• Team Fortress 2 Classic V2 - Deathmatch mode when?
    5,014 replies, posted
[QUOTE=EdvardSchnitz;48549610]ok [t]http://i.imgur.com/fy429RM.jpg[/t][/QUOTE] That is amazing! Can you upload the psd of that? I could try making a ylw skin.
[QUOTE=DrPyspy;48548494]How about something even better than pills...vials! [img]http://i.imgur.com/d5ag7D9.png[/img][/QUOTE] I still like pills more
[QUOTE=gamez7;48547750]With the new influx of players, would you mind uploading my map to the server? I feel like I could get a lot more feedback now that a lot more people are logging on.[/QUOTE] Unfortunately, nobody can be arsed to give any feedback on maps. It requires too much effort. About the only way you'll get feedback on a map, is if you hide some fanny maymay in it.
Ok, so I was out of the loop for a while since I uninstalled (I was running out of space and not much was really going on aside from behind-the-scenes work), but I may just reinstall to see what the Friday update will be. Also, I only just checked the TF2C wiki, what's this about a Henchmen class?
[QUOTE=PimpinDemopan;48552609]Ok, so I was out of the loop for a while since I uninstalled (I was running out of space and not much was really going on aside from behind-the-scenes work), but I may just reinstall to see what the Friday update will be. Also, I only just checked the TF2C wiki, what's this about a Henchmen class?[/QUOTE] [del]Pretty sure some doofus didn't factcheck and that's the Mercenary.[/del] or it's the official wiki i didn't know we had doing some digging, it seems to be for infiltration
[QUOTE=GardenFreeman;48551968]Unfortunately, nobody can be arsed to give any feedback on maps. It requires too much effort. About the only way you'll get feedback on a map, is if you hide some fanny maymay in it.[/QUOTE] I have no idea what you're talking about.
[QUOTE=Hogie bear;48552812]I have no idea what you're talking about.[/QUOTE] Not that hard to follow along. He's wanting feedback on his map, but the 'community' can't be arsed to provide feedback. You dig?
It may be kinda dead but I myself along with a few others give feedback on maps on the official tr2c forums map thread. If it's a vanilla game mode, ctf, pl, or cp, you can upload and maintain it on tf2maps. Just make sure to pack the custom autumnal and dev textures that we have in tf2c. Speaking of which has the autumnal pack been released on tf2mqps yet? Or is it still just for tf2c?
[QUOTE=GardenFreeman;48553222]Not that hard to follow along. He's wanting feedback on his map, but the 'community' can't be arsed to provide feedback. You dig?[/QUOTE] No I don't get the comment about having to have memes in your map to get criticism.
[t]http://i.imgur.com/KZ1lHaf.png[/t] I tried...
[QUOTE=Hogie bear;48553605]No I don't get the comment about having to have memes in your map to get criticism.[/QUOTE] It was a tongue-in-cheek comment. We've been hosting custom maps for map creators for a long time now and have basically got next to nothing back in regards to critique or feedback. He was hoping that more players == more feedback, but it doesn't work that way sadly.
Get hyped. Moderatly. Like, get hyped for seven hype points out of ten. So you know, hype. But with caution. [editline]27th August 2015[/editline] Its coming tomorrow and you'll all like it
[QUOTE=WhyNott;48554104]Get hyped. Moderatly. Like, get hyped for seven hype points out of ten. So you know, hype. But with caution. [editline]27th August 2015[/editline] Its coming tomorrow and you'll all like it[/QUOTE] Hopefully linux server binaries come with 2.0 so I can finally get some decent ping when playing.
[QUOTE=WhyNott;48554104]Get hyped. Moderatly. Like, get hyped for seven hype points out of ten. So you know, hype. But with caution. [editline]27th August 2015[/editline] Its coming tomorrow and you'll all like it[/QUOTE] Will the new update contain the weapons shown in those videos a while back(The Engie revolver and the Sniper Six-shooter)?
[QUOTE=Giveaway412;48554264]Will the new update contain the weapons shown in those videos a while back(The Engie revolver and the Sniper Six-shooter)?[/QUOTE] From what I know, that guy (Scout's Headset) is not part of the development team and has implemented those weapons on his own. Hence another video of his, one with three revolver rifles that he can't get quite to work right because there are some things he can't modify. It would be cool if he became a part of the dev team though, he seems to know his way around implementing animations in weapons.
[QUOTE=DarkDoomShadows;48553814][t]http://i.imgur.com/KZ1lHaf.png[/t] I tried...[/QUOTE] That's amazing!!! I hope that we use these textures in 2.0!
