• Team Fortress 2 Classic V2 - Deathmatch mode when?
    5,014 replies, posted
[QUOTE=ILLUMM;48159558]no, live tf2 updates don't effect mods like these[/QUOTE] Oh, figured not.
So I managed to get the game running, but it still doesn't show up in my library nor do I have a .exe file, I have to launch the gave via the game updater. Also, are there any more populated servers?
We got a few people online, you guys should hop in!
[QUOTE=Gentleman Cat;48158369]Unless you want to make a SFM movie called Temporal Reality Breach where Gordon is instead teleported into the TF2 Universe, and has to escape through the security of each team in order to avoid his capture and death.[/QUOTE] [img]https://d.maxfile.ro/nhtfdpseyq.png[/img]
That was fun, guys! We should do Thursday game nights more often.
[QUOTE=gamez7;48161252]That was fun, guys! We should do Thursday game nights more often.[/QUOTE] We should make that an official thing. It seems out of all days, Thursday was the busiest. Agree or disagree.
[QUOTE=minilandstan;48160583][img]https://d.maxfile.ro/nhtfdpseyq.png[/img][/QUOTE] It was back when TF2 was pretty much HL3, right?
I just remembered all the classes have burning animations from dying from crit fire I presume. Maybe we can add these animations to the mod too.
[QUOTE=Gsilverleaf;48162356]I just remembered all the classes have burning animations from dying from crit fire I presume. Maybe we can add these animations to the mod too.[/QUOTE] There's a good reason those were dropped, it makes dead players look like they're still alive.
i had no idea the mod was featured on a website. If this is old, then i wasn't around to see it. [url]http://steamed.kotaku.com/fed-up-team-fortress-2-fans-are-making-their-own-versio-1696584047[/url]
[QUOTE=Gsilverleaf;48168193]i had no idea the mod was featured on a website. If this is old, then i wasn't around to see it. [url]http://steamed.kotaku.com/fed-up-team-fortress-2-fans-are-making-their-own-versio-1696584047[/url][/QUOTE] That is extremely old news. It's also mostly false. These are NOT "pissed off fans" doing this.
[QUOTE=The Yiffy Fox;48168220]That is extremely old news. It's also mostly false. These are NOT "pissed off fans" doing this.[/QUOTE] Okay, just wondering if anyone knew about it. Where did they get the pissed off fans thing anyway? Not once have I ever heard that.
[QUOTE=Gsilverleaf;48168326]Okay, just wondering if anyone knew about it. Where did they get the pissed off fans thing anyway? Not once have I ever heard that.[/QUOTE] I can see where they got the entire pissed off fans thing because the TF2C group and the "Pissed off fans who dislike how valve took TF2" group can overlap at times. Anybody who spent any time in the community should know otherwise though.
[QUOTE=Gsilverleaf;48168193]i had no idea the mod was featured on a website. If this is old, then i wasn't around to see it. [url]http://steamed.kotaku.com/fed-up-team-fortress-2-fans-are-making-their-own-versio-1696584047[/url][/QUOTE] why are they using my lazy sfm poster?
Because Kotaku do the barest amount of work required to put an article out.
Anyway, like yesterday, we're playing some tf2c, come join and play.
-snip-
so, i have been working on styling the main menu, let me know what you think: [t]http://i.imgur.com/5dv5zoQ.jpg[/t] [t]http://i.imgur.com/gSNqV3h.jpg[/t]
[QUOTE=Snowshoe;48169378]so, i have been working on styling the main menu, let me know what you think[/QUOTE] Really awesome, looks slick and easy to read. The only suggestion being that for the text within boxes being looks just slightly off, I'm not quite sure why though. Perhaps moving the text over to the right a little?
[QUOTE=Snowshoe;48169378]so, i have been working on styling the main menu, let me know what you think: [t]http://i.imgur.com/5dv5zoQ.jpg[/t] [t]http://i.imgur.com/gSNqV3h.jpg[/t][/QUOTE] add unobtrusive icons to the menu (esp ingame) because as of now it looks like a block of text
[img]http://i.imgur.com/b9Gal8W.png[/img] [img]http://i.imgur.com/R4MXxIH.png[/img] [img]http://i.imgur.com/MJrsyyO.png[/img] [img]http://i.imgur.com/OCy48CC.png[/img] The 1st alpha of my deathmatch map, dm_cargo_a1, has been released! Click [URL="http://www.mediafire.com/download/491jz4c19tl19ac/dm_cargo_a1.bsp"]here[/URL] to download the .bsp file [B]Edit:[/B] posted again because screenshots on old post got deleted. [B]Edit 2:[/B] I posted the wrong file! It's fixed now.
[QUOTE=Snowshoe;48169378]so, i have been working on styling the main menu, let me know what you think: [t]http://i.imgur.com/5dv5zoQ.jpg[/t] [t]http://i.imgur.com/gSNqV3h.jpg[/t][/QUOTE] liking it so far. Maybe have it a bit bigger?
[QUOTE=gamez7;48169592][img]http://i.imgur.com/b9Gal8W.png[/img] -snip- The 1st alpha of my deathmatch map, dm_cargo_a1, has been released! Click [URL="http://www.mediafire.com/download/58qjpju1487eqk8/dm_cargo_a1.vmf"]here[/URL] to download the .vpk file [B]Edit:[/B] posted again because screenshots on old post got deleted[/QUOTE] Those soho ramps fit very well now. The rest is also looking pretty sharp.
[QUOTE=gamez7;48169592]--Lots of images-- The 1st alpha of my deathmatch map, dm_cargo_a1, has been released! Click [URL="http://www.mediafire.com/download/58qjpju1487eqk8/dm_cargo_a1.vmf"]here[/URL] to download the .vpk file [B]Edit:[/B] posted again because screenshots on old post got deleted[/QUOTE] This is looking great! But its a vmf file not a vpk file :wink:
[QUOTE=Th13teen;48176680]This is looking great! But its a vmf file not a vpk file :wink:[/QUOTE] yeah you usually release the bsp :)
[QUOTE=taz0;48176728]yeah you usually release the bsp :)[/QUOTE] Oops! Sorry, I'm new at this. :v: It's fixed now.
this'll probably be the last update on the dm trailer before release. minor animation tweaks, major lighting change. [URL="https://www.youtube.com/user/ZandsTheDK"]Andy Thybo[/URL] joins the team to completely redo the video lighting. [t]http://i.imgur.com/1fu8WKu.png[/t] [t]http://i.imgur.com/DoWfXqp.png[/t] [t]http://i.imgur.com/mWdSfvU.png[/t] [t]http://i.imgur.com/L5mogSD.png[/t] the camerawork was all redone and the timing of certain events were changed around. close to release. when it is officially released, you will be able to download and freely reuse/modify the dmx project file along with all the custom content used in the video
We're playing some TF2c, 7 players, come join.
[QUOTE=Gsilverleaf;48178788]We're playing some TF2c, 7 players, come join.[/QUOTE]Which server?
[t]http://images.akamai.steamusercontent.com/ugc/457463440926692078/6346BC8618409D6C30FFE7DC8EE508AF7E473418/[/t] Just your average day on Fourt. Also, now that I'm back at my desktop I can finally fix all those errors that people have been complaining about! [B]EDIT:[/B] Now compiling 4fort_v48_demerrors, with [I]hopefully[/I] no errors!
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