Team Fortress 2 Classic V2 - Deathmatch mode when?
5,014 replies, posted
[IMG]http://s30.postimg.org/6v3ryulrl/fsf.png[/IMG]
So many servers, but no players at all. (1 actually)
But once the new update is shipped(Soon i guess?), these servers are filled with players.
[QUOTE=Suomimies55;47580113][IMG]http://s30.postimg.org/6v3ryulrl/fsf.png[/IMG]
So many servers, but no players at all. (1 actually)
But once the new update is shipped, these servers are filled with players.[/QUOTE]
It's a bad time. At a better time, 1-3 of those would have a decent player count.
[QUOTE=LightFlock;47580122]It's a bad time. At a better time, 1-3 of those would have a decent player count.[/QUOTE]
I can't wait to install the mod.
So I was talking to some people ingame and amongst the team, and they recommended I redo the ingame particles to make'em more unique and to spice'em up some. To get the ball rolling, here's the flamethrower effect (pardon the weird green artifacting, the gif recorder's a bit buggy.) A few people ingame recommended making the flamethrowers a bit more identifiable as well so that was kept in mind while these were being made.
[img]http://i.imgur.com/LnCCXzL.gif[/img]
Credits to Stachekip for fixing the beta explosion sprite!
Reason for wanting to discuss it in chat was in order to avoid filling up the thread with more repeated discussion on this but i guess here we go...
[QUOTE=UserNotFound;47578422]
- I never said purple was nonsensical.
[/quote]
[QUOTE=UserNotFound;47574350]Purple makes literally no sense[/QUOTE]
making no sense is the literal definition of being nonsensical fyi. I was honestly offended by that as it's basically saying all reasons I found for it were complete bullshit. I didn't bother responding then casue i simply wanted this discussion to be halted untill we as mentioned had some field testing. It may be relevant to mention that I was against purple as well before actually considering it.
[QUOTE=UserNotFound;47578422]
- I don't think we're going to see purple as a replacement for yellow, especially since the last time I checked, Daniel laughed at the idea and he's the project lead.
[/quote]
Seeing as i havnen't seen anything on this from Daniel himself we can just leave him out of this until he does.
[QUOTE=UserNotFound;47578422]
- Purple is already the color of the Administrator.
[/quote]
The administrator has no visual representation in game, I hardly think it will cause any confusion for players.
Besides that, in a world where there are 4 teams, regardless of the fourth being yellow or purple, the team neutral color would no longer be purple so it would make no sense for us to assume purple would remain the administrators color in this universe.
[QUOTE=UserNotFound;47578422]
- It was yellow in TFC.
[/quote]
Right, in once specific game-mode which we are already removing them from in place of having just 2 teams.
[QUOTE=UserNotFound;47578422]
- Red, blue, green and yellow are normally always used in games [I](like that toy soldier game for the N64 where you played as those green plastic army men and it had a map similar to our blockfortress map with four towers that were red, blue, green and yellow)[/I]
[/quote]
Right, It's traditional, the only good design-related argument that's been brought up and repeated over and over througout this discussion, Im not disagreeing with that.
[QUOTE=UserNotFound;47578422]
- [b]I thought we were done with the whole purple/yellow conversation?[/b]
[/quote]
We haven't decided anything yet, and if it bothers you to discuss it then simply leave it to the art department, as i think that falls into our realm of responsibility.
[QUOTE=UserNotFound;47578422]
Yeah those are probably all subjective reasons but they're reasons nonetheless. [b]If you have "objective reasons", feel free to post them I guess?[/b]
Also, no offence meant by this next statement Badgerpig [I](you're a cool dude and I like you)[/I] but your requirement of "no subjective reasons" just strikes me as odd. Almost like...uh....someone who is on the losing side of an argument but decides to pose the same question again but "this time you can't use <reasons that were previously given>"? Does that sound right? It sounded right in my head but now that I've typed it out, I don't know.
[/QUOTE]
I'm not trying to win anything here, I'll support anything as long as it has a good reason for being. when i ask for objective reasons its because i care about the integrity of this mods game design. The main difference between art and design is that art is expression and that design has motivated choices. Going by subjective reasoning is what artists do, if you what to properly design something its not enough to just go whats been previously established and what you personally like best. Besides the whole point about putting these preferences in front of reasons relating to gameplay, which is what tf2's deisgn is largely built on.
What I am trying to do is find the most logical and practical solution to the 4-team conundrum, and so far the option that seems to works best is purple. And I don't honestly see why so many people have such a problem with even consider it and look at it rationally.
