Team Fortress 2 Classic V2 - Deathmatch mode when?
5,014 replies, posted
I'm going to have A LOT of fun with this. Brilliant work, TF2C team, it's amazing to see how much the project has developed.
The most important change of all...
- Updated localization files
Also, I honestly think that TF2C is a hell of a lot more fun than TF2. Probably since TF2 is so old and this is so new and fresh.
[QUOTE=CaptainDedede;48562943]Aw that's a shame loved doing that, going to miss people going around as a civilian on two fort creating havoc.[/QUOTE]
We [I]might[/I] let server owners enable this on their servers again in the future.
The deathmatch UI (and new UI in general) is fantastic, good goddamn work.
edit: music is really really good too, sounds official even
[QUOTE=TheRealRudy;48563231]hats off to everyone[/QUOTE]
I see what you did there :V
Anyone know the command to bind the backpack loadout by chance? Turns out I need to rebind that :)
[QUOTE=_charon;48563421]The deathmatch UI (and new UI in general) is fantastic, good goddamn work.[/QUOTE]
Thanks! I worked really hard on the main menu and panels to make them look as cool as possible :P
[QUOTE=GardenFreeman;48563461]I see what you did there :V
Anyone know the command to bind the backpack loadout by chance? Turns out I need to rebind that :)[/QUOTE]
do "bind m showloadout"
[video=youtube;wK2-ePCRce0]https://www.youtube.com/watch?v=wK2-ePCRce0[/video]
Made a quick gameplay video of 2.0
Downloading the patch right now, by tomorrow I'll have a functional version of dm_venice_a6 (working title)
I can't seem to find any servers.
I really wanted to play the new deathmatch.
You added Powerhouse?
[QUOTE=ILLUMM;48563683]I can't seem to find any servers.
I really wanted to play the new deathmatch.[/QUOTE]
What do you mean? There's 4 servers up right now. Three are DM maps and one is set to normal maps.
Are the facial animations with HWM all new? They're very nice.
Heavy saying one of his battlecries while firing has some horrific (not necessarily in a bad way) results though.
[t]http://images.akamai.steamusercontent.com/ugc/422564761544543359/663816DF9139BB3AEE2D0E83B771C1ED34143094/[/t]
I started lagging really hard, the game went black then it went to the main menu screen with "Seduce Me" playing
There's two of the same track playing now. At different intervals
-snipped. Don't want to get banned.-
[QUOTE=danielmm8888;48563742]What do you mean? There's 4 servers up right now. Three are DM maps and one is set to normal maps.[/QUOTE]
They didn't appear in my server browser.
After all this time, im still trying to figure out how to make the merc flash rainbow colours
[QUOTE=ILLUMM;48563792]They didn't appear in my server browser.[/QUOTE]
Make sure Team Fortress 2 Classic is the game listed in your Filter.
R.I.P vip gamemode.
(They did broke it.)
[QUOTE=Suomimies55;48564031]R.I.P vip gamemode.
(They did broke it.)[/QUOTE]
How? What happened?
[t]http://images.akamai.steamusercontent.com/ugc/434949660518972310/B559366E2C79F150DAD6742EECA8250220C06305/[/t]
13 Minutes until I have the new FGD and content downloaded, within the hour I'll get a working version up on the thread.
[B]EDIT:[/B] Removed a lot of those lights, lowering the vertical visual noise level.
Also, what's with the extra files from MVM and Robot Destruction? We're not going to use them.
Is the mediafire download for the DM Mercenary still available? I keep getting errors with the workshop
I was having a lot of fun playing this mod today, I'm glad it's really come along!
At first I was worried when not much was being done and it was mostly ideas, even when the mercenary model was ingame. (The last patch I played was 1.7 or 1.8 I think)
This 2.0 update really feels like a breath of fresh air, and deathmatch mode is really good! I hope upcoming updates will be just as good as this one. Good luck to you guys!
By the way thanks for keeping the cyclops as the name of the grenade launcher, I'm happy to feel like I've made some sort of minor contribution.
I think I found a bug
[t]http://images.akamai.steamusercontent.com/ugc/423690661446512014/67D847B1E43EC6CA7E284674BE52CBFF2BB759A7/[/t]
Joining spectator makes it say you have joined the battle
Those pills are weird. Why not the standard health pickups?
[QUOTE=Ott;48564555]Those pills are weird. Why not the standard health pickups?[/QUOTE]
The pills give a little bit of overheal.
I hope you kids hate Nucleus, because I do too!
BUT, by popular demand, I have started work on a DM version. Because that'd be about the only good Nucleus will ever do.
So, what will dm_nucleus boast?
- Some retexturing, making the map look a bit cleaner and better. TF2 has gained a lot of new textures since Nucleus was made, and I will be using some of them to improve the visuals.
- Removal of the big ass Nucleus. I know the map was named after it, and that it connects the map, but it showed up as an error in my Hammer. The bottom platform still remains though.
- Adding in the DM things, clearly
That is bout it for now, though I might change some more things
I might remake the compound map from Timesplitters for DM mode
death to the oranges
purple master race
idk but has anyone noticed the civilian is actually missing his .mdl file? pretty sure that's why the VIP gamemode is broken. :/
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