• Team Fortress 2 Classic V2 - Deathmatch mode when?
    5,014 replies, posted
[QUOTE=buggy715;47768962]I have two: One is [URL="http://www.neocities.org"]Neocities[/URL]. I currently use them to host my site and they do a great job at it, that's for sure. Their free plan only has 100MB at the moment, but you can get 10GB for only $5 a month. However, a webhost I have used in the past is called [URL="http://x10hosting.com"]X10hosting[/URL], and apparently they have free unlimited space now (they haven't had it before), though it's locked to a gigabyte unless you a) have used over half of it and b) request more. If that doesn't sound enticing, [URL="http://x10premium.com"]then their premium prices are about the same as Neocities'.[/URL] Those are the only two webhosts I've used in recent years, though. If anyone else in the thread has any other webhost recommendations, then feel free to share![/QUOTE] I'll take a look and talk to daniel about it tomorrow.
Would you guys be against new taunts for the scouts new weapons? I had originally planned on having the "Come and get me" taunt to play for the nailgun, but when it was implemented, it was cut.
[QUOTE=Digivee;47768980]Would you guys be against new taunts for the scouts new weapons? I had originally planned on having the "Come and get me" taunt to play for the nailgun, but when it was implemented, it was cut.[/QUOTE] To me I think new taunts would be cool but I don't thing should used the "come and get me" incase Valve actually decides to add it like they did with the other taunts.
[QUOTE=Digivee;47768980]Would you guys be against new taunts for the scouts new weapons? I had originally planned on having the "Come and get me" taunt to play for the nailgun, but when it was implemented, it was cut.[/QUOTE] I think that would be really cool, personally. Something new would be nice for the SMG though.
[QUOTE=chowder908;47769005]To me I think new taunts would be cool but I don't thing should used the "come and get me" incase Valve actually decides to add it like they did with the other taunts.[/QUOTE] Why would that stop us?
Well, it was probably gonna just be a placeholder until a legit taunt was set up
Guys, what's wrong with the Trello? It seems to be private (or deleted). What are you guys doing in there..?
[QUOTE=Haskell;47765037]so is this still up or has 404 ruined this?[/QUOTE] I'll just leave this here. [video=youtube;dOEOp7sQGgQ]https://www.youtube.com/watch?v=dOEOp7sQGgQ[/video]
[IMG]http://i.imgur.com/9Og7PS6.jpg[/IMG] Since 404 is out of the team, shouldn't you guys changed the intro slightly by removing his name in the next version? Or make a new pretty intro something like this: [IMG]http://i.imgur.com/BAD8pma.jpg[/IMG]
Use [t] tags
making some video backgrounds/espionage maps based off concept art [IMG]http://i.imgur.com/bIeKkeU.png[/IMG] [IMG]http://i.imgur.com/UvDlx9b.png[/IMG]
If hosting space is needed I got a box with a 1TB HDD, 24GB RAM and 20TB bandwidth. I don't have a domain though, and I'd need help to set up that up if one is to be used. Obviously I'm also not really known by anyone here so nobody can vouch I won't nuke the forums over dumb things. Just putting that out there since the box is far from being used to its full potential and that kinda bugs me.
Who said "new pretty intro"? [VID]https://r1---sn-n8v7sn7l.c.docs.google.com/videoplayback?requiressl=yes&shardbypass=yes&cmbypass=yes&id=83bdef136429fc7a&itag=59&source=webdrive&app=docs&ip=95.110.18.113&ipbits=0&expire=1432225673&sparams=requiressl,shardbypass,cmbypass,id,itag,source,ip,ipbits,expire&signature=AE3627DDBAACD4A2B91DB829DF6C78DB682CA5FB.43F652CE6B7F3D12E0C9526D6EEFDF834D149078&key=ck2&mm=30&ms=nxu&mt=1432222056&mv=m&pl=19&cpn=0jP6d8EXDJow99Pn&c=web&cver=html5[/VID]
looks sick thanks for removing the unfunny shoehorned meme
You just haven't found the llama yet.
[QUOTE=Flubbman;47769902]looks sick thanks for removing the unfunny shoehorned meme[/QUOTE] Thanks! Originally back then when I sent my first intro to Daniel there also were no memes nor the contributors list, someone edited it to added that "funny" joke :v:
[QUOTE=OneFourth;47767568]tf2c's limit is at 128 players. in practice, servers seem to lag at 40 connections[/QUOTE] Not sure if is because CS:S has a better netcode, but I have been on a shitload of 64 players servers (and once on a 70 player slot) of GunGame and ZM, and didn't lag. It all depends on the server settings, their hardware and internet speed, and the rates that has the client (stuff like cl_cmdrate, rate, and cl_updaterate).