My problem in this discussion is that at no point have someone arguing for yellow had any more than a few halfbaked reasons to why its the better choice over purple. The most compelling argument i can find for yellow over purple is that its more time appropriate but if we're gonna be like that we might as well recolor the whole game to be brown beige and yellow pitted against rainbow colored hippies.
Maybe this is just my design education talking though. For all I care yellow works fine as long as most of the mentioned issues with it are solved, as it seems to have been partially by the palette mockups i did. There is something to be said about pleasing the popular opinion too. But even then I don't see how it's suited than purple would be.
Lastly, sorry to everyone who's tired of seeing this being discussed<3
[QUOTE=Cosmic feel;47578730]I don't think spy is nearly as able to pull that off as well as David bowie though[/QUOTE]
Jesus christ that's David Bowie? Holy crap.
[editline]23rd April 2015[/editline]
[QUOTE=blaholtzen;47580723]Reason for wanting to discuss it in chat was in order to avoid filling up the thread with more repeated discussion on this but i guess here we go...[/quote]
It just seemed a tad passive-aggressive to me and honestly, it came out of left field.
[QUOTE=blaholtzen;47580723]making no sense is the literal definition of being nonsensical fyi. I was honestly offended by that as it's basically saying all reasons I found for it were complete bullshit. I didn't bother responding then casue i simply wanted this discussion to be halted untill we as mentioned had some field testing wiht it may be relevant to mention that I was against purple as well before actually considering it.[/quote]
Ok, shit, I forgot that I said something. Whoops!
[QUOTE=blaholtzen;47580723]Seeing as i havnen't seen anything on this from Daniel himself we can just leave him out of this until he does.[/quote]
I've quoted what he's said numerous times. Technically a "what the fuck" in regards to why we were discussing the color change, and then "hurf durf, green and purple".
What I skimmed from that is I don't think he's into the color change. If you want to know, why don't you ask him? It's quite simple to do so.
[QUOTE=blaholtzen;47580723]We haven't decided anything yet, and if it bothers you to discuss it then simply leave it to the art department, as i think that falls into our realm of responsibility.[/quote]
I am leaving it to the art department. I'm just worried that the art department is getting way too far ahead of themselves with this whole thing. There's another facet to this involving certain team members that I don't want to get into right now (it's nothing bad, I swear). Just a case of "what one team member suggests, a higher up team member tends to instantly push out without thinking about it fully because that higher up team member thinks the other team member is always right". I'm not saying that's a bad thing either. We haven't had any bad things come of that yet. My fear was that the whole "purple team" thing would get pushed out to the community in an update, leading to backlash over the change.
[QUOTE=blaholtzen;47580723]I'm not trying to win anything here, I'll support anything as long as it has a good reason for being. when i ask for objective reasons its because i care about the integrity of this mods game design. The main difference between art and design is that art is expression and that design has motivated choices. Going by subjective reasoning is what artists do, if you what to properly design something its not enough to just go whats been previously established and what you personally like best. Besides the whole point about putting these preferences in front of reasons relating to gameplay, which is what tf2's deisgn is largely built on.[/quote]
I'm not saying you are. I know it seemed like it, but there was a comparison I had in my head of what the whole situation seemed like, and I just couldn't word it properly. But if going by subjective reasoning is what artists do....why are you asking me (and I don't know if you asked anyone else, so that's why it seems passive-aggressive to me) to provide objective reasons?
[QUOTE=blaholtzen;47580723]What I am trying to do is find the most logical and practical solution to the 4-team conundrum, and so far the option that seems to works best is purple. And I don't honestly see why so many people have such a problem with even consider it and look at it rationally.[/quote]
We've provided reasons why.
My problem in this discussion is that at no point have someone arguing for yellow had any more than a few halfbaked reasons to why its the better choice over purple. The most compelling argument i can find for yellow over purple is that its more time appropriate but if we're gonna be like that we might as well recolor the whole game to be brown beige and yellow pitted against rainbow colored hippies.
Maybe this is just my design education talking though. For all I care yellow works fine as long as most of the mentioned issues with it are solved, as it seems to have been partially by the palette mockups i did. There is something to be said about pleasing the popular opinion too. But even then I don't see how it's suited than purple would be.[/quote]
Sometimes you just gotta ignore that little voice in the back of your head. In your case, I think that voice is your design education. Also I don't think all the reasons suggested were "halfbaked"
[QUOTE=blaholtzen;47580723]Lastly, sorry to everyone who's tired of seeing this being discussed<3[/QUOTE]
Same. I didn't want this to blow up into a "thing", but again, it seemed kinda passive-aggressive and I don't really have that much time to sit here typing things so I figured I'd toss it out to the community and see if anyone could provide objective reasons.
