• Team Fortress 2 Classic V2 - Deathmatch mode when?
    5,014 replies, posted
[QUOTE=Tacosmell;47840074]There's been a few, like that one guy who said racist stuff with a rainbow confederate flag avatar that ddossed a server because people started making fun of him.[/QUOTE] It appears that same terrorist cell has a splintercell of it's own. [url]http://talesofaformertf2cdev.tumblr.com/[/url] A anti terrorism taskforce should be formed to deal with threats like theses, because these people are literally ISIS on cocaine
[QUOTE=Sally;47842031]It appears that same terrorist cell has a splintercell of it's own. [url]http://talesofaformertf2cdev.tumblr.com/[/url] A anti terrorism taskforce should be formed to deal with threats like theses, because these people are literally ISIS on cocaine[/QUOTE] Or we just ignore them until they actually do something because they're stupid.
[QUOTE=Sally;47842031]It appears that same terrorist cell has a splintercell of it's own. [url]http://talesofaformertf2cdev.tumblr.com/[/url] A anti terrorism taskforce should be formed to deal with threats like theses, because these people are literally ISIS on cocaine[/QUOTE] Don't worry guys, it's just 404. Don't mind his dumb ass.
Jesus Christ, 404 is getting Desperate... ...Was this his attitude on the forum? This is going to swansong levels
[QUOTE=OmniConsUme;47842121]Jesus Christ, 404 is getting Desperate... ...Was this his attitude on the forum? This is going to swansong levels[/QUOTE] Attitude on most places. I remember those FPSBanana shenanigans. Also drop this discussion.
I wonder if there's a way to implement the smoking barrel effect from L4D..
Lets not speak of old scars. Speaking of scars, lets talk about gibs!
[QUOTE=Gentleman Cat;47843039]Lets not speak of old scars. Speaking of scars, lets talk about gibs![/QUOTE] TIP gibs?
Has anybody attempted to remake the Hunted map from TFC? I was considering giving it a try but I want to see whether or not anybody's working on it first. [editline]clutchcargo[/editline] [QUOTE=TheRealRudy;47842472]404 is literally starting to become Phil Fish[/QUOTE] I don't know about that, a big difference between the two is that Phil Fish actually made something
[QUOTE=Sergeant Stacker;47843658]Has anybody attempted to remake the Hunted map from TFC? I was considering giving it a try but I want to see whether or not anybody's working on it first. [editline]clutchcargo[/editline] I don't know about that, a big difference between the two is that Phil Fish actually made something[/QUOTE] Yes the hunted mode is what the civilian is being made for EDIT * why am i being marked as late? shouldnt the guy asking the question be?
[QUOTE=TheRealFierce;47841295]Since TF2C uses older TF2 code, does that mean it still uses the old crit system? I noticed that crits were a lot more common then they are in TF2 live. Is anything going to be done with this or will it remain as it is?[/QUOTE] Crit chance has been reduced to modern levels in 1.9.0.
[QUOTE=Snowshoe;47843093]TIP gibs?[/QUOTE] That's the way to go
[QUOTE=Agameofscones;47840921][t]http://images.akamai.steamusercontent.com/ugc/32995234020322360/C77C2B10D6792144B3E1C43056FB1BFFF8052A7C/[/t][/QUOTE] Is that a HL2 sky texture? Also those metal beams on the corners of the wooden building look rather weird.
[QUOTE=DrMedicVG;47843892]Yes the hunted mode is what the civilian is being made for[/QUOTE] The [I]map,[/I] not the mode.
[QUOTE=Agameofscones;47840921][t]http://images.akamai.steamusercontent.com/ugc/32995234020322360/C77C2B10D6792144B3E1C43056FB1BFFF8052A7C/[/t][/QUOTE] The cones and barrels should be less symmetrical in placement, it looks artificial(if you could say that) in its placement.
[QUOTE=Imacreep;47843961]That's the way to go[/QUOTE] Ragdolled gibs, or updated gibs that are cut out from the current models.
