• Team Fortress 2 Classic V2 - Deathmatch mode when?
    5,014 replies, posted
[QUOTE=taz0;47504736]do you have sv_lan 0 in the start up cmd line and whats you external ip[/QUOTE] Yeah, sv_lan is set to 0 and my external ip is 80.6.242.254
Servers now working, UK Cambs server: 80.6.242.254 I'll keep it up as much as I can. 4Grounds only
So, will we have beta lightwarps, or will we stay with the current lightwarp?
[t]http://puu.sh/ha1yD/384f94d7ae.jpg[/t] [t]http://puu.sh/ha1yH/2a4dc91389.jpg[/t] [t]http://puu.sh/ha1yv/0987dc6fd4.jpg[/t] [t]http://puu.sh/ha1yf/89932cca8a.jpg[/t] This is what i call, the ultimate 128 map. Anyway. I have been working on the map on and off for the past 2 months. and i guess i could show off some stuff for a1. and this might be heavily changed before i put it up for testing. [B]VASTFLAG[/B] EVERYONE! Update, Sorry for the broken links.
I should note that there's listenserver.cfg with "sv_lan 0" in the latest build of TF2C. You'd better remove it.
wait does the new patch already contains all things from the very first realese.
[QUOTE=JohnMegaman72;47505083]wait does the new patch already contains all things from the very first realese.[/QUOTE] nope. get the client, 1.8.0, and then 1.8.1.3
[QUOTE=ZZMthesurand;47505117]nope. get the client, 1.8.0, and then 1.8.1.3[/QUOTE] No I mean like every patches?
When TF2C was first created, we've always had this idea of a one shot, big boom grenade launcher named "The Cyclops", and over time, It's evolved... ..from this.. [t]http://puu.sh/ha1gq/39b5d81e8c.jpg[/t] ...to this.. [t]http://puu.sh/ha1kf/26cc93a9f9.png[/t] from that to this... [t]http://puu.sh/ha1mx/24774d5694.jpg[/t] and eventually, to this. [t]http://puu.sh/ha1pd/49cd6a5bc2.jpg[/t] I'd like to announce that for 2.0, the final version of the cyclops has been modeled, and here it is! [t]http://puu.sh/ha1w9/e666211fe9.png[/t] Note that the texture is not final, and the gun is just only in basecolors. oh, and no trigger yet :v
[QUOTE=JohnMegaman72;47505126]No I mean like every patches?[/QUOTE] no, only the patch 1.8.0 and 1.8.3
[QUOTE=PimpinDemopan;47503114]Ah, yeah, they are from the Emblem pack. I've done GRN and YLW versions on the previous page. I'm actually planning on doing them for all the emblems in the pack, plus all the custom ones I've been working on. This TF2C project's given me motivation to finally finish them. Speaking of emblems, I've got this Sapper token emblem I got from Gamebanana, but I'm having trouble tracking down who made it originally.[/QUOTE] I've got that sapper emblem and a tranq emblem as well. Use the wayback machine on the old GB submission for the pack, the creator should be in the comments of the old submission I think.
[t]http://cloud-4.steamusercontent.com/ugc/717537613789107740/7E3FF39CE5B6FB00FA3B59D2BC44EE3DC1B8687E/[/t] [sp]Sorry for the lack creativity for the promotion[/sp] Thanks to [URL="http://steamcommunity.com/profiles/76561197988141888/"]Badgerpig's [/URL]concepts, I was able to heavily update the Deathmatch Mercenary's Face: [URL="http://i.imgur.com/du6K6ul.jpg"]Concept 1. (old)[/URL]; [URL="http://i.imgur.com/GkErK05.jpg"]Concep 2. (new)[/URL] Avaible: [B][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=416707949"]Garry's Mod version[/URL] ; [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=416722824"]Source Filmmaker version[/URL][/B] You can also download the non-official version for TF2Classic here: ( NOTE: [B]Not tested![/B] ) [URL="http://www.mediafire.com/download/7mn3gia85zxca9v/deathmatch-mercenary_gmod_release_1.0.zip"]Download[/URL] [sp]The GMOD version is supposed to work, yes.[/sp] [I]Update:[/I] For anyone who had bugged eyes, download it again, I updated the link ( It's having the same folder name, so don't worry! )
it might just be me but I think now his mask looks too tight on his face still an awesome job regardless
[QUOTE=dzoo11;47505266][t]http://cloud-4.steamusercontent.com/ugc/717537613789107740/7E3FF39CE5B6FB00FA3B59D2BC44EE3DC1B8687E/[/t] [sp]Sorry for the lack creativity for the promotion[/sp] Thanks to [URL="http://steamcommunity.com/profiles/76561197988141888/"]Badgerpig's [/URL]concepts, I was able to heavily update the Deathmatch Mercenary's Face: [URL="http://i.imgur.com/du6K6ul.jpg"]Concept 1. (old)[/URL]; [URL="http://i.imgur.com/GkErK05.jpg"]Concep 2. (new)[/URL] Avaible: [B][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=416707949"]Garry's Mod version[/URL] ; [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=416722824"]Source Filmmaker version[/URL][/B] You can also download the non-official version for TF2Classic here: ( NOTE: [B]Not tested![/B] ) [URL="http://www.mediafire.com/download/7mn3gia85zxca9v/deathmatch-mercenary_gmod_release_1.0.zip"]Download[/URL] [sp]The GMOD version is supposed to work, yes.[/sp][/QUOTE] Can you upload the new concept with out the lines?