Another go at some Heavy industry Brutalism
[img]https://dl.dropboxusercontent.com/u/39556064/YLW3.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/39556064/PLMArch1.jpg[/img]
[editline]23rd April 2015[/editline]
And some commercial streamline modern/googie
[img]https://dl.dropboxusercontent.com/u/39556064/GRNArchitecture3.jpg[/img]
[QUOTE=OneFourth;47575730][URL="http://www.unfgaming.net/tf2c/forum/viewtopic.php?f=4&t=165"]crosspost from tf2c forums[/URL]
video demonstration
[video=youtube;KWS1A5cozYA]http://www.youtube.com/watch?v=KWS1A5cozYA[/video][/QUOTE]
There should be blood on the wound,not just a hole.
[QUOTE=Max357;47581560]There should be blood on the wound,not just a hole.[/QUOTE]
have you checked the forum link
[QUOTE]this would not replace the blood decal system, it would work with it.[/QUOTE]
I don't want to get mixed into all this stupid purple/yellow shit, but blaholtzen the fact you've been avoiding Daniel, the PROJECT LEAD this whole time about a change that'd require altering code, textures, particles, and more, is very pushy of you to do. Remember, this isn't your mod, you're just helping out along with it. Purple team will not happen. I've talked with people who have mentioned it to him before and I can vouch for 404, he hates it and thinks it's stupid. Majority rules too, you've seen the fact that more people prefer yellow over purple. Please don't waste your effort on something that won't be done/changed. (Also I've tested some purple particles outta curiosity, and I hope you're ready for pink team to tag along too if it were to happen.) There are much greater things that can be worked on right now.
How about we keep those things private between developers and not insult and fight eachother in the open public.
[QUOTE=dzoo11;47581636]have you checked the forum link[/QUOTE] Well it was weird to me that there was no blood in the demonstration,but that's likely because it was WIP.
For the record I've messaged him several times with no response.
And thanks for reducing my role in this to being "helping out" I feel really appreciated.
I was honestly just hoping to have a rational discussion about this.
I guess like you say I might need to be more careful with what I sink my time and interest in...
[editline]23rd April 2015[/editline]
[QUOTE=Frying Dutchman;47581719]How about we keep those things private between developers and not insult and fight eachother in the open public.[/QUOTE]
Yeah I prefer to be pushed into the alley behind school when my classmates beat me up as well, so embarrassing when they do it right in the playground<3
I don't really understand this entire argument. Blaholtzen has provided solid reasons why purple would work so much better than yellow, and the only real reasons I've seen for keeping it is that it's traditional.
Hopefully the new yellow palette you're working on solves all the visibility issues, since nobody seems to agree with purple, which is a shame.
[QUOTE=Szraneraxtq;47580454]So I was talking to some people ingame and amongst the team, and they recommended I redo the ingame particles to make'em more unique and to spice'em up some. To get the ball rolling, here's the flamethrower effect (pardon the weird green artifacting, the gif recorder's a bit buggy.) A few people ingame recommended making the flamethrowers a bit more identifiable as well so that was kept in mind while these were being made.
[img]http://i.imgur.com/LnCCXzL.gif[/img]
Credits to Stachekip for fixing the beta explosion sprite![/QUOTE]
Those look really awesome. Nice work.
this yellow/purple discussion really is bringing the worst of people
[QUOTE=UserNotFound;47580735]Jesus christ that's David Bowie? Holy crap.
[editline]23rd April 2015[/editline]
It just seemed a tad passive-aggressive to me and honestly, it came out of left field.
Ok, shit, I forgot that I said something. Whoops!
I've quoted what he's said numerous times. Technically a "what the fuck" in regards to why we were discussing the color change, and then "hurf durf, green and purple".
What I skimmed from that is I don't think he's into the color change. If you want to know, why don't you ask him? It's quite simple to do so.
I am leaving it to the art department. I'm just worried that the art department is getting way too far ahead of themselves with this whole thing. There's another facet to this involving certain team members that I don't want to get into right now (it's nothing bad, I swear). Just a case of "what one team member suggests, a higher up team member tends to instantly push out without thinking about it fully because that higher up team member thinks the other team member is always right". I'm not saying that's a bad thing either. We haven't had any bad things come of that yet. My fear was that the whole "purple team" thing would get pushed out to the community in an update, leading to backlash over the change.
I'm not saying you are. I know it seemed like it, but there was a comparison I had in my head of what the whole situation seemed like, and I just couldn't word it properly. But if going by subjective reasoning is what artists do....why are you asking me (and I don't know if you asked anyone else, so that's why it seems passive-aggressive to me) to provide objective reasons?
We've provided reasons why.
