy can see you through the gates to get to a good hiding spot, so they don't know a Spy is on that team.[/QUOTE] Disguise as a friendly sniper so that people think they have to worry about getting headshot
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