[QUOTE=~Kiwi~v2;47505072]any reason why?[/QUOTE] Because that forces you to create Internet servers. You may want to create a LAN server (sv_lan 1) if you want to prevent random people from joining.
[QUOTE=ZZMthesurand;47505302]Can you upload the new concept with out the lines?[/QUOTE] [t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace3.jpg[/t] Also I forgot to share this 2: [t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace8.jpg[/t][t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace8NoMask.jpg[/t] I'm pretty sure we posted them allready :v:
Are there any video tutorials on how to get TF2C to fully work?
[QUOTE=dzoo11;47505337][t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace3.jpg[/t] Also I forgot to share this 2: [t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace8.jpg[/t][t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/GenericMercFace8NoMask.jpg[/t] I'm pretty sure we posted them allready :v:[/QUOTE] I'll take "If the Scout and the Soldier had a love-child" for $500, Alex.
Some new better pics... warpath [url=http://postimage.org/][img]http://s4.postimg.org/plvfnmyp9/2015_04_11_00004.jpg[/img][/url] [url=http://postimage.org/][img]http://s4.postimg.org/gs4j6jbql/2015_04_11_00005.jpg[/img][/url] [url=http://postimage.org/][img]http://s4.postimg.org/4mfbw4x0t/2015_04_11_00006.jpg[/img][/url] [url=http://postimage.org/][img]http://s4.postimg.org/puoeztm3x/2015_04_11_00007.jpg[/img][/url] [url=http://postimage.org/][img]http://s4.postimg.org/h2c1pvqct/2015_04_11_00008.jpg[/img][/url] Some of the brushes are not that good yet.
can someone please tell how i can get my tf2c to stop getting error signs for everything and a glitchy hud
[QUOTE=Smasherfan88;47505679]can someone please tell how i can get my tf2c to stop getting error signs for everything and a glitchy hud[/QUOTE] [QUOTE=Suomimies55;47503943]How hard it's to read the older answers....?[/QUOTE] Someone doesn't just learn at the first time...
[QUOTE=~Kiwi~v2;47505378]fair point but you could just use sv_password and set a password or sv_lan 1 and then do heartbeat, sure the tidy perma fix for this would just to be make it an option toggle sv_lan when creating a listen server [editline]12th April 2015[/editline] because when i said i was going to work on them i ended up corrupting the recording and lost motivation you really just need to download source sdk multiplayer 2013 with the upcoming beta in the beta tab (go to properies on it and then go to beta and select it) let it update and then run it once then throw tf2classic into the source mods folder of your steam install directory, so if you installed steam on C it would be C:\program files (x86)\steam\steamapps\sourcemods[/QUOTE] It still has missing textures.
[T]http://puu.sh/ha5M1.png[/T][T]http://puu.sh/ha5MU.png[/T][T]http://puu.sh/ha5Q8.png[/T][T]http://puu.sh/ha5Rj.png[/T] [T]http://puu.sh/ha6a0.png[/T] I've made the crowbar support every single class added so far. Hurrah. I still don't like pinky fingers. Also, small comment. If I didn't know any better, I'd say the viewmodel is Sniper's. EDIT: Yes, [I]I know[/I] about the pinky fingers being something that can't be ignored, OneFourth. And as I've stated numerous times, I absolutely can't animate to save my life, and there are absolutely no animation fixes out that exist at current for the biggest offenders (Soldier, Demoman, Sniper, Engineer). There's a Scout, Medic, and Heavy one - the former two of which don't fix much for crowbar specifically, and the latter I've gotten permission to use. Other than that, absolutely nobody's stepped up to [I]actually[/I] fixing this for all of the classes. Unfortunately. And don't worry about me submitting it in an unfinished state, I'm not going to. At least, not until somebody fixes the Soldier, Demoman, Sniper, and Engineer melee allclass animations. Hey, I can't do everything alone! I'm doing my best with what I know and have... Sorry if I came off as moody from that.
Lets make him stick out the middle finger instead.