My problem in this discussion is that at no point have someone arguing for yellow had any more than a few halfbaked reasons to why its the better choice over purple. The most compelling argument i can find for yellow over purple is that its more time appropriate but if we're gonna be like that we might as well recolor the whole game to be brown beige and yellow pitted against rainbow colored hippies.
Maybe this is just my design education talking though. For all I care yellow works fine as long as most of the mentioned issues with it are solved, as it seems to have been partially by the palette mockups i did. There is something to be said about pleasing the popular opinion too. But even then I don't see how it's suited than purple would be.
Sometimes you just gotta ignore that little voice in the back of your head. In your case, I think that voice is your design education. Also I don't think all the reasons suggested were "halfbaked"
Same. I didn't want this to blow up into a "thing", but again, it seemed kinda passive-aggressive and I don't really have that much time to sit here typing things so I figured I'd toss it out to the community and see if anyone could provide objective reasons.[/QUOTE]
*Running into the room, carrying tons of food* GUYS? Guys, I'm back with the food, I even brought popcorn. Don't tell me the fight as already begin. *Drop the bags* F*ck.... How much did I miss?
(this little story was done to make you laugh. Do not take it seriously...
Oh, yeah, it's dumb. Huehuehue) :D
Edit: If I could raise money as easily as I can raise dumb.... Omg I would be rich x3
[highlight](User was banned for this post ("Terrible post" - postal))[/highlight]
Why is everyone being so douchey about this yellow or purple rubbish? Personally I really like the look of the purple wossname, team colouring blaholtzen did. But in the same breath I sort of feel like it should stay yellow, if only because it's more traditional (for the reasons given by people before, such as the colour wheel thing, and other things.) If anything, with RED, GRN, BLU and purple, green is the one that stands out more as being "odd" because... well, Red + blue makes purple. GRN sort of comes from nowhere, in that situation.
Obviously the best solution is to add another team to the list. ORG. [img]https://dl.dropboxusercontent.com/u/4379567/arg/emot-colbert.gif[/img]
Jokes aside, everyone should calm down about it.
Problem solved
[t]https://dl.dropboxusercontent.com/s/2yhtpvmdxrd7llc/teamwaa.png[/t]
[QUOTE=Pako;47582144]Problem solved
[t]https://dl.dropboxusercontent.com/s/2yhtpvmdxrd7llc/teamwaa.png[/t][/QUOTE]
The WAH team.
[QUOTE=Lewd Fruit;47582168]The WAH team.[/QUOTE]
'wah' also being the noise people are making about this whole caper.
[QUOTE=Lewd Fruit;47582168]The WAH team.[/QUOTE]
We should do this for April Fools.
Half of YLW will be purple, and all the voice commands will be "WAH".
It may even surpass Patch 8007, the KOTH Update, but I doubt it.
I suggest we move all YLW/PLM discussion [URL="http://www.unfgaming.net/tf2c/forum/viewtopic.php?f=34&t=161"]here[/URL].
[sp]Two days and we already have a shitstorm, seriously?[/sp]
[QUOTE=Kierany9;47582256]I suggest we move all YLW/PLM discussion [URL="http://www.unfgaming.net/tf2c/forum/viewtopic.php?f=34&t=161"]here[/URL].
[sp]Two days and we already have a shitstorm, seriously?[/sp][/QUOTE]
We need an actual discussion thread for this on the forums.
Purple looks kind of goofy and out of place imo. I could see it being pretty jarring on the desert maps as well, but we'd have to actually see what it looks like in game in order to be certain. YLW seems to have more opportunities for building/map colors as well, but with some creativity that could probably be worked around.
[QUOTE=Kierany9;47582256]I suggest we move all YLW/PLM discussion [URL="http://www.unfgaming.net/tf2c/forum/viewtopic.php?f=34&t=161"]here[/URL].
[/QUOTE]
-snip-
Anybody got an idea for the assault rifle design for the Mercenary besides an AR-15? In the deserts,that's the worst weapon to use. I was thinking maybe a FAMAS,AKM or possibly even a G3 type rifle.
[QUOTE=Max357;47582506]Anybody got an idea for the assault rifle design for the Mercenary besides an AR-15? In the deserts,that's the worst weapon to use. I was thinking maybe a FAMAS,AKM or possibly even a G3 type rifle.[/QUOTE]
We need to stick to the 60s-70s feel, so I figure an M16, AK (either 47 or 74, whatever the makers want) or an older rifle like a BAR
[QUOTE=Cosmic feel;47582603]We need to stick to the 60s-70s feel, so I figure an M16, AK (either 47 or 74, whatever the makers want) or an older rifle like a BAR[/QUOTE] A Kalashnikov rifle has a very distinct silhouette and also easy to spot wooden stock,while the AR-15 type rifles are all black rifles.
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