[QUOTE=Sergeant Stacker;47843658]Has anybody attempted to remake the Hunted map from TFC? I was considering giving it a try but I want to see whether or not [/QUOTE] I think mac was working on a one
[QUOTE=Gentleman Cat;47845159]Ragdolled gibs, or updated gibs that are cut out from the current models.[/QUOTE] I hope for gibs that resemble those in the Sound of Progress video. [img]http://i.imgur.com/8J5iytJ.png[/img] The current gibs are horrible, oudated and some of them even have mistakes in the models not just the textures.
sorry
[QUOTE=TheRealFierce;47845234]I hope for gibs that resemble those in the Sound of Progress video. [img]http://i.imgur.com/8J5iytJ.png[/img] The current gibs are horrible, oudated and some of them even have mistakes in the models not just the textures.[/QUOTE]So far, [URL=http://tf2.gamebanana.com/skins/89549]these[/URL] are the closest we've got. I've heard Hecates is revamping them to match the TIP skins, so look forward to that.
TIP gibs textures by hecates were already made and released, a while ago. We just need someone to make better models.
[QUOTE=Doctor_Lazlo;47845406]So far, [URL=http://tf2.gamebanana.com/skins/89549]these[/URL] are the closest we've got. I've heard Hecates is revamping them to match the TIP skins, so look forward to that.[/QUOTE] IMO [URL="http://tf2.gamebanana.com/skins/87716"]these[/URL] ones look more like the ones in the trailer.
[QUOTE=Gadget | TF2M;47844083]Is that a HL2 sky texture? Also those metal beams on the corners of the wooden building look rather weird.[/QUOTE] [QUOTE=iAmaNewb;47844604]The cones and barrels should be less symmetrical in placement, it looks artificial(if you could say that) in its placement.[/QUOTE] I'll bump the props around, change up the skins. I'll swap out the skybox, [I]it has been a placeholder this entire time[/I] and I'll make the beams wooden or just remove them. Thanks for the input. Also, the middle area is nearing the end of the first detail pass. [t]http://puu.sh/i7tGa/ec763f1ece.jpg[/t]
I guess this is a rather minor thing, but when are the crosshairs and sprays going to be worked on?
Reading I reached the conclussion that most people that have talked about the project, are dumb, more or as 404, the thing is that 404 was the one that suffered the ban, but very much people are the same...this is my honest opinion and I understand that some (or almost all) people dissagree. What happened with 4ort? Im looking forward to it.
[QUOTE=TLOVER;47847552]Reading I reached the conclussion that most people that have talked about the project, are dumb, more or as 404, the thing is that 404 was the one that suffered the ban, but very much people are the same...this is my honest opinion and I understand that some (or almost all) people dissagree. What happened with 4ort? Im looking forward to it.[/QUOTE] First of all, we don't speak of [I][U]him[/U][/I] . Also, most of the posts by agameofscones are about teu4t/4fort/whatever you wanna call it.
[QUOTE=Jboby1;47847564]First of all, we don't speak of [I][U]him[/U][/I] . Also, most of the posts by agameofscones are about teu4t/4fort/whatever you wanna call it.[/QUOTE] Your answer wasn't correct, but who cares, I want more updates.
[QUOTE=TLOVER;47847552]Reading I reached the conclussion that most people that have talked about the project, are dumb, more or as 404, the thing is that 404 was the one that suffered the ban, but very much people are the same...this is my honest opinion and I understand that some (or almost all) people dissagree. What happened with 4ort? Im looking forward to it.[/QUOTE] Speaking of 4ort... [t]http://images.akamai.steamusercontent.com/ugc/32995234024354769/5B6407B9AADD3AFB0130178A6AEAC6A07F145221/[/t] Also, a fun little level breakdown, because everyone likes those. [t]http://images.akamai.steamusercontent.com/ugc/32995234024355315/5F602AB66771FC7054E5FBF50E8A7185C1EC7D1D/[/t][t]http://images.akamai.steamusercontent.com/ugc/32995234024355843/CEE0E683C4D6BC8FED142B31B4623CFD5D970269/[/t] [t]http://images.akamai.steamusercontent.com/ugc/32995234024356235/774BAAF44C46DF2CD339649AD8D72E8F19ED8813/[/t][t]http://images.akamai.steamusercontent.com/ugc/32995234024356554/49CECFF0095786B3F7C9ED488E5DAE32638D1307/[/t]
[QUOTE=Agameofscones;47847809][t]http://images.akamai.steamusercontent.com/ugc/32995234024355315/5F602AB66771FC7054E5FBF50E8A7185C1EC7D1D/[/t][/QUOTE] Reminds me of one of the multiplayer maps from Donkey Kong 64.
[QUOTE=TLOVER;47847637]Your answer wasn't correct, but who cares, I want more updates.[/QUOTE] You brought something that has been already talked over. This kind of attitude like yours won't lead you to anywhere.
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