[URL="http://tf2classic.com/wiki/Main_Page"]The wiki[/URL] is absolutely amazing [IMG]http://i.imgur.com/jK3O9hO.png?1[/IMG] [IMG]http://i.imgur.com/J1spdb6.png?1[/IMG] [IMG]http://i.imgur.com/FbvjynM.png?2[/IMG] [IMG]http://i.imgur.com/ip3WtCn.png?1[/IMG]
[QUOTE=Dr. Kyuros;48554632][URL="http://tf2classic.com/wiki/Main_Page"]The wiki[/URL] is absolutely amazing [IMG]http://i.imgur.com/jK3O9hO.png?1[/IMG] [IMG]http://i.imgur.com/J1spdb6.png?1[/IMG] [IMG]http://i.imgur.com/FbvjynM.png?2[/IMG] [IMG]http://i.imgur.com/ip3WtCn.png?1[/IMG][/QUOTE] there's more where that came from.
Something that I really enjoyed about TFC was the so-called "funmaps", like hide 'n seek, or climbing maps. Any chance of making these for this gamemode? I've read the civilian class is "VIP gamemode only"
[IMG]http://i.imgur.com/ip3WtCn.png?1[/IMG] we should make the unused taunt a taunt-kill anyways, can we use the team colored bat textures for 2.0?
Tomorrow we will be releasing a beta client that contains Deathmatch. It includes most of what we have been working on and an updated FGD for mappers. You can see the countdown on [URL]http://tf2classic.com/[/URL]. Our decision to do a public beta was not a light one; there are many on the team who would prefer to end the three months of silence with a big release to 2.0, but with something like this we are going to need a large pool of people playing to get useful information. The last three months have been a lot of all night playtests, frustrating bug hunts, and hundreds of man hours from an international team of over 40 enthusiasts, dedicated fans, and some industry professionals working on this in their free time with no compensation. Its safe to say no one would be on the team if they didn't want to. It was a ride to get it to this point, and we sincerely hope you enjoy the update we've been working on as much as we have enjoyed creating it.
First bottles, now bats??? Joking aside. We all really hope you guys enjoy the beta release. Please make sure to hunt down any bugs or problems you encounter and post them on our forums. I am sure you all will enjoy the update!
[QUOTE=Rageguy;48556409]First bottles, now bats??? Joking aside. We all really hope you guys enjoy the beta release. Please make sure to hunt down any bugs or problems you encounter and post them on our forums. I am sure you all will enjoy the update![/QUOTE] Me and blu bottle decided to resolve our differences and we broke up with eachother. Anyway, on-topic, I think the bat is worthy of getting in, it looks pretty nice. Then again, no team colored melee weapons according to stache.
Well, tomorrow is going to be fun.
Really hope you guys enjoy the update. There's a small pool of deathmatch maps that will be shipping tomorrow but the next release should have a larger pool of outstanding maps for you to enjoy the fast-paced action that is deathmatch.
dm_2fort I can imagine that being fast paced. Stuff I am excited about: Playtests New L4D type viewmodels (hand animations are actually stored inside of the weapon) New weapon textures Deathmatch Playing TF2C Being able to actually beta test a video game Finding glitches
[QUOTE=Dr. Kyuros;48554632][URL="http://tf2classic.com/wiki/Main_Page"]The wiki[/URL] is absolutely amazing [IMG]http://i.imgur.com/jK3O9hO.png?1[/IMG] [IMG]http://i.imgur.com/J1spdb6.png?1[/IMG] [IMG]http://i.imgur.com/FbvjynM.png?2[/IMG] [IMG]http://i.imgur.com/ip3WtCn.png?1[/IMG][/QUOTE] This wiki could use more silly pictures imo. Would both bring laughters and attention at the same time. (Though the pic would still need to be related to the subject itself)
I just hope every single playtest isn't Deathmatch, I'd like to play normal four team TF2C. I'm probably gonna make a recording of every single TF2C playtest through demo files, so we have videos of the mod.
Not really relevant anymore, but whatever [t]https://dl.dropboxusercontent.com/u/102054761/chinalake%20final.png[/t] iunno who said it but someone wanted a china-lake and I think devs agreed or somethin [sp]also hi yes I'm not dead[/sp]
[QUOTE=PimpinDemopan;48552609]Ok, so I was out of the loop for a while since I uninstalled (I was running out of space and not much was really going on aside from behind-the-scenes work), but I may just reinstall to see what the Friday update will be. Also, I only just checked the TF2C wiki, what's this about a Henchmen class?[/QUOTE] From what i can remember the "Henchman" class is basically going to be used for some vs saxton hale type gamemode. Im sure there are soem pictures earlier in the forums
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