[QUOTE=Hoovyspenser;47769460][t]http://i.imgur.com/9Og7PS6.jpg[/t] Since 404 is out of the team, shouldn't you guys changed the intro slightly by removing his name in the next version? [/QUOTE] 404 may be gone, but give credit where due. He got this project setup and rolling, so I think it's more than fair to leave him in.
[QUOTE=Stiffy360;47770720]404 may be gone, but give credit where due. He got this project setup and rolling, so I think it's more than fair to leave him in.[/QUOTE] Everyone that contributes towards the project should of course be properly credited. As you can see what MrModez posted the current intro movie is going to be replaced, with a new one that doesn't hold credits.
[QUOTE=OneFourth;47769647]making some video backgrounds/espionage maps based off concept art [IMG]http://i.imgur.com/bIeKkeU.png[/IMG] [IMG]http://i.imgur.com/UvDlx9b.png[/IMG][/QUOTE] Isn't there an actual map like the one the concept image? I remember seeing it somewhere.
[QUOTE=Hogie bear;47770884]Isn't there an actual map like the one the concept image? I remember seeing it somewhere.[/QUOTE] The architecture is fairly similar to Blu's final point in tc_hydro.
[QUOTE=Cosine;47770934]The architecture is fairly similar to Blu's final point in tc_hydro.[/QUOTE] sorry I didn't specify. I meant the actual map on the wall. I've seen one that's pretty much exactly like that one in another level I think.
[QUOTE=Hogie bear;47770967]sorry I didn't specify. I meant the actual map on the wall. I've seen one that's pretty much exactly like that one in another level I think.[/QUOTE] I think it's 2fort
[QUOTE=Hogie bear;47770967]sorry I didn't specify. I meant the actual map on the wall. I've seen one that's pretty much exactly like that one in another level I think.[/QUOTE] That map is used in a bunch of levels. Mountainlab, 2fort, and many others.
[QUOTE=Hogie bear;47770967]sorry I didn't specify. I meant the actual map on the wall. I've seen one that's pretty much exactly like that one in another level I think.[/QUOTE] yeah the map is sitting right under the map I have now BC that one wasn't animated edit: but neither is this one to my dismay
[QUOTE=MrModez;47769878]Who said "new pretty intro"? [VID]https://r1---sn-n8v7sn7l.c.docs.google.com/videoplayback?requiressl=yes&shardbypass=yes&cmbypass=yes&id=83bdef136429fc7a&itag=59&source=webdrive&app=docs&ip=95.110.18.113&ipbits=0&expire=1432225673&sparams=requiressl,shardbypass,cmbypass,id,itag,source,ip,ipbits,expire&signature=AE3627DDBAACD4A2B91DB829DF6C78DB682CA5FB.43F652CE6B7F3D12E0C9526D6EEFDF834D149078&key=ck2&mm=30&ms=nxu&mt=1432222056&mv=m&pl=19&cpn=0jP6d8EXDJow99Pn&c=web&cver=html5[/VID][/QUOTE] I think the TF2C logo should appear immediately instead of waiting a bit, but other than that it's really good. Also, for the fade out, you might want to render it without a fade, then fade the clip once all the layers are together. That way it doesn't look like the TF2C logo is going transparent.
[QUOTE=Snowshoe;47771740]I think the TF2C logo should appear immediately instead of waiting a bit, but other than that it's really good. Also, for the fade out, you might want to render it without a fade, then fade the clip once all the layers are together. That way it doesn't look like the TF2C logo is going transparent.[/QUOTE] Or add a black solid on top of the composition and add a fade-in at the end of the video. Btw, here's the [URL="https://www.dropbox.com/s/r2v0wut7pnv03sa/TF2C%20Logo%20Kit.rar?dl=0"]TF2C Logo Kit[/URL], with colored and b&w logos, in vector and hi-res png.
Is it safe to provide the server ip here? I found a place that has people usually playing and would like to share in hopes that we can get more players on to make the game a bit more fun.
[QUOTE=TheRealRudy;47771922]Dude, I absolutely love the posters you've made, they just nail that TF2 feel. Would be awesome if they could be incoperated into TF2C, I'd love to see them around the maps.[/QUOTE] Well if some mappers want to use them, they can contact me.
[QUOTE=MrModez;47769878]Who said "new pretty intro"?[/QUOTE] Just in case this does make it into the mod itself... ...fourth line from top. "Team Fotress 2". :v: In my opinion, the transition from the Valve logo and the view of the control point is a little bit too fast. Might just be me though.
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