[QUOTE=Rageguy;47505207]When TF2C was first created, we've always had this idea of a one shot, big boom grenade launcher named "The Cyclops", and over time, It's evolved... ..from this.. [t]http://puu.sh/ha1gq/39b5d81e8c.jpg[/t] ...to this.. [t]http://puu.sh/ha1kf/26cc93a9f9.png[/t] from that to this... [t]http://puu.sh/ha1mx/24774d5694.jpg[/t] and eventually, to this. [t]http://puu.sh/ha1pd/49cd6a5bc2.jpg[/t] I'd like to announce that for 2.0, the final version of the cyclops has been modeled, and here it is! [t]http://puu.sh/ha1w9/e666211fe9.png[/t] Note that the texture is not final, and the gun is just only in basecolors. oh, and no trigger yet :v[/QUOTE] Is it the one I had helped with back then or is it remade from scratch completely
[QUOTE=NitronikALT;47505805]Is it the one I had helped with back then or is it remade from scratch completely[/QUOTE] Newest model was entirely modeled from scratch earlier today in a group skype call.
So what patch do I install to get rid of the April Fools joke? As much as I love bringing the pro-pain, I'd like to be able to revert it back to normal.
[QUOTE=Smasherfan88;47505679]can someone please tell how i can get my tf2c to stop getting error signs for everything and a glitchy hud[/QUOTE] Did you unpack the game with 7-zip? I got a crapton of errors when i unpacked with winrar.
[QUOTE=Mort Stroodle;47505872]So what patch do I install to get rid of the April Fools joke? As much as I love bringing the pro-pain, I'd like to be able to revert it back to normal.[/QUOTE] There should be a TF2C Patch 8007 revert patch on the TF2c steam group. [editline]11th April 2015[/editline] [url]http://steamcommunity.com/groups/TF2Classic2015#announcements/detail/136572870524748399[/url]
I just wrote some lines for the Civillian. Please let me know what you think. Civilian lines: Upon match start: I shouldn't be here! Where's that bloody bomb cart!? I say chaps, would you mind following me for a stroll? I need an escort! I mean the kind that carries a gun! Balderdash! They're out to get me. You're poor and have guns, I'm rich and need an escort. I think you know where this is going. Are you the escorts I hired to cover my rear -wait (beat) Forget I said anything. I do believe those other color coded chaps want to kill me. Having color coded escorts is an excellent idea! Except I'm color blind.... I'm too rich to die! You can't let them kill me, I'm rich! Rich! Rich! (Beat) have I mentioned I have a lot of money? This must be because of that newspaper interview. (Sigh) you say just ten slurs in one sentence and everyone is out to get you. Oh the humanity! By which I mean me, you're just poor slabs of meat meant to protect me. Protecting me will be the highlight of your lives. Years from now, you impoverished fools will look back on this moment and tell your equally poor and unlovable children how you saved a very rich man. God bless you chaps! God bless every last one of you! I'm not paying you a cent, but at least now you'll have divine providence! I am a VERY IMPORTANT PERSON! You are MEAT BAGS meant to protect me. Why can't I just pay the enemy team to stop trying to kill me? They are mercenaries after all. My God, I do not want to suffer! Please, take this cup from me and give it to one of these poor schlubs guarding me! They're just asking for it! Men, these are the facts as I see them: if I die you'll be paid nothing! Why the hell do so many people want me dead? I'll make this job worth your while, chaps. Protect me and I may pay you. How does that sound? Being hit: Gah! Good Lord! I am in pain! AHH! It's been years since I felt pain. Please! Lets be civil! Don't shoot the messenger! Don't kill me, I'm rich! AAAH! Barbary! (Shrieks) I cut myself! Oh dash it all. Well, this is certainly right bollocks. You can't kill me, I'm rich! Stop! I'll pay you, just stop! Calling for help: Help me! Your gallant leader is falling! Distress distress distress distress! If I die, you get NOTHING! Save me! SOS! Blast you idiots, I need help! Their killing me! The enemy is knocking on my gate! You worthless peons! Help me! Can't you do your job right! You're supposed to protect me! I need someone to take a bullet! Killing an enemy: Good Lord! I've become a bruiser! My God! My hands have been stained by murder (beat) let's do that again. Oh my God, I killed him! Um, I mean, of course I killed him. I killed him? Uh, I mean, I killed him! Did you chaps see that? Tell everyone you know that I bravely murdered a man! I have blood on my hands. Now no one will doubt my power! HA HA HA HA! I now lift my mighty umbrella and say: I HAVE THE POWER! Why did I even hire you chaps? I could do this job myself. He's dead! Now no one will ever doubt my strength! I am strong! I am strong! I AM STRONG, HA HA HA HA! Did that really just happen? Um, of course it did! I planned to kill him all along (beat) yes, that's it. Watch and learn killing from the master, gentlemen. I- oh dear Lord I got blood all over my good shoes! Thanks to your incompetence I had to commit murder. Now there's blood on my clothes. Oh perfect, there's blood all over my suit. You idiots are paying for my dry cleaning.
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